Player Matchup

Nike
Nike
 
Nike
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
MageOfGeno
Freya
Level 84
God Stats
0W - 1L
1,311 SR
Queue Stats
2W - 9L
1,253 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Mazghoul
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,063 Elo+
Party 2
Pele
Pele
Tridentcash975
Pele
Level 15
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 4L
1,023 Elo+
Party 2
Charon
Charon
knotu
Charon
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 11L
1,484 Elo+
Party 2
Team Averages
Level 56
1,418 SR
1,264 Elo+

VS

Team Averages
Level 87
1,456 SR
1,576 Elo+
Sol
Sol
 
Sol
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
CosmicKiryn
Charybdis
Level 121
God Stats
8W - 6L
1,279 SR
Queue Stats
450W - 445L
1,525 Elo+
Solo
Kuzenbo
Kuzenbo
OneOfData
Kuzenbo
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 47L
1,717 Elo+
Solo
Charon
Charon
TurkishDanglers
Charon
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,592 Elo+
Party 1
Nox
Nox
djsteveo711
Nox
Level 117
God Stats
7W - 6L
1,500 SR
Queue Stats
198W - 224L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
1 / 2 / 9
8,257
826
9,626
12,128
13,051
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
14
7 / 4 / 3
8,571
857
10,853
10,080
5,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
Mazghoul
Cu Chulainn
14
1 / 7 / 5
8,092
809
8,830
15,836
12,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 4 / 4
7,930
793
5,575
8,946
4,013
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
knotu
Charon
12
0 / 4 / 7
7,318
732
4,388
9,712
8,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
7 / 2 / 9
9,489
949
15,399
8,219
3,911
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
CosmicKiryn
Charybdis
15
2 / 2 / 12
8,774
877
8,507
9,120
4,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
OneOfData
Kuzenbo
13
3 / 3 / 10
9,034
903
6,215
10,477
12,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 2 / 13
9,586
959
11,135
11,899
13,680
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 3 / 12
9,323
932
8,000
7,063
4,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
77
12
Kills
21
21
Deaths
12
28
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
2
9
2.75
W
Sol
 
Sol
7
2
9
5.75
W
Charybdis
CosmicKiryn
Charybdis
2
2
12
4
L
Freya
7
4
3
2.13
L
Cu Chulainn
Mazghoul
Cu Chulainn
1
7
5
0.5
W
Kuzenbo
OneOfData
Kuzenbo
3
3
10
2.67
L
3
4
4
1.25
W
5
2
13
5.75
W
4
3
12
3.33
L
Charon
knotu
Charon
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,272
Damage
49,256
56,702
Taken
46,778
44,338
Mitigated
38,773
10,369
Healing
18,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
9,626
131
2,209
2,861
12,128
13,051
52
6,960
4,656
0
27,180
W
Sol
 
Sol
15,399
7,589
812
2,558
8,219
3,911
1,017
2,870
5,349
30,282
806
W
Charybdis
CosmicKiryn
Charybdis
8,507
4,792
1,460
2,845
9,120
4,540
1,739
2,363
6,757
0
21,525
L
Freya
10,853
3,406
318
2,042
10,080
5,439
141
7,080
2,770
13,711
421
L
Cu Chulainn
Mazghoul
Cu Chulainn
8,830
901
0
0
15,836
12,935
0
11,002
4,559
0
16,712
W
Kuzenbo
OneOfData
Kuzenbo
6,215
2,721
1,788
1,298
10,477
12,559
279
3,795
6,682
12,184
8
L
5,575
1,069
0
1,456
8,946
4,013
35
5,879
2,917
0
22,621
W
11,135
1,422
1,976
3,684
11,899
13,680
438
3,824
8,075
18,211
2,280
W
8,000
1,966
1,291
584
7,063
4,083
538
2,308
4,755
15,108
0
L
Charon
knotu
Charon
4,388
603
445
1,038
9,712
8,900
289
6,620
3,043
9,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,168
Gold Earned
46,206
111
Minions Killed
118
0
Camps Cleared
0
920,976
Distance Traveled
1,005,999
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,257
826
43
4
0
193,375
0
W
Sol
9,489
949
31
3
0
204,650
0
W
Charybdis
8,774
877
34
3
0
180,109
0
L
Freya
8,571
857
9
1
0
172,937
0
L
Cu Chulainn
8,092
809
26
3
0
194,663
0
W
Kuzenbo
9,034
903
12
1
0
217,790
0
L
Pele
7,930
793
27
3
0
218,250
0
W
Charon
9,586
959
17
2
0
206,933
0
W
Nox
9,323
932
24
2
0
196,517
0
L
Charon
7,318
732
6
1
0
141,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role