Player Matchup

Horus
Horus
 
Horus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
BlueeFlamee
Mercury
Level 102
God Stats
1W - 0L
1,273 SR
Queue Stats
147W - 96L
1,544 Elo+
Party 1
Jing Wei
Jing Wei
MewNemia
Jing Wei
Level 106
God Stats
6W - 3L
1,488 SR
Queue Stats
66W - 49L
1,510 Elo+
Solo
Rama
Rama
lucidity22
Rama
Level 92
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 49L
1,495 Elo+
Solo
Poseidon
Poseidon
mbodiene
Poseidon
Level 99
God Stats
4W - 2L
1,762 SR
Queue Stats
318W - 294L
1,493 Elo+
Solo
Team Averages
Level 96
1,505 SR
1,508 Elo+

VS

Team Averages
Level 92
1,460 SR
1,489 Elo+
Surtr
Surtr
 
Surtr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
ASAPxHighroller
Eset
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 224L
1,467 Elo+
Party 2
Cernunnos
Cernunnos
FidelCashFlo420
Cernunnos
Level 66
God Stats
1W - 2L
1,498 SR
Queue Stats
265W - 282L
1,469 Elo+
Party 2
Arachne
Arachne
Predatory654
Arachne
Level 107
God Stats
0W - 2L
1,301 SR
Queue Stats
107W - 130L
1,509 Elo+
Party 2
Artio
Artio
broncoorange46
Artio
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
4 / 2 / 5
7,087
545
6,944
11,531
8,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mercury
BlueeFlamee
Mercury
13
4 / 2 / 5
7,087
545
4,268
10,647
4,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jing Wei
MewNemia
Jing Wei
14
1 / 1 / 1
7,921
609
1,830
7,027
2,690
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 1 / 2
7,363
566
6,033
5,687
2,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
mbodiene
Poseidon
15
5 / 0 / 6
8,545
657
11,997
5,236
1,896
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
1 / 2 / 0
7,831
602
4,204
8,937
4,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 2
6,099
469
1,921
7,919
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
FidelCashFlo420
Cernunnos
12
1 / 1 / 1
6,516
501
3,911
6,840
2,333
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Predatory654
Arachne
12
3 / 6 / 0
6,757
520
2,113
14,185
5,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 1
6,291
484
3,016
14,170
10,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
17
Kills
5
6
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
2
5
3.25
L
Surtr
 
Surtr
1
2
0
0.5
L
0
4
2
0.25
W
Mercury
BlueeFlamee
Mercury
4
2
5
3.25
L
Cernunnos
FidelCashFlo420
Cernunnos
1
1
1
1.5
W
Jing Wei
MewNemia
Jing Wei
1
1
1
1.5
L
Arachne
Predatory654
Arachne
3
6
0
0.5
L
0
5
1
0.1
W
3
1
2
4
W
Poseidon
mbodiene
Poseidon
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,072
Damage
15,165
40,128
Taken
52,051
19,276
Mitigated
25,158
14,713
Healing
13,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,944
2,335
720
3,905
11,531
8,343
0
1,233
10,298
0
26,162
L
Surtr
 
Surtr
4,204
1,151
0
1,087
8,937
4,859
295
1,210
7,680
936
53,185
L
1,921
0
0
406
7,919
2,676
0
5,266
2,609
32,569
0
W
Mercury
BlueeFlamee
Mercury
4,268
2,162
0
4,214
10,647
4,122
0
1,059
9,588
0
42,240
L
Cernunnos
FidelCashFlo420
Cernunnos
3,911
2,133
0
2,490
6,840
2,333
0
0
6,682
0
46,735
W
Jing Wei
MewNemia
Jing Wei
1,830
1,072
0
1,412
7,027
2,690
0
174
6,853
0
61,967
L
Arachne
Predatory654
Arachne
2,113
1,459
0
5,635
14,185
5,133
0
2,218
11,847
0
54,931
L
3,016
288
162
4,034
14,170
10,157
0
3,299
10,520
23,623
0
W
6,033
5,228
0
1,871
5,687
2,225
6
1,269
4,418
0
50,452
W
Poseidon
mbodiene
Poseidon
11,997
2,086
0
2,591
5,236
1,896
0
1,437
3,799
74,303
1,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,003
Gold Earned
33,494
435
Minions Killed
356
0
Camps Cleared
0
1,263,889
Distance Traveled
1,212,909
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,087
545
38
3
0
251,277
0
L
Surtr
7,831
602
106
8
0
247,897
0
L
Eset
6,099
469
65
5
0
193,055
0
W
Mercury
7,087
545
70
5
0
286,723
0
L
Cernunnos
6,516
501
80
6
0
244,173
2
W
Jing Wei
7,921
609
130
10
0
227,361
0
L
Arachne
6,757
520
75
6
0
278,457
1
L
Artio
6,291
484
30
2
0
249,327
0
W
Rama
7,363
566
74
6
0
231,063
4
W
Poseidon
8,545
657
123
9
0
267,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role