Player Matchup

Bellona
Bellona
SoggySausagez
Bellona
Level 92
God Stats
9W - 2L
1,814 SR
Queue Stats
90W - 61L
1,749 Elo+
Party 1
Charybdis
Charybdis
beanroot
Charybdis
Level 29
God Stats
13W - 4L
1,725 SR
Queue Stats
71W - 43L
1,743 Elo+
Party 1
Fafnir
Fafnir
doomkight500
Fafnir
Level 113
God Stats
8W - 3L
1,748 SR
Queue Stats
84W - 69L
1,678 Elo+
Party 1
Team Averages
Level 78
1,762 SR
1,723 Elo+

VS

Team Averages
Level 101
1,604 SR
1,648 Elo+
Baron Samedi
Baron Samedi
Hauunted
Baron Samedi
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,647 Elo+
Party 2
Jing Wei
Jing Wei
Kevinrocks07
Jing Wei
Level 89
God Stats
1W - 2L
1,621 SR
Queue Stats
13W - 8L
1,668 Elo+
Solo
Surtr
Surtr
SidneyCROSBYYYY
Surtr
Level 104
God Stats
1W - 3L
1,690 SR
Queue Stats
32W - 27L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
3 / 1 / 3
9,893
707
11,233
15,472
13,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
beanroot
Charybdis
15
2 / 2 / 4
10,192
728
19,688
15,647
6,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
15
2 / 2 / 5
10,063
719
11,767
16,198
26,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hauunted
Baron Samedi
16
2 / 2 / 3
10,239
731
13,896
9,742
4,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
Kevinrocks07
Jing Wei
14
1 / 2 / 4
9,323
666
9,217
16,861
6,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 3 / 3
9,568
683
8,226
22,234
23,986
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
7
Kills
5
5
Deaths
7
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Hauunted
Baron Samedi
2
2
3
1.75
L
Jing Wei
Kevinrocks07
Jing Wei
1
2
4
1.5
L
2
3
3
1.17
W
Bellona
3
1
3
4.5
W
Charybdis
beanroot
Charybdis
2
2
4
2
W
Fafnir
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,688
Damage
31,339
47,317
Taken
48,837
46,170
Mitigated
35,628
15,275
Healing
11,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Hauunted
Baron Samedi
13,896
1,204
1,946
3,342
9,742
4,931
534
2,498
6,613
54,440
896
L
Jing Wei
Kevinrocks07
Jing Wei
9,217
6,372
0
2,513
16,861
6,711
780
3,173
12,819
0
38,287
L
8,226
2,443
0
3,552
22,234
23,986
339
2,814
18,199
419
20,061
W
Bellona
11,233
2,229
0
5,333
15,472
13,135
830
4,958
10,514
0
44,509
W
Charybdis
beanroot
Charybdis
19,688
7,533
0
5,403
15,647
6,874
834
4,661
10,986
0
80,339
W
Fafnir
11,767
3,121
0
4,539
16,198
26,161
754
4,571
11,627
18,947
4,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,148
Gold Earned
29,130
212
Minions Killed
169
0
Camps Cleared
0
834,362
Distance Traveled
775,502
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,239
731
81
6
0
237,937
0
L
Jing Wei
9,323
666
63
5
0
279,981
1
L
Surtr
9,568
683
25
2
0
257,584
0
W
Bellona
9,893
707
66
5
0
303,977
0
W
Charybdis
10,192
728
124
9
0
253,669
0
W
Fafnir
10,063
719
22
2
0
276,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role