Player Matchup

Ah Puch
Ah Puch
ImGladImNotMe
Ah Puch
Level 126
God Stats
3W - 3L
1,664 SR
Queue Stats
41W - 46L
1,475 Elo+
Party 3
Medusa
Medusa
Inperfectaeu
Medusa
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 22L
1,525 Elo+
Party 3
Erlang Shen
Erlang Shen
LeTsGoBrAnDoNnN
Erlang Shen
Level 63
God Stats
6W - 3L
1,836 SR
Queue Stats
169W - 168L
1,584 Elo+
Solo
Bacchus
Bacchus
UnheardSaturn35
Bacchus
Level 120
God Stats
4W - 7L
1,629 SR
Queue Stats
88W - 103L
1,524 Elo+
Solo
Arachne
Arachne
WilliamFiappin
Arachne
Level 127
God Stats
36W - 30L
1,678 SR
Queue Stats
869W - 847L
1,547 Elo+
Solo
Team Averages
Level 104
1,661 SR
1,531 Elo+

VS

Team Averages
Level 100
1,638 SR
1,551 Elo+
Fafnir
Fafnir
Assassin_Boy309
Fafnir
Level 128
God Stats
54W - 36L
1,687 SR
Queue Stats
55W - 41L
1,615 Elo+
Party 1
Janus
Janus
Conqueeeeftador
Janus
Level 103
God Stats
49W - 49L
1,620 SR
Queue Stats
482W - 442L
1,590 Elo+
Solo
Ratatoskr
Ratatoskr
HotTopicCactus
Ratatoskr
Level 56
God Stats
12W - 13L
1,712 SR
Queue Stats
151W - 162L
1,480 Elo+
Party 2
Erlang Shen
Erlang Shen
Hoveyy81
Erlang Shen
Level 89
God Stats
19W - 13L
1,659 SR
Queue Stats
237W - 215L
1,535 Elo+
Party 2
Neith
Neith
XxpeanutlordxX
Neith
Level 124
God Stats
7W - 5L
1,514 SR
Queue Stats
48W - 46L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
10
1 / 2 / 1
5,506
551
3,870
5,828
2,004
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
9
2 / 2 / 0
5,341
534
5,205
5,332
1,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
LeTsGoBrAnDoNnN
Erlang Shen
9
0 / 1 / 0
4,835
484
6,229
10,539
6,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 2 / 1
5,432
543
3,481
7,082
6,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 0
4,793
479
1,522
9,281
3,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 6
5,675
568
2,280
5,316
5,398
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 0 / 3
6,557
656
5,629
3,893
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
HotTopicCactus
Ratatoskr
10
3 / 1 / 0
5,522
552
1,303
6,300
2,515
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Hoveyy81
Erlang Shen
12
2 / 0 / 0
6,428
643
6,966
11,716
10,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 2 / 1
5,277
528
3,402
6,107
2,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
10
10
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
W
2
0
3
3.5
W
Ratatoskr
HotTopicCactus
Ratatoskr
3
1
0
3
W
Erlang Shen
Hoveyy81
Erlang Shen
2
0
0
2
L
Ah Puch
1
2
1
0.75
L
Medusa
2
2
0
1
L
Erlang Shen
LeTsGoBrAnDoNnN
Erlang Shen
0
1
0
0
L
1
2
1
0.75
L
0
3
0
0
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,307
Damage
19,580
38,062
Taken
33,332
20,182
Mitigated
21,800
14,235
Healing
10,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,280
527
290
1,767
5,316
5,398
0
2,094
3,222
11,072
0
W
5,629
479
0
250
3,893
1,412
0
1,876
2,017
58,038
0
W
Ratatoskr
HotTopicCactus
Ratatoskr
1,303
168
0
620
6,300
2,515
0
1,518
4,782
0
35,274
W
Erlang Shen
Hoveyy81
Erlang Shen
6,966
4,176
0
5,742
11,716
10,429
0
110
10,945
0
48,400
L
Ah Puch
3,870
101
0
1,339
5,828
2,004
0
3,135
2,434
35,414
1,486
L
Medusa
5,205
1,187
0
841
5,332
1,875
0
1,104
4,204
0
41,468
L
Erlang Shen
LeTsGoBrAnDoNnN
Erlang Shen
6,229
3,569
0
6,232
10,539
6,701
0
0
10,539
0
30,010
L
3,481
473
0
1,440
7,082
6,441
0
1,681
5,329
14,523
0
L
1,522
1,049
0
4,383
9,281
3,161
0
1,426
7,647
0
38,154
W
3,402
960
0
2,096
6,107
2,046
0
1,577
4,530
0
33,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,907
Gold Earned
29,459
269
Minions Killed
320
0
Camps Cleared
0
971,279
Distance Traveled
1,047,102
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,675
568
21
2
0
199,459
2
W
Janus
6,557
656
122
12
0
234,797
0
W
Ratatoskr
5,522
552
56
6
0
243,470
0
W
Erlang Shen
6,428
643
76
8
0
184,107
0
L
Ah Puch
5,506
551
75
8
0
191,391
1
L
Medusa
5,341
534
53
5
0
182,649
2
L
Erlang Shen
4,835
484
43
4
0
165,933
0
L
Bacchus
5,432
543
32
3
0
211,428
0
L
Arachne
4,793
479
66
7
0
219,878
0
W
Neith
5,277
528
45
5
0
185,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role