Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Pxsterrous
Achilles
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,649 Elo+
Party 3
Charybdis
Charybdis
SirVoodooX
Charybdis
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
267W - 252L
1,522 Elo+
Party 1
Lancelot
Lancelot
ambrxsial
Lancelot
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,649 Elo+
Party 3
Bacchus
Bacchus
thegiovanno
Bacchus
Level 24
God Stats
12W - 6L
1,554 SR
Queue Stats
86W - 70L
1,488 Elo+
Party 1
Team Averages
Level 78
1,511 SR
1,562 Elo+

VS

Team Averages
Level 99
1,551 SR
1,460 Elo+
Olorun
Olorun
OLIVEOWNS
Olorun
Level 122
God Stats
2W - 0L
1,810 SR
Queue Stats
120W - 130L
1,464 Elo+
Solo
Ares
Ares
PYRMIDScheme
Ares
Level 78
God Stats
8W - 14L
1,401 SR
Queue Stats
81W - 75L
1,435 Elo+
Party 2
Cthulhu
Cthulhu
ResoMango
Cthulhu
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,492 Elo+
Solo
Hachiman
Hachiman
Ttawesomest57
Hachiman
Level 89
God Stats
18W - 14L
1,545 SR
Queue Stats
100W - 91L
1,416 Elo+
Party 2
Thanatos
Thanatos
dustyCaddis
Thanatos
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 78L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
1 / 0 / 1
7,200
480
7,234
6,724
5,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Pxsterrous
Achilles
8
0 / 3 / 0
5,512
367
1,516
11,585
8,642
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
SirVoodooX
Charybdis
13
4 / 3 / 1
8,101
540
6,189
9,677
3,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Lancelot
ambrxsial
Lancelot
10
0 / 4 / 0
5,934
396
1,794
9,505
3,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
thegiovanno
Bacchus
10
0 / 0 / 5
7,027
468
7,047
9,511
9,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
OLIVEOWNS
Olorun
12
1 / 1 / 1
7,703
514
5,283
8,011
3,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 3 / 2
6,875
458
3,392
10,355
8,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
ResoMango
Cthulhu
14
5 / 0 / 2
8,730
582
12,035
10,878
10,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Ttawesomest57
Hachiman
15
0 / 2 / 2
8,424
562
4,351
7,453
2,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
dustyCaddis
Thanatos
13
3 / 0 / 0
7,571
505
5,213
11,353
4,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
5
Kills
10
10
Deaths
6
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
0
1
1.5
W
Olorun
OLIVEOWNS
Olorun
1
1
1
1.5
W
1
3
2
0.67
L
Achilles
Pxsterrous
Achilles
0
3
0
0
W
Cthulhu
ResoMango
Cthulhu
5
0
2
6
L
Charybdis
SirVoodooX
Charybdis
4
3
1
1.5
W
Hachiman
Ttawesomest57
Hachiman
0
2
2
0.5
L
Lancelot
ambrxsial
Lancelot
0
4
0
0
W
Thanatos
dustyCaddis
Thanatos
3
0
0
3
L
Bacchus
thegiovanno
Bacchus
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,780
Damage
30,274
47,002
Taken
48,050
29,990
Mitigated
30,073
11,529
Healing
23,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
7,234
3,143
0
2,028
6,724
5,148
27
3,898
2,826
51,284
0
W
Olorun
OLIVEOWNS
Olorun
5,283
1,822
336
3,626
8,011
3,465
538
5,084
2,515
53,888
7,238
W
3,392
488
0
2,086
10,355
8,561
0
4,266
6,022
13,631
0
L
Achilles
Pxsterrous
Achilles
1,516
385
0
554
11,585
8,642
67
6,428
5,157
0
19,501
W
Cthulhu
ResoMango
Cthulhu
12,035
1,449
0
500
10,878
10,390
458
1,759
9,045
55,150
1,715
L
Charybdis
SirVoodooX
Charybdis
6,189
3,187
0
4,851
9,677
3,271
437
811
8,866
0
64,718
W
Hachiman
Ttawesomest57
Hachiman
4,351
2,207
0
4,087
7,453
2,985
408
1,273
6,180
0
76,857
L
Lancelot
ambrxsial
Lancelot
1,794
249
0
1,496
9,505
3,857
0
4,684
4,821
0
29,973
W
Thanatos
dustyCaddis
Thanatos
5,213
659
0
12,924
11,353
4,672
208
1,306
10,007
0
58,101
L
Bacchus
thegiovanno
Bacchus
7,047
1,404
0
2,600
9,511
9,072
0
3,611
5,900
17,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,774
Gold Earned
39,303
302
Minions Killed
454
0
Camps Cleared
0
1,537,350
Distance Traveled
1,455,514
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,200
480
100
7
0
306,975
2
W
Olorun
7,703
514
126
8
0
257,166
0
W
Ares
6,875
458
13
1
0
309,413
0
L
Achilles
5,512
367
18
1
0
311,529
2
W
Cthulhu
8,730
582
103
7
0
277,817
0
L
Charybdis
8,101
540
120
8
0
269,615
4
W
Hachiman
8,424
562
118
8
0
283,228
0
L
Lancelot
5,934
396
50
3
0
342,477
0
W
Thanatos
7,571
505
94
6
0
327,890
5
L
Bacchus
7,027
468
14
1
0
306,754
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role