Player Matchup

Baron Samedi
Baron Samedi
AdólfCrítler
Baron Samedi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 52L
1,490 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Fakker12
Morgan Le Fay
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,739 Elo+
Solo
Kukulkan
Kukulkan
Grimey5194
Kukulkan
Level 36
God Stats
2W - 2L
1,387 SR
Queue Stats
296W - 276L
1,526 Elo+
Solo
The Morrigan
The Morrigan
JósephStealin
The Morrigan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 55L
1,497 Elo+
Party 2
Sun Wukong
Sun Wukong
Tale of Mar
Sun Wukong
Level 101
God Stats
3W - 3L
1,216 SR
Queue Stats
156W - 136L
1,603 Elo+
Solo
Team Averages
Level 90
1,421 SR
1,571 Elo+

VS

Team Averages
Level 81
1,509 SR
1,476 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
IIIRehxIII
Cernunnos
Level 27
God Stats
8W - 9L
1,468 SR
Queue Stats
302W - 341L
1,436 Elo+
Party 1
Baron Samedi
Baron Samedi
IucarDtnuSuE
Baron Samedi
Level 87
God Stats
3W - 2L
1,686 SR
Queue Stats
400W - 442L
1,418 Elo+
Party 1
Odin
Odin
LoqueYoxMF131
Odin
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 41L
1,505 Elo+
Solo
Poseidon
Poseidon
fariytail15555
Poseidon
Level 69
God Stats
5W - 2L
1,393 SR
Queue Stats
104W - 70L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AdólfCrítler
Baron Samedi
18
6 / 4 / 4
11,406
713
18,054
18,403
11,776
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Fakker12
Morgan Le Fay
13
0 / 12 / 6
9,003
563
8,946
18,161
7,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
Grimey5194
Kukulkan
17
1 / 6 / 7
10,208
638
13,675
17,229
8,658
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
JósephStealin
The Morrigan
17
6 / 9 / 6
11,173
698
11,525
14,601
7,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Tale of Mar
Sun Wukong
16
0 / 6 / 13
9,393
587
12,426
22,512
32,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
9 / 2 / 18
12,525
783
19,002
11,799
5,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
IIIRehxIII
Cernunnos
18
6 / 4 / 25
12,027
752
22,455
17,999
7,552
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
IucarDtnuSuE
Baron Samedi
16
2 / 5 / 26
10,665
667
13,929
17,871
9,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 1 / 26
12,210
763
14,367
17,776
19,691
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
20
14 / 3 / 20
13,224
827
15,968
14,586
6,317
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
152
13
Kills
37
37
Deaths
15
36
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
9
2
18
9
L
Baron Samedi
AdólfCrítler
Baron Samedi
6
4
4
2
L
Morgan Le Fay
Fakker12
Morgan Le Fay
0
12
6
0.25
L
Kukulkan
Grimey5194
Kukulkan
1
6
7
0.75
W
Cernunnos
IIIRehxIII
Cernunnos
6
4
25
4.63
W
Baron Samedi
IucarDtnuSuE
Baron Samedi
2
5
26
3
L
The Morrigan
JósephStealin
The Morrigan
6
9
6
1
W
6
1
26
19
L
Sun Wukong
Tale of Mar
Sun Wukong
0
6
13
1.08
W
Poseidon
14
3
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,626
Damage
85,721
90,906
Taken
80,031
67,893
Mitigated
48,819
23,990
Healing
37,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
19,002
1,965
3,105
3,020
11,799
5,490
1,325
8,778
3,021
45,622
210
L
Baron Samedi
AdólfCrítler
Baron Samedi
18,054
375
5,629
5,407
18,403
11,776
0
9,108
9,295
27,038
0
L
Morgan Le Fay
Fakker12
Morgan Le Fay
8,946
627
0
570
18,161
7,835
68
9,732
8,429
15,895
0
L
Kukulkan
Grimey5194
Kukulkan
13,675
1,147
631
1,558
17,229
8,658
0
9,767
7,462
33,495
0
W
Cernunnos
IIIRehxIII
Cernunnos
22,455
10,782
1,797
4,186
17,999
7,552
2,852
10,465
5,851
0
47,405
W
Baron Samedi
IucarDtnuSuE
Baron Samedi
13,929
934
4,869
5,220
17,871
9,769
1,356
12,051
5,820
26,691
1,027
L
The Morrigan
JósephStealin
The Morrigan
11,525
1,380
1,517
622
14,601
7,013
0
8,950
5,622
22,353
289
W
14,367
2,033
1,057
3,945
17,776
19,691
369
11,057
6,719
0
25,752
L
Sun Wukong
Tale of Mar
Sun Wukong
12,426
2,345
1,250
6,806
22,512
32,611
0
10,515
11,997
29
26,479
W
Poseidon
15,968
1,800
5,179
5,056
14,586
6,317
1,094
9,714
4,872
33,997
591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,183
Gold Earned
60,651
136
Minions Killed
194
0
Camps Cleared
0
1,195,320
Distance Traveled
1,539,926
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,525
783
67
4
0
322,150
0
L
Baron Samedi
11,406
713
18
1
0
248,782
3
L
Morgan Le Fay
9,003
563
14
1
0
194,143
0
L
Kukulkan
10,208
638
48
3
0
272,433
0
W
Cernunnos
12,027
752
52
3
0
290,696
1
W
Baron Samedi
10,665
667
26
2
0
269,906
0
L
The Morrigan
11,173
698
26
2
0
234,887
0
W
Odin
12,210
763
23
1
0
329,071
0
L
Sun Wukong
9,393
587
30
2
0
245,075
4
W
Poseidon
13,224
827
26
2
0
328,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role