Player Matchup

Eset
Eset
AlexIlDemons
Eset
Level 113
God Stats
8W - 2L
1,665 SR
Queue Stats
150W - 140L
1,515 Elo+
Solo
Geb
Geb
AverageBell4969
Geb
Level 97
God Stats
11W - 7L
1,520 SR
Queue Stats
140W - 141L
1,484 Elo+
Party 2
Cliodhna
Cliodhna
JMRBallack
Cliodhna
Level 117
God Stats
6W - 2L
1,523 SR
Queue Stats
184W - 178L
1,515 Elo+
Party 2
Cerberus
Cerberus
Olvaax
Cerberus
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 12L
1,557 Elo+
Solo
Artemis
Artemis
PLD Kalled
Artemis
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,588 Elo+
Party 2
Team Averages
Level 125
1,542 SR
1,532 Elo+

VS

Team Averages
Level 93
1,517 SR
1,509 Elo+
Kali
Kali
B3Z3RK1337
Kali
Level 127
God Stats
7W - 9L
1,313 SR
Queue Stats
203W - 199L
1,482 Elo+
Solo
Sylvanus
Sylvanus
Bokhy
Sylvanus
Level 101
God Stats
54W - 49L
1,610 SR
Queue Stats
212W - 203L
1,587 Elo+
Party 1
Bellona
Bellona
I zazka I
Bellona
Level 103
God Stats
19W - 18L
1,627 SR
Queue Stats
195W - 167L
1,573 Elo+
Party 1
Charybdis
Charybdis
luis max stiel
Charybdis
Level 83
God Stats
9W - 6L
1,538 SR
Queue Stats
166W - 158L
1,549 Elo+
Party 1
Odin
Odin
shedarus
Odin
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 2
9,834
578
8,222
8,375
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

12
1 / 1 / 4
7,941
467
7,031
14,317
11,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
JMRBallack
Cliodhna
16
4 / 1 / 5
8,920
525
4,682
12,774
5,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Olvaax
Cerberus
16
0 / 1 / 3
9,834
578
14,141
18,878
23,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
PLD Kalled
Artemis
14
3 / 0 / 4
8,349
491
11,114
8,939
3,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
7,483
440
4,138
11,008
5,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Bokhy
Sylvanus
13
1 / 3 / 0
7,192
423
6,470
15,317
14,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
I zazka I
Bellona
16
0 / 2 / 1
9,346
550
12,605
20,395
16,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
luis max stiel
Charybdis
13
0 / 3 / 0
7,334
431
8,740
13,974
6,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odin
15
3 / 2 / 1
8,659
509
7,651
12,962
6,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
11
Kills
6
6
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
3
2
1.33
W
1
1
4
3
L
2
1
2
3
L
Sylvanus
Bokhy
Sylvanus
1
3
0
0.33
L
Bellona
I zazka I
Bellona
0
2
1
0.25
W
Cliodhna
JMRBallack
Cliodhna
4
1
5
6.5
W
Cerberus
Olvaax
Cerberus
0
1
3
1.5
W
Artemis
PLD Kalled
Artemis
3
0
4
5
L
Charybdis
luis max stiel
Charybdis
0
3
0
0
L
Odin
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,190
Damage
39,604
63,283
Taken
73,656
46,089
Mitigated
49,013
25,110
Healing
27,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,222
827
289
924
8,375
2,433
0
0
8,215
73,576
2,659
W
7,031
861
0
2,455
14,317
11,275
308
3,251
11,066
27,183
0
L
4,138
1,851
0
5,391
11,008
5,080
0
900
10,012
0
49,599
L
Sylvanus
Bokhy
Sylvanus
6,470
2,026
723
4,579
15,317
14,960
243
4,421
10,813
38,281
13,834
L
Bellona
I zazka I
Bellona
12,605
5,269
0
10,111
20,395
16,534
0
12,053
6,982
0
90,911
W
Cliodhna
JMRBallack
Cliodhna
4,682
61
0
8,754
12,774
5,404
0
201
12,573
0
73,932
W
Cerberus
Olvaax
Cerberus
14,141
687
0
10,298
18,878
23,204
30
543
16,771
85,379
2,797
W
Artemis
PLD Kalled
Artemis
11,114
5,105
0
2,390
8,939
3,773
1,113
1,971
6,968
0
54,044
L
Charybdis
luis max stiel
Charybdis
8,740
2,771
0
5,724
13,974
6,115
135
3,603
10,285
0
61,694
L
Odin
7,651
1,851
0
1,471
12,962
6,324
0
5,327
7,157
0
70,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,878
Gold Earned
40,014
601
Minions Killed
484
0
Camps Cleared
0
1,664,285
Distance Traveled
1,547,028
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,834
578
154
9
0
340,601
0
W
Geb
7,941
467
39
2
0
331,501
4
L
Kali
7,483
440
68
4
0
310,675
0
L
Sylvanus
7,192
423
55
3
0
255,336
3
L
Bellona
9,346
550
166
10
0
325,967
0
W
Cliodhna
8,920
525
116
7
0
401,256
3
W
Cerberus
9,834
578
198
12
0
303,767
0
W
Artemis
8,349
491
94
6
0
287,160
0
L
Charybdis
7,334
431
109
6
0
296,135
5
L
Odin
8,659
509
86
5
0
358,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role