Player Matchup

Hercules
Hercules
AlwaysAwful42
Hercules
Level 58
God Stats
43W - 15L
1,821 SR
Queue Stats
127W - 40L
1,688 Elo+
Party 2
Fenrir
Fenrir
Chugmonkey145
Fenrir
Level 104
God Stats
7W - 4L
1,752 SR
Queue Stats
142W - 53L
1,682 Elo+
Party 2
Hachiman
Hachiman
FlippenGaming
Hachiman
Level 71
God Stats
15W - 3L
1,931 SR
Queue Stats
148W - 58L
1,670 Elo+
Party 2
Athena
Athena
Wordiestpandora
Athena
Level 108
God Stats
2W - 0L
1,800 SR
Queue Stats
36W - 12L
1,684 Elo+
Party 2
Nox
Nox
turtleyouscary
Nox
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,429 Elo+
Solo
Team Averages
Level 98
1,761 SR
1,631 Elo+

VS

Team Averages
Level 143
1,342 SR
1,409 Elo+
Hachiman
Hachiman
BendingSneeze33
Hachiman
Level 143
God Stats
10W - 17L
1,361 SR
Queue Stats
100W - 119L
1,400 Elo+
Solo
King Arthur
King Arthur
OnMyWhimsy
King Arthur
Level 149
God Stats
0W - 3L
1,095 SR
Queue Stats
14W - 24L
1,382 Elo+
Party 3
Lancelot
Lancelot
SocialyDisabled
Lancelot
Level 147
God Stats
0W - 4L
1,113 SR
Queue Stats
13W - 26L
1,366 Elo+
Party 3
Nu Wa
Nu Wa
TacoBoutCrazy
Nu Wa
Level 148
God Stats
18W - 15L
1,565 SR
Queue Stats
160W - 179L
1,448 Elo+
Party 1
Jormungandr
Jormungandr
xoxopaulinexox
Jormungandr
Level 128
God Stats
12W - 11L
1,575 SR
Queue Stats
221W - 242L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlwaysAwful42
Hercules
10
1 / 0 / 6
4,777
955
3,085
4,689
3,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
3 / 2 / 4
5,029
1,006
3,124
6,017
2,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
FlippenGaming
Hachiman
11
3 / 0 / 1
5,397
1,079
2,382
3,025
1,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 1 / 3
4,771
954
1,525
4,067
2,399
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 0 / 6
4,962
992
2,958
2,874
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
1 / 3 / 1
4,546
909
4,134
4,809
1,663
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

King Arthur
OnMyWhimsy
King Arthur
9
2 / 2 / 1
4,784
957
2,597
4,267
2,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
8
0 / 3 / 3
4,321
864
2,744
3,996
1,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 0 / 2
4,755
951
3,773
482
166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
xoxopaulinexox
Jormungandr
9
0 / 2 / 2
4,471
894
1,804
3,665
2,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
10
Kills
3
3
Deaths
10
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
AlwaysAwful42
Hercules
1
0
6
4
L
Hachiman
1
3
1
0.5
W
3
2
4
2.5
W
Hachiman
FlippenGaming
Hachiman
3
0
1
3.5
L
King Arthur
OnMyWhimsy
King Arthur
2
2
1
1.25
L
Lancelot
0
3
3
0.5
L
0
0
2
1
W
2
1
3
3.5
W
1
0
6
4
L
Jormungandr
xoxopaulinexox
Jormungandr
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,074
Damage
15,052
20,672
Taken
17,219
10,053
Mitigated
8,661
5,129
Healing
1,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AlwaysAwful42
Hercules
3,085
719
0
1,528
4,689
3,226
95
1,267
3,387
0
5,255
L
Hachiman
4,134
2,529
0
736
4,809
1,663
0
1,202
3,410
0
10,701
W
3,124
1,690
0
1,138
6,017
2,379
0
758
5,259
0
11,856
W
Hachiman
FlippenGaming
Hachiman
2,382
1,844
0
1,019
3,025
1,020
826
1,043
1,897
0
15,952
L
King Arthur
OnMyWhimsy
King Arthur
2,597
262
0
349
4,267
2,659
0
966
3,225
0
6,550
L
Lancelot
2,744
656
0
161
3,996
1,545
0
1,296
2,700
0
5,990
L
3,773
1,573
0
79
482
166
0
50
432
15,749
0
W
1,525
449
0
854
4,067
2,399
0
1,052
2,976
3,286
378
W
2,958
246
0
590
2,874
1,029
266
1,141
1,576
15,525
0
L
Jormungandr
xoxopaulinexox
Jormungandr
1,804
634
0
472
3,665
2,628
0
969
2,623
8,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,936
Gold Earned
22,877
82
Minions Killed
70
0
Camps Cleared
0
545,781
Distance Traveled
491,885
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,777
955
4
1
0
115,454
0
L
Hachiman
4,546
909
19
4
0
108,676
0
W
Fenrir
5,029
1,006
17
3
0
112,373
0
W
Hachiman
5,397
1,079
26
5
0
107,333
0
L
King Arthur
4,784
957
8
2
0
97,554
0
L
Lancelot
4,321
864
7
1
0
85,052
0
L
Nu Wa
4,755
951
22
4
0
103,599
2
W
Athena
4,771
954
1
0
0
121,294
0
W
Nox
4,962
992
34
7
0
89,327
0
L
Jormungandr
4,471
894
14
3
0
97,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role