Player Matchup

Sun Wukong
Sun Wukong
Diamond III
 
Sun Wukong
Diamond III
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Diamond IV
 
Ra
Diamond IV
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum I
Aluaado
Bacchus
Platinum I
Level 191
God Stats
15W - 8L
1,240 SR
Queue Stats
464W - 458L
1,903 MMR
Solo
Ravana
Ravana
Diamond III
DDNow
Ravana
Diamond III
Level 126
God Stats
40W - 41L
1,564 SR
Queue Stats
357W - 303L
2,101 MMR
Party 1
Neith
Neith
Platinum III
RickyMartins
Neith
Platinum III
Level 131
God Stats
3W - 3L
1,594 SR
Queue Stats
51W - 39L
1,849 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 161
1,480 SR
1,771 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 165
1,526 SR
1,987 MMR
Janus
Janus
Platinum I
 
Janus
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold IV
JuniorJulion
Nike
Gold IV
Level 125
God Stats
3W - 2L
1,490 SR
Queue Stats
79W - 68L
1,681 MMR
Solo
Sobek
Sobek
Gold II
KingAGUS15
Sobek
Gold II
Level 177
God Stats
0W - 2L
1,626 SR
Queue Stats
16W - 7L
1,800 MMR
Solo
Izanami
Izanami
Masters
Ozeiros
Izanami
Masters
Level 185
God Stats
6W - 7L
1,634 SR
Queue Stats
295W - 204L
2,779 MMR
Solo
Thor
Thor
Diamond IV
WorkJungle
Thor
Diamond IV
Level 180
God Stats
4W - 9L
1,382 SR
Queue Stats
49W - 40L
2,173 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
2 / 1 / 1
4,040
808
3,118
4,055
2,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
 
Ra
7
0 / 1 / 1
3,939
788
871
2,580
661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Aluaado
Bacchus
6
2 / 0 / 0
3,768
754
2,145
3,519
2,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
DDNow
Ravana
5
0 / 0 / 4
3,326
665
2,157
1,941
719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

6
2 / 1 / 0
3,461
692
1,564
2,004
570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BellonaAwilixAthenaOdin

VS

Bans
MercuryMaman BrigitteSusanoAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
1
0 / 0 / 0
2,449
490
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 3 / 0
3,033
607
2,409
5,330
3,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
5
0 / 1 / 1
3,428
686
1,562
3,708
2,501
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Izanami
Ozeiros
Izanami
5
1 / 2 / 0
3,304
661
1,961
2,605
778
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
2 / 0 / 0
3,823
765
1,628
4,022
1,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
6
Kills
3
3
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
1
1
2.5
W
Ra
 
Ra
0
1
1
0.5
L
Janus
 
Janus
0
0
0
0
W
Bacchus
Aluaado
Bacchus
2
0
0
2
W
Ravana
DDNow
Ravana
0
0
4
2
L
0
3
0
0
L
Sobek
0
1
1
0.5
L
Izanami
Ozeiros
Izanami
1
2
0
0.5
W
2
1
0
2
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,855
Damage
7,560
14,099
Taken
15,665
6,226
Mitigated
7,869
5,914
Healing
4,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,118
920
0
2,012
4,055
2,165
0
0
3,703
0
21,455
W
Ra
 
Ra
871
74
170
1,080
2,580
661
0
0
2,580
25,108
1,328
L
Janus
 
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
Aluaado
Bacchus
2,145
600
0
1,644
3,519
2,111
0
563
2,956
8,441
487
W
Ravana
DDNow
Ravana
2,157
1,237
0
620
1,941
719
0
233
1,636
0
11,833
L
2,409
475
0
982
5,330
3,050
0
403
4,435
0
14,109
L
Sobek
1,562
535
0
2,026
3,708
2,501
0
857
2,851
5,770
0
L
Izanami
Ozeiros
Izanami
1,961
1,650
0
663
2,605
778
0
1,274
1,331
0
18,238
W
1,564
442
0
388
2,004
570
0
766
1,238
0
17,187
L
1,628
289
0
985
4,022
1,540
12
347
3,631
0
19,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,534
Gold Earned
16,037
158
Minions Killed
99
0
Camps Cleared
0
569,887
Distance Traveled
414,411
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,040
808
42
8
0
107,774
0
W
Ra
3,939
788
52
10
0
104,992
1
L
Janus
2,449
490
0
0
0
0
0
W
Bacchus
3,768
754
8
2
0
131,686
4
W
Ravana
3,326
665
22
4
0
127,378
0
L
Nike
3,033
607
23
5
0
102,811
0
L
Sobek
3,428
686
6
1
0
105,200
0
L
Izanami
3,304
661
34
7
0
97,688
0
W
Neith
3,461
692
34
7
0
98,057
0
L
Thor
3,823
765
36
7
0
108,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role