Player Matchup

Ymir
Ymir
JustChosen
Ymir
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 62L
1,594 Elo+
Solo
Cabrakan
Cabrakan
MastaMuse
Cabrakan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 44L
1,528 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MrKingTay
Tsukuyomi
Level 122
God Stats
4W - 3L
1,454 SR
Queue Stats
58W - 50L
1,569 Elo+
Party 1
Horus
Horus
WapGamer
Horus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 25L
1,669 Elo+
Solo
Pele
Pele
coolfishtoo
Pele
Level 128
God Stats
1W - 0L
1,738 SR
Queue Stats
3W - 5L
1,238 Elo+
Solo
Team Averages
Level 101
1,538 SR
1,520 Elo+

VS

Team Averages
Level 128
1,502 SR
1,510 Elo+
Neith
Neith
CLtheFifth
Neith
Level 129
God Stats
0W - 2L
1,318 SR
Queue Stats
42W - 39L
1,558 Elo+
Party 2
Osiris
Osiris
FoXTdR
Osiris
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
322W - 300L
1,511 Elo+
Solo
Thor
Thor
JordAmDenny
Thor
Level 159
God Stats
0W - 2L
1,607 SR
Queue Stats
69W - 64L
1,496 Elo+
Party 2
Charybdis
Charybdis
OhMullen
Charybdis
Level 129
God Stats
0W - 2L
1,612 SR
Queue Stats
41W - 49L
1,482 Elo+
Party 2
Terra
Terra
hiworld420
Terra
Level 126
God Stats
2W - 3L
1,473 SR
Queue Stats
328W - 337L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 11
9,181
835
8,084
15,865
21,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
MastaMuse
Cabrakan
14
3 / 3 / 8
8,615
783
7,613
11,694
16,699
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
MrKingTay
Tsukuyomi
17
3 / 1 / 10
10,089
917
13,126
10,493
7,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
WapGamer
Horus
14
0 / 3 / 13
8,770
797
7,005
17,971
21,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
7 / 1 / 7
9,786
890
18,144
13,459
13,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
2 / 2 / 5
8,045
731
11,899
8,827
4,779
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
FoXTdR
Osiris
14
2 / 3 / 6
7,603
691
10,178
13,330
18,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 4 / 3
7,344
668
7,424
11,910
13,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
OhMullen
Charybdis
15
1 / 2 / 6
7,703
700
8,413
9,697
5,217
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
14
2 / 4 / 5
8,215
747
11,003
13,399
14,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
15
Kills
9
10
Deaths
15
49
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
2
2
5
2.25
L
Osiris
FoXTdR
Osiris
2
3
6
1.67
L
2
4
3
0.88
W
2
2
11
3.75
W
Cabrakan
MastaMuse
Cabrakan
3
3
8
2.33
W
Tsukuyomi
MrKingTay
Tsukuyomi
3
1
10
8
L
Charybdis
OhMullen
Charybdis
1
2
6
2
W
Horus
WapGamer
Horus
0
3
13
2.17
W
7
1
7
10.5
L
Terra
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,972
Damage
48,917
69,482
Taken
57,163
81,470
Mitigated
56,999
28,330
Healing
19,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
11,899
4,599
615
2,296
8,827
4,779
0
1,955
6,872
0
30,573
L
Osiris
FoXTdR
Osiris
10,178
1,375
2,479
3,325
13,330
18,424
0
4,466
8,864
622
12,805
L
7,424
436
531
1,436
11,910
13,729
0
4,765
7,145
1,755
8,996
W
8,084
1,113
1,295
1,996
15,865
21,937
0
3,717
11,702
12,831
1,519
W
Cabrakan
MastaMuse
Cabrakan
7,613
951
2,382
752
11,694
16,699
152
1,915
9,379
14,947
0
W
Tsukuyomi
MrKingTay
Tsukuyomi
13,126
1,562
1,358
1,693
10,493
7,612
284
1,658
8,345
0
32,913
L
Charybdis
OhMullen
Charybdis
8,413
4,362
629
2,629
9,697
5,217
0
437
9,260
0
20,128
W
Horus
WapGamer
Horus
7,005
2,922
7,540
7,633
17,971
21,852
186
3,476
13,803
1,559
10,632
W
18,144
2,494
240
3,441
13,459
13,370
316
2,089
10,937
0
32,683
L
Terra
11,003
258
2,928
3,121
13,399
14,850
0
4,469
8,930
18,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,441
Gold Earned
38,910
123
Minions Killed
106
0
Camps Cleared
0
1,079,051
Distance Traveled
1,010,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,045
731
45
4
0
191,618
0
L
Osiris
7,603
691
8
1
0
217,923
0
L
Thor
7,344
668
11
1
0
215,618
0
W
Ymir
9,181
835
15
1
0
212,928
0
W
Cabrakan
8,615
783
15
1
0
182,677
0
W
Tsukuyomi
10,089
917
40
4
0
223,030
0
L
Charybdis
7,703
700
32
3
0
187,475
0
W
Horus
8,770
797
9
1
0
216,212
0
W
Pele
9,786
890
44
4
0
244,204
0
L
Terra
8,215
747
10
1
0
197,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role