Player Matchup

Jing Wei
Jing Wei
ARCwNo
Jing Wei
Level 91
God Stats
1W - 2L
1,749 SR
Queue Stats
7W - 10L
1,515 Elo+
Solo
Ix Chel
Ix Chel
AXTONMAREK
Ix Chel
Level 123
God Stats
0W - 1L
1,275 SR
Queue Stats
127W - 139L
1,437 Elo+
Party 1
Atlas
Atlas
DatOneSlothGuy
Atlas
Level 80
God Stats
19W - 13L
1,620 SR
Queue Stats
292W - 305L
1,463 Elo+
Party 1
Team Averages
Level 98
1,548 SR
1,472 Elo+

VS

Team Averages
Level 85
1,506 SR
1,459 Elo+
Medusa
Medusa
Frosti Mist
Medusa
Level 29
God Stats
64W - 43L
1,599 SR
Queue Stats
229W - 245L
1,438 Elo+
Party 2
Tyr
Tyr
ViolentDreamer0
Tyr
Level 106
God Stats
6W - 5L
1,590 SR
Queue Stats
255W - 263L
1,511 Elo+
Solo
Discordia
Discordia
ZaZa ina bag
Discordia
Level 120
God Stats
9W - 7L
1,330 SR
Queue Stats
327W - 317L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ARCwNo
Jing Wei
13
2 / 2 / 2
7,872
716
4,375
8,536
3,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
AXTONMAREK
Ix Chel
11
1 / 6 / 3
7,161
651
2,901
8,552
3,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
2 / 0 / 3
7,395
672
7,052
8,718
7,406
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 2 / 5
7,459
678
4,113
6,652
2,693
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 3 / 4
8,251
750
6,165
12,912
9,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
ZaZa ina bag
Discordia
13
3 / 0 / 5
8,338
758
12,933
5,231
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
5
Kills
8
8
Deaths
5
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ARCwNo
Jing Wei
2
2
2
1.5
L
Ix Chel
AXTONMAREK
Ix Chel
1
6
3
0.42
L
2
0
3
3.5
W
Medusa
1
2
5
1.75
W
4
3
4
2
W
Discordia
ZaZa ina bag
Discordia
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,328
Damage
23,211
25,806
Taken
24,795
14,935
Mitigated
14,186
3,677
Healing
2,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ARCwNo
Jing Wei
4,375
2,879
0
1,333
8,536
3,792
0
4,603
3,393
0
25,740
L
Ix Chel
AXTONMAREK
Ix Chel
2,901
237
489
644
8,552
3,737
0
3,713
4,463
11,882
0
L
7,052
2,253
265
946
8,718
7,406
33
3,142
5,132
20,277
1,432
W
Medusa
4,113
1,174
0
393
6,652
2,693
222
3,368
3,103
0
15,048
W
6,165
987
0
1,955
12,912
9,396
0
3,160
9,534
0
22,417
W
Discordia
ZaZa ina bag
Discordia
12,933
134
0
606
5,231
2,097
0
2,275
2,836
42,797
1,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,428
Gold Earned
24,048
108
Minions Killed
136
0
Camps Cleared
0
601,795
Distance Traveled
622,034
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,872
716
64
6
0
206,472
0
L
Ix Chel
7,161
651
27
2
0
178,267
1
L
Atlas
7,395
672
17
2
0
217,056
0
W
Medusa
7,459
678
33
3
0
217,764
0
W
Tyr
8,251
750
35
3
0
223,090
0
W
Discordia
8,338
758
68
6
0
181,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role