Player Matchup

Cerberus
Cerberus
CrazeSaiyan
Cerberus
Level 16
God Stats
3W - 1L
1,766 SR
Queue Stats
13W - 12L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
RIfficGamer
Cthulhu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 63L
1,432 Elo+
Party 1
Sobek
Sobek
TheSnorlax68
Sobek
Level 17
God Stats
2W - 2L
1,326 SR
Queue Stats
42W - 47L
1,438 Elo+
Party 1
Hachiman
Hachiman
Thrillseekerbx2
Hachiman
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,412 Elo+
Party 2
Cliodhna
Cliodhna
sconegod
Cliodhna
Level 59
God Stats
8W - 6L
1,554 SR
Queue Stats
183W - 190L
1,502 Elo+
Party 2
Team Averages
Level 37
1,529 SR
1,453 Elo+

VS

Team Averages
Level 37
1,639 SR
1,490 Elo+
Cupid
Cupid
Chef Umbra
Cupid
Level 27
God Stats
5W - 1L
1,810 SR
Queue Stats
101W - 101L
1,483 Elo+
Party 4
Sol
Sol
JamieWTerp
Sol
Level 75
God Stats
38W - 24L
1,675 SR
Queue Stats
101W - 103L
1,481 Elo+
Party 4
Charon
Charon
RevoltingBump5
Charon
Level 27
God Stats
22W - 10L
1,712 SR
Queue Stats
100W - 101L
1,484 Elo+
Party 4
Thanatos
Thanatos
Solobodies1889
Thanatos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
ThaGoatChris264
Erlang Shen
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CrazeSaiyan
Cerberus
15
1 / 3 / 5
9,191
1,021
8,489
11,896
8,196
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
RIfficGamer
Cthulhu
15
2 / 4 / 6
9,723
1,080
16,864
15,493
10,031
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
2 / 2 / 4
9,365
1,041
3,440
8,998
5,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
15
4 / 0 / 4
10,091
1,121
7,607
7,964
2,559
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
sconegod
Cliodhna
16
3 / 3 / 7
10,509
1,168
13,948
17,180
6,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Team 1 Tickets

273

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
5 / 1 / 2
9,992
1,110
9,803
6,875
3,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 3 / 6
9,624
1,069
15,525
11,510
5,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 1 / 9
10,939
1,215
10,142
14,824
18,479
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
15
3 / 5 / 6
9,907
1,101
14,031
15,565
7,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Erlang Shen
ThaGoatChris264
Erlang Shen
14
1 / 2 / 5
8,758
973
5,047
7,866
5,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
40
12
Kills
12
12
Deaths
12
26
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cupid
5
1
2
6
W
Cerberus
CrazeSaiyan
Cerberus
1
3
5
1.17
L
2
3
6
1.67
W
Cthulhu
RIfficGamer
Cthulhu
2
4
6
1.25
L
1
1
9
5.5
L
Thanatos
3
5
6
1.2
L
Erlang Shen
ThaGoatChris264
Erlang Shen
1
2
5
1.75
W
2
2
4
2
W
Hachiman
4
0
4
6
W
Cliodhna
sconegod
Cliodhna
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,348
Damage
54,548
61,531
Taken
56,640
32,918
Mitigated
39,695
6,344
Healing
12,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
9,803
4,822
308
1,563
6,875
3,040
0
3,273
3,602
0
12,659
W
Cerberus
CrazeSaiyan
Cerberus
8,489
1,885
0
1,584
11,896
8,196
0
4,866
6,910
22,067
1,941
L
15,525
4,106
0
1,387
11,510
5,136
0
4,456
7,054
47,052
0
W
Cthulhu
RIfficGamer
Cthulhu
16,864
693
843
240
15,493
10,031
0
6,426
8,951
40,489
110
L
10,142
1,688
0
698
14,824
18,479
0
9,103
5,721
15,031
830
L
Thanatos
14,031
2,669
0
6,775
15,565
7,911
0
6,649
8,916
0
22,494
L
Erlang Shen
ThaGoatChris264
Erlang Shen
5,047
1,773
0
2,218
7,866
5,129
0
4,422
3,444
0
12,536
W
3,440
40
0
295
8,998
5,547
0
3,207
5,654
8,450
0
W
Hachiman
7,607
5,756
0
1,253
7,964
2,559
0
3,302
4,577
0
21,188
W
Cliodhna
sconegod
Cliodhna
13,948
2,525
0
2,129
17,180
6,585
0
7,036
10,105
0
30,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,879
Gold Earned
49,220
155
Minions Killed
125
6
Camps Cleared
3
924,179
Distance Traveled
817,237
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,992
1,110
9
1
0
150,937
0
W
Cerberus
9,191
1,021
32
4
3
169,418
0
L
Sol
9,624
1,069
84
9
1
156,095
0
W
Cthulhu
9,723
1,080
38
4
0
186,606
0
L
Charon
10,939
1,215
6
1
0
208,441
0
L
Thanatos
9,907
1,101
17
2
2
193,918
0
L
Erlang Shen
8,758
973
9
1
0
107,846
0
W
Sobek
9,365
1,041
11
1
1
176,093
0
W
Hachiman
10,091
1,121
34
4
1
193,263
0
W
Cliodhna
10,509
1,168
40
4
1
198,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role