Player Matchup

Rama
Rama
MrGreеn
Rama
Level 107
God Stats
14W - 4L
1,701 SR
Queue Stats
139W - 111L
1,602 Elo+
Solo
Geb
Geb
Tendolious
Geb
Level 124
God Stats
6W - 2L
1,806 SR
Queue Stats
92W - 93L
1,528 Elo+
Party 1
Awilix
Awilix
TianssTPD
Awilix
Level 113
God Stats
5W - 0L
1,733 SR
Queue Stats
10W - 14L
1,394 Elo+
Solo
Poseidon
Poseidon
ToastyOWL
Poseidon
Level 123
God Stats
21W - 13L
1,529 SR
Queue Stats
248W - 215L
1,547 Elo+
Solo
Mulan
Mulan
fartSniffer17
Mulan
Level 109
God Stats
10W - 9L
1,777 SR
Queue Stats
92W - 87L
1,526 Elo+
Party 1
Team Averages
Level 115
1,709 SR
1,520 Elo+

VS

Team Averages
Level 101
1,368 SR
1,579 Elo+
Da Ji
Da Ji
 
Da Ji
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Blaze88Player
Baron Samedi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 18L
1,719 Elo+
Party 2
Amaterasu
Amaterasu
DaddyslilGirlx
Amaterasu
Level 153
God Stats
0W - 1L
1,263 SR
Queue Stats
119W - 100L
1,581 Elo+
Solo
Izanami
Izanami
MrBossTheMan
Izanami
Level 67
God Stats
1W - 3L
1,076 SR
Queue Stats
160W - 123L
1,535 Elo+
Solo
Geb
Geb
isurailustracion
Geb
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 32L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
1 / 0 / 1
6,075
552
3,782
8,404
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 3
5,810
528
3,698
8,001
5,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
TianssTPD
Awilix
11
3 / 0 / 5
6,195
563
5,649
5,976
2,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
ToastyOWL
Poseidon
13
1 / 0 / 1
6,987
635
2,477
3,465
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
4 / 0 / 1
6,308
573
9,435
9,173
8,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
4
0 / 4 / 0
4,091
372
1,833
6,146
1,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Blaze88Player
Baron Samedi
10
0 / 1 / 0
5,177
471
1,405
3,536
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
DaddyslilGirlx
Amaterasu
10
0 / 3 / 0
5,493
499
5,327
15,162
6,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Izanami
MrBossTheMan
Izanami
11
1 / 2 / 0
6,019
547
6,392
6,293
2,140
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 1 / 0
4,775
434
2,280
6,914
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
11
Kills
1
1
Deaths
11
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
4
0
0
L
Baron Samedi
Blaze88Player
Baron Samedi
0
1
0
0
L
Amaterasu
DaddyslilGirlx
Amaterasu
0
3
0
0
L
Izanami
MrBossTheMan
Izanami
1
2
0
0.5
W
Rama
1
0
1
1.5
W
2
1
3
3.5
W
Awilix
TianssTPD
Awilix
3
0
5
5.5
W
Poseidon
ToastyOWL
Poseidon
1
0
1
1.5
W
4
0
1
4.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,041
Damage
17,237
35,019
Taken
38,051
21,166
Mitigated
14,902
13,603
Healing
14,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
1,833
297
0
1,950
6,146
1,760
0
720
5,314
0
11,036
L
Baron Samedi
Blaze88Player
Baron Samedi
1,405
88
0
539
3,536
1,392
0
712
2,708
30,736
930
L
Amaterasu
DaddyslilGirlx
Amaterasu
5,327
2,668
0
6,160
15,162
6,867
0
727
13,701
0
38,621
L
Izanami
MrBossTheMan
Izanami
6,392
4,862
0
2,302
6,293
2,140
0
1,625
4,668
0
55,284
W
Rama
3,782
3,182
0
5,093
8,404
2,805
80
1,015
7,389
0
51,576
W
3,698
497
0
2,170
8,001
5,815
0
1,222
6,733
16,227
0
W
Awilix
TianssTPD
Awilix
5,649
2,211
0
450
5,976
2,470
0
392
5,514
0
50,686
W
Poseidon
ToastyOWL
Poseidon
2,477
544
0
750
3,465
1,103
0
814
2,549
67,842
0
W
9,435
2,639
0
5,140
9,173
8,973
0
0
9,173
0
43,645
L
2,280
483
0
3,302
6,914
2,743
0
2,148
4,667
31,360
856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,375
Gold Earned
25,555
366
Minions Killed
294
0
Camps Cleared
0
1,142,085
Distance Traveled
988,828
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,091
372
20
2
0
163,085
2
L
Baron Samedi
5,177
471
59
5
0
165,105
0
L
Amaterasu
5,493
499
65
6
0
220,453
0
L
Izanami
6,019
547
96
9
0
198,589
0
W
Rama
6,075
552
94
9
0
190,300
2
W
Geb
5,810
528
12
1
0
237,523
3
W
Awilix
6,195
563
75
7
0
268,002
0
W
Poseidon
6,987
635
128
12
0
236,618
0
W
Mulan
6,308
573
57
5
0
209,642
2
L
Geb
4,775
434
54
5
0
241,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role