Player Matchup

Tiamat
Tiamat
Masters
 
Tiamat
Masters
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Masters
Вlue
Xing Tian
Masters
Level 71
God Stats
34W - 7L
1,734 SR
Queue Stats
239W - 83L
2,558 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Masters
Моkа
Ah Muzen Cab
Masters
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 10L
3,142 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 110
1,578 SR
2,400 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 110
1,604 SR
2,244 MMR
Anhur
Anhur
Diamond II
Adaunus
Anhur
Diamond II
Level 38
God Stats
7W - 9L
1,591 SR
Queue Stats
38W - 24L
2,467 MMR
Solo
Vulcan
Vulcan
Diamond IV
TJownsyounoob
Vulcan
Diamond IV
Level 133
God Stats
80W - 105L
1,608 SR
Queue Stats
268W - 310L
2,124 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
fullmerca
Sun Wukong
Diamond IV
Level 159
God Stats
30W - 33L
1,614 SR
Queue Stats
382W - 458L
2,142 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
3 / 2 / 10
9,049
823
12,808
9,459
6,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xing Tian
Вlue
Xing Tian
14
8 / 1 / 9
9,556
869
9,520
16,578
16,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Моkа
Ah Muzen Cab
13
8 / 1 / 10
9,378
853
13,229
11,914
4,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
AresKuzenboCthulhuAchillesOdin

VS

Bans
ThothSobekOsirisBacchusNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Adaunus
Anhur
13
0 / 5 / 1
7,657
696
5,262
10,396
3,614
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 8 / 1
7,527
684
6,196
11,413
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
fullmerca
Sun Wukong
13
4 / 6 / 0
9,485
862
9,397
16,703
12,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
19
Kills
4
4
Deaths
19
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
2
10
4
L
Anhur
Adaunus
Anhur
0
5
1
0.1
L
0
8
1
0.06
L
Sun Wukong
fullmerca
Sun Wukong
4
6
0
0.67
W
Xing Tian
Вlue
Xing Tian
8
1
9
12.5
W
Ah Muzen Cab
Моkа
Ah Muzen Cab
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,557
Damage
20,855
37,951
Taken
38,512
27,597
Mitigated
19,231
10,443
Healing
4,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
12,808
831
0
2,881
9,459
6,181
362
2,183
7,084
41,250
445
L
Anhur
Adaunus
Anhur
5,262
3,685
0
894
10,396
3,614
0
5,650
4,101
0
30,871
L
6,196
3,553
0
1,666
11,413
3,384
0
5,740
4,911
22,226
234
L
Sun Wukong
fullmerca
Sun Wukong
9,397
1,191
0
2,242
16,703
12,233
0
7,970
7,577
1,052
17,009
W
Xing Tian
Вlue
Xing Tian
9,520
726
0
4,499
16,578
16,574
510
2,542
13,714
16,871
3,504
W
Ah Muzen Cab
Моkа
Ah Muzen Cab
13,229
6,308
0
3,063
11,914
4,842
1,381
1,968
9,896
0
52,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,983
Gold Earned
24,669
157
Minions Killed
154
0
Camps Cleared
0
642,240
Distance Traveled
550,310
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,049
823
73
7
0
211,453
0
L
Anhur
7,657
696
85
8
0
169,577
0
L
Vulcan
7,527
684
45
4
0
191,568
2
L
Sun Wukong
9,485
862
24
2
0
189,165
3
W
Xing Tian
9,556
869
21
2
0
229,807
0
W
Ah Muzen Cab
9,378
853
63
6
0
200,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role