Player Matchup

Sol
Sol
Bumsklumpen-13
Sol
Level 35
God Stats
2W - 2L
1,230 SR
Queue Stats
6W - 13L
1,242 Elo+
Party 1
Mercury
Mercury
Eklypxee
Mercury
Level 99
God Stats
3W - 1L
1,671 SR
Queue Stats
21W - 32L
1,352 Elo+
Solo
Poseidon
Poseidon
TROCOLOMAN
Poseidon
Level 150
God Stats
1W - 2L
1,645 SR
Queue Stats
197W - 187L
1,501 Elo+
Solo
Bellona
Bellona
ToxicRedRank
Bellona
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,242 Elo+
Party 1
Shiva
Shiva
UweBoll
Shiva
Level 67
God Stats
8W - 9L
1,485 SR
Queue Stats
128W - 164L
1,391 Elo+
Solo
Team Averages
Level 74
1,506 SR
1,346 Elo+

VS

Team Averages
Level 97
1,527 SR
1,476 Elo+
Awilix
Awilix
Cimbo-99
Awilix
Level 105
God Stats
1W - 1L
1,731 SR
Queue Stats
49W - 45L
1,463 Elo+
Solo
Zeus
Zeus
Danielomelo1991
Zeus
Level 127
God Stats
156W - 134L
1,486 SR
Queue Stats
158W - 136L
1,467 Elo+
Solo
Neith
Neith
RSkinner_97
Neith
Level 118
God Stats
9W - 11L
1,419 SR
Queue Stats
381W - 355L
1,514 Elo+
Solo
Cabrakan
Cabrakan
Yukio_U-irumusu
Cabrakan
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
195W - 217L
1,447 Elo+
Solo
Amaterasu
Amaterasu
iGutter
Amaterasu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 4
7,672
511
2,907
5,636
2,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
Eklypxee
Mercury
14
3 / 1 / 6
8,026
535
7,092
11,776
5,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
TROCOLOMAN
Poseidon
14
4 / 2 / 1
8,420
561
9,171
8,275
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
ToxicRedRank
Bellona
16
7 / 0 / 5
9,772
651
10,003
12,590
14,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
UweBoll
Shiva
12
0 / 0 / 4
7,065
471
4,753
11,351
9,869
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Cimbo-99
Awilix
12
1 / 5 / 2
6,641
443
4,796
12,143
6,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
1 / 2 / 0
7,190
479
5,408
4,957
1,905
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 2 / 1
7,424
495
9,782
10,776
5,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
10
0 / 4 / 2
7,004
467
4,153
15,422
16,206
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amaterasu
iGutter
Amaterasu
7
0 / 3 / 0
5,467
364
1,655
7,378
5,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
16
Kills
3
3
Deaths
16
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Awilix
Cimbo-99
Awilix
1
5
2
0.4
L
1
2
0
0.5
W
Mercury
Eklypxee
Mercury
3
1
6
6
L
1
2
1
0.75
W
Poseidon
TROCOLOMAN
Poseidon
4
2
1
2.25
W
Bellona
ToxicRedRank
Bellona
7
0
5
9.5
W
Shiva
UweBoll
Shiva
0
0
4
2
L
Cabrakan
0
4
2
0.25
L
Amaterasu
iGutter
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,926
Damage
25,794
49,628
Taken
50,676
33,945
Mitigated
34,236
8,970
Healing
8,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,907
1,715
0
1,754
5,636
2,068
295
2,785
2,851
34,189
0
L
Awilix
Cimbo-99
Awilix
4,796
1,230
0
645
12,143
6,028
0
1,831
9,956
0
53,899
L
5,408
36
0
0
4,957
1,905
0
274
4,593
32,105
0
W
Mercury
Eklypxee
Mercury
7,092
3,675
0
500
11,776
5,207
0
1,872
9,904
0
65,371
L
9,782
1,729
0
3,430
10,776
5,016
0
3,416
6,913
0
79,165
W
Poseidon
TROCOLOMAN
Poseidon
9,171
2,109
150
2,255
8,275
2,738
164
962
7,313
69,162
460
W
Bellona
ToxicRedRank
Bellona
10,003
2,973
11
3,096
12,590
14,063
419
2,234
10,356
0
70,779
W
Shiva
UweBoll
Shiva
4,753
832
0
1,204
11,351
9,869
777
1,708
9,643
0
31,900
L
Cabrakan
4,153
862
0
2,966
15,422
16,206
0
5,361
9,459
20,695
0
L
Amaterasu
iGutter
Amaterasu
1,655
996
0
1,003
7,378
5,081
160
0
6,894
0
11,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,955
Gold Earned
33,726
414
Minions Killed
312
0
Camps Cleared
0
1,497,007
Distance Traveled
1,297,501
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,672
511
62
4
0
270,472
0
L
Awilix
6,641
443
80
5
0
336,806
2
L
Zeus
7,190
479
67
4
0
262,018
0
W
Mercury
8,026
535
90
6
0
384,700
4
L
Neith
7,424
495
112
7
0
272,211
2
W
Poseidon
8,420
561
108
7
0
257,427
0
W
Bellona
9,772
651
102
7
0
278,541
0
W
Shiva
7,065
471
52
3
0
305,867
0
L
Cabrakan
7,004
467
39
3
0
290,568
3
L
Amaterasu
5,467
364
14
1
0
135,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role