Player Matchup

Skadi
Skadi
 
Skadi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
CarlBktr
Arachne
Level 111
God Stats
2W - 3L
1,304 SR
Queue Stats
77W - 80L
1,506 Elo+
Party 3
Cabrakan
Cabrakan
DJ-K3N0BI-
Cabrakan
Level 102
God Stats
3W - 1L
1,608 SR
Queue Stats
122W - 117L
1,454 Elo+
Solo
Anubis
Anubis
F00Fmeister
Anubis
Level 109
God Stats
5W - 9L
1,240 SR
Queue Stats
83W - 81L
1,518 Elo+
Party 3
Bacchus
Bacchus
MaHrooM-21
Bacchus
Level 103
God Stats
3W - 1L
1,571 SR
Queue Stats
163W - 154L
1,476 Elo+
Party 1
Team Averages
Level 109
1,444 SR
1,491 Elo+

VS

Team Averages
Level 72
1,466 SR
1,481 Elo+
Janus
Janus
DARTHMAUL1252
Janus
Level 39
God Stats
0W - 1L
1,693 SR
Queue Stats
18W - 31L
1,316 Elo+
Party 2
Aphrodite
Aphrodite
GMLuigi
Aphrodite
Level 109
God Stats
2W - 4L
1,539 SR
Queue Stats
12W - 17L
1,589 Elo+
Party 4
Osiris
Osiris
Goat2845
Osiris
Level 84
God Stats
9W - 6L
1,338 SR
Queue Stats
75W - 75L
1,464 Elo+
Solo
Fenrir
Fenrir
ONyx2530
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ishtar
Ishtar
Weisskitsu
Ishtar
Level 105
God Stats
0W - 1L
1,261 SR
Queue Stats
16W - 23L
1,538 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
4 / 1 / 3
8,278
552
12,885
10,831
4,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
CarlBktr
Arachne
15
6 / 1 / 4
8,430
562
6,977
13,493
6,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cabrakan
DJ-K3N0BI-
Cabrakan
14
2 / 3 / 4
7,930
529
5,641
15,635
18,851
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
15
11 / 2 / 5
9,662
644
14,848
12,173
6,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
MaHrooM-21
Bacchus
13
1 / 0 / 9
7,769
518
7,968
13,071
13,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 0
7,669
511
4,911
10,212
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Aphrodite
GMLuigi
Aphrodite
11
0 / 2 / 1
6,561
437
6,109
13,028
7,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Osiris
Goat2845
Osiris
16
4 / 2 / 0
9,665
644
14,498
18,449
17,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Fenrir
ONyx2530
Fenrir
12
0 / 8 / 1
6,717
448
4,506
15,556
5,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ishtar
Weisskitsu
Ishtar
10
1 / 5 / 0
6,556
437
11,647
14,467
5,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
24
Kills
6
7
Deaths
24
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
1
3
5.5
W
Arachne
CarlBktr
Arachne
6
1
4
8
L
1
7
0
0.14
W
Cabrakan
DJ-K3N0BI-
Cabrakan
2
3
4
1.33
W
Anubis
11
2
5
6.75
L
Aphrodite
GMLuigi
Aphrodite
0
2
1
0.25
L
Osiris
Goat2845
Osiris
4
2
0
2
W
Bacchus
MaHrooM-21
Bacchus
1
0
9
5.5
L
Fenrir
ONyx2530
Fenrir
0
8
1
0.06
L
Ishtar
Weisskitsu
Ishtar
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,319
Damage
41,671
65,203
Taken
71,712
49,926
Mitigated
39,016
28,310
Healing
28,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
12,885
6,117
0
3,439
10,831
4,427
0
2,013
8,818
0
67,159
W
Arachne
CarlBktr
Arachne
6,977
4,226
0
8,333
13,493
6,292
0
285
13,072
0
69,471
L
4,911
699
0
429
10,212
2,604
0
7,912
2,300
44,948
88
W
Cabrakan
DJ-K3N0BI-
Cabrakan
5,641
538
62
5,679
15,635
18,851
0
0
14,593
51,611
3,584
W
Anubis
14,848
366
229
5,872
12,173
6,898
681
5,814
6,359
69,881
2,670
L
Aphrodite
GMLuigi
Aphrodite
6,109
1,140
3,783
6,108
13,028
7,889
0
4,113
8,915
37,639
0
L
Osiris
Goat2845
Osiris
14,498
5,368
0
10,266
18,449
17,210
0
5,957
12,492
0
81,397
W
Bacchus
MaHrooM-21
Bacchus
7,968
869
610
4,086
13,071
13,458
0
2,877
10,064
32,816
2,140
L
Fenrir
ONyx2530
Fenrir
4,506
660
197
4,851
15,556
5,461
0
5,688
9,868
0
53,311
L
Ishtar
Weisskitsu
Ishtar
11,647
6,057
249
2,415
14,467
5,852
0
3,715
10,752
0
49,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,069
Gold Earned
37,168
456
Minions Killed
410
0
Camps Cleared
0
1,420,130
Distance Traveled
1,364,392
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,278
552
93
6
0
279,200
0
W
Arachne
8,430
562
94
6
0
302,779
0
L
Janus
7,669
511
80
5
0
270,560
0
W
Cabrakan
7,930
529
97
6
0
243,981
0
W
Anubis
9,662
644
123
8
0
276,170
0
L
Aphrodite
6,561
437
52
3
0
265,699
0
L
Osiris
9,665
644
132
9
0
289,633
0
W
Bacchus
7,769
518
49
3
0
318,000
0
L
Fenrir
6,717
448
77
5
0
291,656
0
L
Ishtar
6,556
437
69
5
0
246,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role