Player Matchup

Chaac
Chaac
FattyGrossman
Chaac
Level 101
God Stats
4W - 0L
1,556 SR
Queue Stats
15W - 6L
1,316 Elo+
Solo
Bacchus
Bacchus
Gonzofam314
Bacchus
Level 45
God Stats
53W - 50L
1,586 SR
Queue Stats
219W - 220L
1,478 Elo+
Solo
Ne Zha
Ne Zha
KikoTheFool
Ne Zha
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 96L
1,589 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Notorious__virk
Ah Muzen Cab
Level 126
God Stats
2W - 1L
1,471 SR
Queue Stats
39W - 39L
1,490 Elo+
Solo
Freya
Freya
Soupknite
Freya
Level 68
God Stats
15W - 11L
1,564 SR
Queue Stats
86W - 79L
1,512 Elo+
Solo
Team Averages
Level 91
1,535 SR
1,477 Elo+

VS

Team Averages
Level 96
1,500 SR
1,498 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Jamarcuss-
Xing Tian
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Freya
Freya
RadPanda402
Freya
Level 129
God Stats
5W - 4L
1,416 SR
Queue Stats
178W - 164L
1,448 Elo+
Solo
Janus
Janus
WHITEHAMMER HMB
Janus
Level 129
God Stats
29W - 25L
1,603 SR
Queue Stats
82W - 91L
1,496 Elo+
Solo
King Arthur
King Arthur
zambat121
King Arthur
Level 64
God Stats
6W - 8L
1,482 SR
Queue Stats
99W - 94L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
6,983
698
5,588
7,214
5,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
Gonzofam314
Bacchus
9
0 / 2 / 3
5,520
552
2,344
8,586
5,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ne Zha
10
2 / 2 / 3
5,697
570
3,581
6,940
2,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Notorious__virk
Ah Muzen Cab
11
3 / 0 / 2
6,449
645
4,886
5,746
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Soupknite
Freya
10
3 / 3 / 1
6,616
662
3,787
6,436
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
4 / 1 / 2
6,674
667
5,895
7,965
3,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Jamarcuss-
Xing Tian
8
2 / 2 / 1
5,033
503
2,922
9,157
6,478
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 2 / 1
4,924
492
3,795
6,260
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

4
1 / 2 / 1
4,216
422
1,962
2,245
645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
zambat121
King Arthur
8
0 / 3 / 2
5,126
513
3,512
9,326
4,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
10
Kills
7
7
Deaths
10
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
1
2
5
W
2
0
1
2.5
W
Bacchus
Gonzofam314
Bacchus
0
2
3
0.75
L
Xing Tian
Jamarcuss-
Xing Tian
2
2
1
1.25
W
Ne Zha
2
2
3
1.75
W
Ah Muzen Cab
Notorious__virk
Ah Muzen Cab
3
0
2
4
L
0
2
1
0.25
W
Freya
Soupknite
Freya
3
3
1
1.17
L
1
2
1
0.75
L
King Arthur
zambat121
King Arthur
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,186
Damage
18,086
34,922
Taken
34,953
17,229
Mitigated
17,027
8,931
Healing
6,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,895
1,264
24
1,939
7,965
3,415
0
1,122
6,669
49,892
0
W
5,588
413
0
2,276
7,214
5,169
207
1,433
5,781
0
45,853
W
Bacchus
Gonzofam314
Bacchus
2,344
325
117
1,604
8,586
5,332
0
4,289
3,947
18,306
0
L
Xing Tian
Jamarcuss-
Xing Tian
2,922
215
198
1,049
9,157
6,478
0
2,098
6,935
11,848
1,754
W
Ne Zha
3,581
1,362
0
800
6,940
2,653
475
1,356
5,544
0
33,058
W
Ah Muzen Cab
Notorious__virk
Ah Muzen Cab
4,886
1,778
0
2,236
5,746
1,918
1,058
2,166
3,320
0
47,949
L
3,795
1,268
0
2,142
6,260
2,197
0
1,078
5,182
25,979
0
W
Freya
Soupknite
Freya
3,787
1,065
0
1,898
6,436
2,157
1,292
4,091
2,019
28,171
2,283
L
1,962
184
0
370
2,245
645
0
1,269
758
7,008
0
L
King Arthur
zambat121
King Arthur
3,512
274
0
705
9,326
4,292
0
0
9,326
0
29,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,265
Gold Earned
25,973
284
Minions Killed
213
0
Camps Cleared
0
975,412
Distance Traveled
918,372
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,674
667
81
8
0
247,042
0
W
Chaac
6,983
698
81
8
0
208,405
0
W
Bacchus
5,520
552
24
2
0
196,260
0
L
Xing Tian
5,033
503
13
1
0
202,607
0
W
Ne Zha
5,697
570
46
5
0
205,129
0
W
Ah Muzen Cab
6,449
645
68
7
0
198,275
0
L
Freya
4,924
492
66
7
0
207,863
0
W
Freya
6,616
662
65
7
0
167,343
0
L
Janus
4,216
422
7
1
0
64,199
0
L
King Arthur
5,126
513
46
5
0
196,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role