Player Matchup

Fenrir
Fenrir
AdoreTheVibe
Fenrir
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
73W - 83L
1,354 Elo+
Solo
Cerberus
Cerberus
BeatBoxingBanana
Cerberus
Level 155
God Stats
9W - 12L
1,525 SR
Queue Stats
323W - 299L
1,583 Elo+
Solo
Kukulkan
Kukulkan
BiggieThiqq
Kukulkan
Level 78
God Stats
6W - 3L
1,764 SR
Queue Stats
41W - 34L
1,482 Elo+
Solo
Thor
Thor
HoriBle_gEnji_69
Thor
Level 119
God Stats
2W - 3L
1,769 SR
Queue Stats
118W - 112L
1,565 Elo+
Solo
Anhur
Anhur
PPINTO7
Anhur
Level 107
God Stats
2W - 9L
1,316 SR
Queue Stats
467W - 433L
1,459 Elo+
Solo
Team Averages
Level 117
1,575 SR
1,489 Elo+

VS

Team Averages
Level 90
1,540 SR
1,424 Elo+
Ymir
Ymir
GenetiK Rage
Ymir
Level 66
God Stats
67W - 69L
1,698 SR
Queue Stats
1,291W - 1,269L
1,488 Elo+
Solo
Bastet
Bastet
Sloth_Is_Freedom
Bastet
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 36L
1,250 Elo+
Solo
Sun Wukong
Sun Wukong
badboyloser
Sun Wukong
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Poseidon
Poseidon
bernybeermonsta
Poseidon
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,384 Elo+
Party 1
Neith
Neith
danhs
Neith
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
2
1 / 1 / 0
3,612
401
417
1,400
494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 3 / 2
4,829
537
3,967
9,607
6,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
BiggieThiqq
Kukulkan
9
1 / 1 / 1
5,039
560
2,586
2,584
895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 2 / 1
4,884
543
4,329
8,904
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
PPINTO7
Anhur
9
0 / 2 / 2
4,793
533
2,499
4,989
1,555
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,687
521
3,112
6,048
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 1 / 2
4,582
509
1,178
7,548
2,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
badboyloser
Sun Wukong
11
5 / 1 / 0
7,103
789
3,905
6,261
3,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
12
2 / 1 / 0
6,286
698
3,652
5,588
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
danhs
Neith
9
0 / 0 / 1
5,219
580
4,243
4,049
1,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
4
Kills
7
9
Deaths
4
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
1
0
1
L
1
3
2
0.67
L
Kukulkan
BiggieThiqq
Kukulkan
1
1
1
1.5
W
0
1
1
0.5
L
1
2
1
0.75
L
Anhur
PPINTO7
Anhur
0
2
2
0.5
W
0
1
2
1
W
Sun Wukong
badboyloser
Sun Wukong
5
1
0
5
W
Poseidon
2
1
0
2
W
Neith
danhs
Neith
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,798
Damage
16,090
27,484
Taken
29,494
12,533
Mitigated
11,462
7,907
Healing
8,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
417
199
0
375
1,400
494
0
0
1,367
0
2,829
L
3,967
435
0
2,857
9,607
6,443
0
1,716
7,572
12,725
0
L
Kukulkan
BiggieThiqq
Kukulkan
2,586
151
0
250
2,584
895
0
1,805
537
28,274
230
W
3,112
784
0
1,305
6,048
2,423
0
1,237
4,811
21,662
1,090
L
4,329
1,874
0
3,614
8,904
3,146
0
1,691
7,013
0
31,316
L
Anhur
PPINTO7
Anhur
2,499
1,263
0
811
4,989
1,555
0
725
4,160
0
34,950
W
1,178
264
0
1,365
7,548
2,403
0
2,053
5,495
0
23,184
W
Sun Wukong
badboyloser
Sun Wukong
3,905
1,984
0
2,959
6,261
3,557
0
91
6,170
0
45,859
W
Poseidon
3,652
550
0
1,819
5,588
1,874
0
1,931
3,657
43,692
1,898
W
Neith
danhs
Neith
4,243
2,058
0
1,093
4,049
1,205
0
1,235
2,814
0
35,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,157
Gold Earned
27,877
204
Minions Killed
288
0
Camps Cleared
0
758,553
Distance Traveled
946,845
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,612
401
6
1
0
28,528
0
L
Cerberus
4,829
537
26
3
0
186,906
1
L
Kukulkan
5,039
560
59
7
0
175,304
0
W
Ymir
4,687
521
37
4
0
173,709
5
L
Thor
4,884
543
52
6
0
196,178
0
L
Anhur
4,793
533
61
7
0
171,637
0
W
Bastet
4,582
509
35
4
0
222,899
0
W
Sun Wukong
7,103
789
76
8
0
191,631
0
W
Poseidon
6,286
698
83
9
0
187,318
2
W
Neith
5,219
580
57
6
0
171,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role