Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Ace Skullie
Medusa
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,291 Elo+
Party 3
Yu Huang
Yu Huang
DropKikokami99
Yu Huang
Level 162
God Stats
2W - 2L
1,500 SR
Queue Stats
137W - 110L
1,409 Elo+
Party 3
Cthulhu
Cthulhu
rodrigoronces
Cthulhu
Level 107
God Stats
21W - 8L
1,798 SR
Queue Stats
224W - 205L
1,511 Elo+
Party 1
Chang'e
Chang'e
sammuso05
Chang'e
Level 106
God Stats
43W - 20L
1,667 SR
Queue Stats
226W - 206L
1,511 Elo+
Party 1
Team Averages
Level 131
1,593 SR
1,444 Elo+

VS

Team Averages
Level 104
1,609 SR
1,473 Elo+
Janus
Janus
BogusPanda799
Janus
Level 122
God Stats
2W - 1L
1,526 SR
Queue Stats
56W - 50L
1,408 Elo+
Solo
Medusa
Medusa
FastGuy1320
Medusa
Level 140
God Stats
15W - 5L
1,598 SR
Queue Stats
147W - 140L
1,533 Elo+
Solo
Horus
Horus
Kayn--0
Horus
Level 86
God Stats
3W - 1L
1,717 SR
Queue Stats
29W - 25L
1,489 Elo+
Party 2
Cernunnos
Cernunnos
Soup sHOTz
Cernunnos
Level 86
God Stats
9W - 8L
1,454 SR
Queue Stats
214W - 224L
1,431 Elo+
Solo
Anubis
Anubis
xXCHINO__2IDXx
Anubis
Level 88
God Stats
6W - 2L
1,750 SR
Queue Stats
66W - 57L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
2 / 5 / 3
7,350
490
2,743
15,391
5,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
13
4 / 4 / 1
7,613
508
5,234
9,196
3,040
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
13
3 / 3 / 0
7,291
486
5,935
7,995
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
10
0 / 8 / 3
6,064
404
4,933
14,510
7,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
sammuso05
Chang'e
12
1 / 6 / 1
7,434
496
6,323
12,448
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 4
8,609
574
5,837
6,183
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
15
5 / 3 / 4
9,136
609
9,284
10,159
4,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
Kayn--0
Horus
12
5 / 1 / 6
8,163
544
4,188
9,307
6,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cernunnos
Soup sHOTz
Cernunnos
14
4 / 2 / 7
8,408
561
11,445
8,839
3,550
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
7 / 3 / 7
8,548
570
10,677
10,915
5,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
10
Kills
26
26
Deaths
10
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
5
3
0.7
L
Medusa
4
4
1
1.13
W
5
1
4
7
L
Yu Huang
3
3
0
1
W
Medusa
5
3
4
2.33
W
Horus
Kayn--0
Horus
5
1
6
8
W
Cernunnos
Soup sHOTz
Cernunnos
4
2
7
3.75
L
Cthulhu
0
8
3
0.19
L
Chang'e
sammuso05
Chang'e
1
6
1
0.25
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,168
Damage
41,431
59,540
Taken
45,403
22,304
Mitigated
22,816
16,080
Healing
16,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,743
973
0
8,238
15,391
5,091
525
6,641
8,750
0
47,025
L
Medusa
5,234
1,230
342
2,737
9,196
3,040
0
1,109
8,087
0
51,578
W
5,837
574
0
1,691
6,183
2,191
0
3,548
2,635
49,310
1,413
L
Yu Huang
5,935
326
0
524
7,995
2,438
0
4,513
3,482
43,198
1,180
W
Medusa
9,284
3,027
0
1,326
10,159
4,472
1,053
4,849
5,310
0
70,154
W
Horus
Kayn--0
Horus
4,188
1,216
453
3,463
9,307
6,955
275
3,235
6,072
0
19,295
W
Cernunnos
Soup sHOTz
Cernunnos
11,445
6,590
0
4,732
8,839
3,550
768
3,590
5,249
0
59,665
L
Cthulhu
4,933
526
0
1,459
14,510
7,578
0
3,240
11,270
28,358
0
L
Chang'e
sammuso05
Chang'e
6,323
954
40
2,740
12,448
4,157
0
931
11,517
48,181
405
W
10,677
763
0
4,627
10,915
5,648
0
1,801
9,114
72,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,752
Gold Earned
42,864
359
Minions Killed
405
0
Camps Cleared
0
1,405,188
Distance Traveled
1,450,852
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,350
490
78
5
0
297,130
3
L
Medusa
7,613
508
79
5
0
287,745
0
W
Janus
8,609
574
88
6
0
331,000
0
L
Yu Huang
7,291
486
75
5
0
299,823
1
W
Medusa
9,136
609
111
7
0
267,700
0
W
Horus
8,163
544
17
1
0
295,968
3
W
Cernunnos
8,408
561
84
6
0
258,512
0
L
Cthulhu
6,064
404
35
2
0
260,156
0
L
Chang'e
7,434
496
92
6
0
260,334
6
W
Anubis
8,548
570
105
7
0
297,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role