Player Matchup

Ymir
Ymir
Platinum II
 
Ymir
Platinum II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Platinum II
DeleteCrossplay
King Arthur
Platinum II
Level 148
God Stats
5W - 0L
1,917 SR
Queue Stats
28W - 4L
2,008 MMR
Party 1
Osiris
Osiris
Diamond IV
PonganLuna
Osiris
Diamond IV
Level 106
God Stats
1W - 1L
1,314 SR
Queue Stats
25W - 2L
2,599 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,577 SR
2,036 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 92
1,725 SR
2,067 MMR
Medusa
Medusa
Platinum I
DatBoiJoe
Medusa
Platinum I
Level 100
God Stats
9W - 2L
1,770 SR
Queue Stats
61W - 42L
2,072 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum I
KentaiUwU
Sun Wukong
Platinum I
Level 77
God Stats
2W - 1L
1,754 SR
Queue Stats
62W - 43L
2,108 MMR
Party 2
Jormungandr
Jormungandr
Platinum II
SamuriceLad
Jormungandr
Platinum II
Level 99
God Stats
31W - 15L
1,651 SR
Queue Stats
50W - 38L
2,021 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
9 / 0 / 5
9,633
876
11,057
13,078
11,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
DeleteCrossplay
King Arthur
15
2 / 0 / 12
8,846
804
14,337
15,638
16,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
PonganLuna
Osiris
14
4 / 0 / 8
8,939
813
11,474
12,511
12,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bans
CthulhuAchillesCharonKuzenboAres

VS

Bans
ThothBaron SamediVulcanAgniIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DatBoiJoe
Medusa
11
0 / 5 / 0
6,851
623
8,930
12,213
4,519
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
KentaiUwU
Sun Wukong
11
0 / 6 / 0
6,721
611
5,683
13,378
13,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
SamuriceLad
Jormungandr
11
0 / 4 / 0
6,486
590
9,140
14,151
11,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
15
Kills
0
0
Deaths
15
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
9
0
5
11.5
L
Medusa
DatBoiJoe
Medusa
0
5
0
0
W
King Arthur
DeleteCrossplay
King Arthur
2
0
12
8
L
Sun Wukong
KentaiUwU
Sun Wukong
0
6
0
0
W
Osiris
PonganLuna
Osiris
4
0
8
8
L
Jormungandr
SamuriceLad
Jormungandr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,868
Damage
23,753
41,227
Taken
39,742
40,152
Mitigated
29,022
9,596
Healing
5,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
11,057
3,324
0
2,143
13,078
11,203
360
2,242
10,386
30,626
0
L
Medusa
DatBoiJoe
Medusa
8,930
4,653
0
1,518
12,213
4,519
0
4,209
7,040
0
33,200
W
King Arthur
DeleteCrossplay
King Arthur
14,337
1,184
0
2,978
15,638
16,920
282
3,526
11,838
0
41,505
L
Sun Wukong
KentaiUwU
Sun Wukong
5,683
530
0
1,453
13,378
13,171
0
3,317
8,822
0
15,672
W
Osiris
PonganLuna
Osiris
11,474
3,660
0
4,475
12,511
12,029
1,164
3,770
8,538
0
39,645
L
Jormungandr
SamuriceLad
Jormungandr
9,140
2,177
0
2,998
14,151
11,332
0
2,612
10,409
25,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,418
Gold Earned
20,058
161
Minions Killed
104
0
Camps Cleared
0
684,482
Distance Traveled
531,198
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,633
876
44
4
0
219,608
0
L
Medusa
6,851
623
41
4
0
170,313
0
W
King Arthur
8,846
804
58
5
0
231,776
0
L
Sun Wukong
6,721
611
30
3
0
179,120
1
W
Osiris
8,939
813
59
5
0
233,098
0
L
Jormungandr
6,486
590
33
3
0
181,765
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role