Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
ChiiefJohn
Ix Chel
Level 88
God Stats
3W - 0L
1,841 SR
Queue Stats
68W - 57L
1,529 Elo+
Party 2
Sun Wukong
Sun Wukong
Dixie5Normous
Sun Wukong
Level 192
God Stats
1W - 0L
1,445 SR
Queue Stats
66W - 74L
1,501 Elo+
Party 1
Xing Tian
Xing Tian
Nanachi L
Xing Tian
Level 214
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 35L
1,397 Elo+
Solo
Susano
Susano
monkmaster08
Susano
Level 110
God Stats
7W - 2L
1,616 SR
Queue Stats
79W - 63L
1,566 Elo+
Party 2
Team Averages
Level 137
1,580 SR
1,499 Elo+

VS

Team Averages
Level 132
1,589 SR
1,564 Elo+
Hera
Hera
FIubber22
Hera
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 211L
1,589 Elo+
Party 3
Tsukuyomi
Tsukuyomi
HungoverGoat
Tsukuyomi
Level 106
God Stats
3W - 4L
1,527 SR
Queue Stats
267W - 261L
1,506 Elo+
Solo
Atlas
Atlas
SuperShafter
Atlas
Level 158
God Stats
3W - 5L
1,615 SR
Queue Stats
215W - 208L
1,597 Elo+
Party 3
Nut
Nut
TomasoM
Nut
Level 157
God Stats
5W - 4L
1,776 SR
Queue Stats
231W - 238L
1,586 Elo+
Party 3
Odin
Odin
WillowII
Odin
Level 110
God Stats
7W - 6L
1,527 SR
Queue Stats
432W - 406L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
1 / 4 / 4
6,689
478
7,696
9,643
4,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
ChiiefJohn
Ix Chel
15
6 / 0 / 1
8,674
620
5,472
7,037
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Dixie5Normous
Sun Wukong
14
4 / 0 / 4
8,478
606
11,440
14,430
9,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
Nanachi L
Xing Tian
10
0 / 2 / 3
6,240
446
5,924
14,329
9,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
12
2 / 1 / 2
6,708
479
5,864
13,910
5,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
1 / 4 / 0
7,068
505
5,576
8,395
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
HungoverGoat
Tsukuyomi
11
1 / 2 / 2
6,276
448
9,081
12,396
4,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 2 / 4
6,184
442
4,774
10,407
8,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nut
11
3 / 3 / 2
6,725
480
8,699
12,240
5,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
12
0 / 2 / 0
7,110
508
8,299
13,109
12,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
13
Kills
6
7
Deaths
13
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
4
4
0.75
W
Ix Chel
ChiiefJohn
Ix Chel
6
0
1
6.5
W
Sun Wukong
Dixie5Normous
Sun Wukong
4
0
4
6
L
Hera
1
4
0
0.25
L
Tsukuyomi
HungoverGoat
Tsukuyomi
1
2
2
1
W
Xing Tian
Nanachi L
Xing Tian
0
2
3
0.75
L
1
2
4
1.5
L
Nut
3
3
2
1.33
L
Odin
0
2
0
0
W
Susano
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,396
Damage
36,429
59,349
Taken
56,547
30,243
Mitigated
33,541
16,253
Healing
14,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
7,696
3,546
0
2,098
9,643
4,181
0
2,259
7,384
0
54,494
W
Ix Chel
ChiiefJohn
Ix Chel
5,472
163
505
1,381
7,037
2,576
0
3,183
3,854
61,013
0
W
Sun Wukong
Dixie5Normous
Sun Wukong
11,440
4,351
0
4,550
14,430
9,019
0
2,835
11,595
0
66,335
L
Hera
5,576
689
0
250
8,395
2,608
0
4,952
3,045
54,216
378
L
Tsukuyomi
HungoverGoat
Tsukuyomi
9,081
3,116
0
4,946
12,396
4,690
0
1,931
10,431
0
52,040
W
Xing Tian
Nanachi L
Xing Tian
5,924
813
0
1,706
14,329
9,152
0
3,719
10,610
22,544
2,163
L
4,774
1,721
0
1,592
10,407
8,453
0
2,072
8,335
19,933
0
L
Nut
8,699
5,579
0
4,087
12,240
5,015
0
1,640
10,600
0
59,229
L
Odin
8,299
715
0
3,630
13,109
12,775
0
0
13,109
11,217
46,264
W
Susano
5,864
1,229
0
6,013
13,910
5,315
0
1,245
12,665
0
51,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,789
Gold Earned
33,363
432
Minions Killed
387
0
Camps Cleared
0
1,434,766
Distance Traveled
1,430,604
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,689
478
92
7
0
290,462
0
W
Ix Chel
8,674
620
130
9
0
294,609
1
W
Sun Wukong
8,478
606
115
8
0
237,053
0
L
Hera
7,068
505
99
7
0
266,258
0
L
Tsukuyomi
6,276
448
76
5
0
331,122
0
W
Xing Tian
6,240
446
25
2
0
275,560
6
L
Atlas
6,184
442
17
1
0
298,748
6
L
Nut
6,725
480
96
7
0
315,953
0
L
Odin
7,110
508
99
7
0
218,523
0
W
Susano
6,708
479
70
5
0
337,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role