Player Matchup

Lancelot
Lancelot
Arrove
Lancelot
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
160W - 124L
1,651 Elo+
Party 1
Bellona
Bellona
Dny Glvr
Bellona
Level 69
God Stats
9W - 9L
1,475 SR
Queue Stats
230W - 239L
1,509 Elo+
Party 2
Charybdis
Charybdis
ElxMental
Charybdis
Level 80
God Stats
3W - 3L
1,404 SR
Queue Stats
30W - 17L
1,621 Elo+
Party 1
Ymir
Ymir
GaluhxzV2
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 35L
1,564 Elo+
Party 1
Poseidon
Poseidon
LSUTigers1
Poseidon
Level 25
God Stats
5W - 2L
1,722 SR
Queue Stats
167W - 178L
1,519 Elo+
Party 2
Team Averages
Level 45
1,520 SR
1,573 Elo+

VS

Team Averages
Level 45
1,589 SR
1,517 Elo+
Ares
Ares
ElYukasTV
Ares
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 5L
1,539 Elo+
Party 3
Janus
Janus
Fibon6
Janus
Level 42
God Stats
2W - 1L
1,857 SR
Queue Stats
56W - 58L
1,479 Elo+
Solo
Tsukuyomi
Tsukuyomi
SeamanDemon11
Tsukuyomi
Level 49
God Stats
3W - 1L
1,468 SR
Queue Stats
83W - 63L
1,561 Elo+
Solo
Mulan
Mulan
Steezin406
Mulan
Level 36
God Stats
9W - 10L
1,680 SR
Queue Stats
194W - 200L
1,520 Elo+
Solo
Hachiman
Hachiman
andermontoya2761
Hachiman
Level 70
God Stats
4W - 3L
1,654 SR
Queue Stats
51W - 55L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Arrove
Lancelot
10
4 / 2 / 1
5,571
557
5,306
8,812
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Dny Glvr
Bellona
10
3 / 2 / 0
5,864
586
5,656
10,047
7,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
ElxMental
Charybdis
10
2 / 2 / 2
5,984
598
5,635
8,722
3,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
9
2 / 2 / 7
5,895
590
4,854
8,983
6,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
LSUTigers1
Poseidon
9
0 / 2 / 2
5,182
518
2,386
5,705
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
0 / 3 / 2
4,663
466
2,138
9,042
5,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Fibon6
Janus
11
2 / 1 / 0
6,016
602
4,842
4,226
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
SeamanDemon11
Tsukuyomi
11
6 / 1 / 2
6,311
631
8,898
9,005
3,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
9
1 / 3 / 0
5,471
547
4,434
8,540
4,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 3 / 0
5,208
521
6,744
7,130
2,406
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
11
Kills
10
10
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Arrove
Lancelot
4
2
1
2.25
W
Bellona
Dny Glvr
Bellona
3
2
0
1.5
L
Ares
0
3
2
0.33
W
Charybdis
ElxMental
Charybdis
2
2
2
1.5
L
Janus
Fibon6
Janus
2
1
0
2
W
Ymir
2
2
7
2.75
W
Poseidon
LSUTigers1
Poseidon
0
2
2
0.5
L
Tsukuyomi
SeamanDemon11
Tsukuyomi
6
1
2
7
L
Mulan
1
3
0
0.33
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,837
Damage
27,056
42,269
Taken
37,943
22,345
Mitigated
16,855
18,217
Healing
10,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Arrove
Lancelot
5,306
1,686
0
5,148
8,812
3,501
0
1,168
7,546
0
34,265
W
Bellona
Dny Glvr
Bellona
5,656
1,817
0
4,942
10,047
7,256
0
1,106
8,833
0
35,799
L
Ares
2,138
187
38
946
9,042
5,426
0
2,334
6,596
12,780
0
W
Charybdis
ElxMental
Charybdis
5,635
3,876
0
4,186
8,722
3,047
301
621
8,101
0
49,332
L
Janus
Fibon6
Janus
4,842
769
0
635
4,226
1,527
0
2,168
1,942
41,563
876
W
Ymir
4,854
2,064
0
2,608
8,983
6,905
0
2,132
6,763
17,941
1,950
W
Poseidon
LSUTigers1
Poseidon
2,386
290
0
1,333
5,705
1,636
0
1,498
4,055
27,030
0
L
Tsukuyomi
SeamanDemon11
Tsukuyomi
8,898
2,945
0
4,422
9,005
3,270
0
902
7,872
0
39,499
L
Mulan
4,434
273
0
1,759
8,540
4,226
0
539
7,420
0
34,137
L
6,744
3,651
0
2,569
7,130
2,406
0
800
6,330
0
42,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,496
Gold Earned
27,669
282
Minions Killed
278
0
Camps Cleared
0
978,683
Distance Traveled
980,797
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,571
557
52
5
0
214,863
0
W
Bellona
5,864
586
62
6
0
197,511
0
L
Ares
4,663
466
16
2
0
203,950
2
W
Charybdis
5,984
598
82
8
0
171,142
0
L
Janus
6,016
602
87
9
0
188,325
0
W
Ymir
5,895
590
22
2
0
199,093
0
W
Poseidon
5,182
518
64
6
0
196,074
0
L
Tsukuyomi
6,311
631
61
6
0
247,031
0
L
Mulan
5,471
547
58
6
0
169,186
1
L
Hachiman
5,208
521
56
6
0
172,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role