Player Matchup

Nu Wa
Nu Wa
Silver I
Frowsy
Nu Wa
Silver I
Level 32
God Stats
6W - 8L
1,536 SR
Queue Stats
10W - 13L
1,380 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 32
1,536 SR
1,380 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 102
1,454 SR
1,327 MMR
Hades
Hades
Gold III
Zarcu
Hades
Gold III
Level 102
God Stats
5W - 4L
1,454 SR
Queue Stats
144W - 144L
1,327 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Frowsy
Nu Wa
20
4 / 3 / 0
20,340
969
21,360
15,785
5,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ah Muzen CabChronosChaacBellonaZhong Kui

VS

Bans
Hou YiKaliOsirisCu ChulainnVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Zarcu
Hades
20
3 / 4 / 0
20,779
989
11,659
28,820
10,677
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
4
Kills
3
3
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Frowsy
Nu Wa
4
3
0
1.33
W
Hades
Zarcu
Hades
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,360
Damage
11,659
15,785
Taken
28,820
5,798
Mitigated
10,677
1,272
Healing
13,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Frowsy
Nu Wa
21,360
7,321
0
1,272
15,785
5,798
3,699
11,747
4,038
139,689
1,526
W
Hades
Zarcu
Hades
11,659
785
0
13,288
28,820
10,677
2,167
21,757
7,063
157,399
4,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,340
Gold Earned
20,779
226
Minions Killed
250
12
Camps Cleared
6
342,247
Distance Traveled
386,999
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
20,340
969
226
11
12
342,247
1
W
Hades
20,779
989
250
12
6
386,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role