Player Matchup

Geb
Geb
DireOvrlord0
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,285 Elo+
Party 1
Baron Samedi
Baron Samedi
PriorMagician96
Baron Samedi
Level 337
God Stats
16W - 7L
1,510 SR
Queue Stats
147W - 134L
1,503 Elo+
Party 1
Skadi
Skadi
lusafer420
Skadi
Level 252
God Stats
17W - 7L
1,672 SR
Queue Stats
212W - 202L
1,424 Elo+
Party 1
Team Averages
Level 202
1,560 SR
1,404 Elo+

VS

Team Averages
Level 161
1,528 SR
1,507 Elo+
Bakasura
Bakasura
MannyMercs
Bakasura
Level 153
God Stats
4W - 4L
1,592 SR
Queue Stats
40W - 26L
1,469 Elo+
Solo
Janus
Janus
Saynos
Janus
Level 157
God Stats
2W - 0L
1,492 SR
Queue Stats
16W - 10L
1,606 Elo+
Solo
Fafnir
Fafnir
Slacker257
Fafnir
Level 173
God Stats
5W - 9L
1,500 SR
Queue Stats
706W - 709L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,848
561
4,127
8,049
6,319
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Baron Samedi
PriorMagician96
Baron Samedi
13
0 / 2 / 0
8,133
581
5,802
7,213
4,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Skadi
14
0 / 3 / 0
8,342
596
8,815
12,121
5,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MannyMercs
Bakasura
14
2 / 0 / 2
9,806
700
4,017
8,928
5,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Saynos
Janus
18
3 / 0 / 2
10,379
741
12,534
7,429
3,823
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Fafnir
Slacker257
Fafnir
16
1 / 0 / 4
9,802
700
7,361
12,696
20,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
6
6
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Bakasura
MannyMercs
Bakasura
2
0
2
3
L
Baron Samedi
PriorMagician96
Baron Samedi
0
2
0
0
W
Janus
Saynos
Janus
3
0
2
4
W
Fafnir
Slacker257
Fafnir
1
0
4
3
L
Skadi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,744
Damage
23,912
27,383
Taken
29,053
15,857
Mitigated
29,393
4,528
Healing
12,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,127
153
268
173
8,049
6,319
0
4,942
2,306
7,218
195
W
Bakasura
MannyMercs
Bakasura
4,017
2,303
0
4,067
8,928
5,318
613
3,318
5,610
0
35,509
L
Baron Samedi
PriorMagician96
Baron Samedi
5,802
558
1,202
1,336
7,213
4,528
0
5,061
1,625
29,014
0
W
Janus
Saynos
Janus
12,534
294
0
3,504
7,429
3,823
542
2,012
5,417
61,645
602
W
Fafnir
Slacker257
Fafnir
7,361
1,968
0
4,924
12,696
20,252
152
5,008
7,688
24,052
398
L
Skadi
8,815
1,685
377
1,172
12,121
5,010
0
8,299
3,042
0
48,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,323
Gold Earned
29,987
153
Minions Killed
221
0
Camps Cleared
0
788,080
Distance Traveled
810,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,848
561
5
0
0
280,281
0
W
Bakasura
9,806
700
72
5
0
261,367
0
L
Baron Samedi
8,133
581
53
4
0
256,316
0
W
Janus
10,379
741
122
9
0
283,603
0
W
Fafnir
9,802
700
27
2
0
265,470
0
L
Skadi
8,342
596
95
7
0
251,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role