Player Matchup

Vulcan
Vulcan
Alzeif
Vulcan
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
201W - 105L
1,611 Elo+
Solo
Nut
Nut
DozyPrincess
Nut
Level 155
God Stats
5W - 4L
1,548 SR
Queue Stats
23W - 20L
1,530 Elo+
Solo
Terra
Terra
LTRU1
Terra
Level 154
God Stats
7W - 5L
1,779 SR
Queue Stats
143W - 152L
1,524 Elo+
Solo
Team Averages
Level 155
1,609 SR
1,555 Elo+

VS

Team Averages
Level 148
1,684 SR
1,527 Elo+
Kukulkan
Kukulkan
CozmicMexican
Kukulkan
Level 145
God Stats
2W - 1L
1,774 SR
Queue Stats
153W - 153L
1,484 Elo+
Solo
Mulan
Mulan
Garnicles
Mulan
Level 142
God Stats
132W - 102L
1,778 SR
Queue Stats
366W - 357L
1,571 Elo+
Party 1
Ne Zha
Ne Zha
Kareemsicle
Ne Zha
Level 156
God Stats
7W - 6L
1,500 SR
Queue Stats
111W - 126L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Alzeif
Vulcan
17
3 / 1 / 4
10,661
762
14,256
7,729
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 1 / 5
9,527
681
7,969
8,600
4,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
LTRU1
Terra
16
4 / 0 / 3
10,250
732
7,774
14,076
19,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CozmicMexican
Kukulkan
14
1 / 2 / 1
9,325
666
7,036
6,555
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Garnicles
Mulan
13
0 / 4 / 2
8,605
615
6,807
15,576
16,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
14
1 / 2 / 1
9,158
654
9,427
13,458
11,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
8
Kills
2
2
Deaths
8
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Alzeif
Vulcan
3
1
4
5
L
Kukulkan
CozmicMexican
Kukulkan
1
2
1
0.75
W
1
1
5
3.5
L
Mulan
Garnicles
Mulan
0
4
2
0.25
L
Ne Zha
1
2
1
0.75
W
Terra
LTRU1
Terra
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,999
Damage
23,270
30,405
Taken
35,589
27,248
Mitigated
30,425
5,659
Healing
3,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Alzeif
Vulcan
14,256
4,973
0
1,402
7,729
3,487
491
1,254
5,895
59,225
563
L
Kukulkan
CozmicMexican
Kukulkan
7,036
470
0
0
6,555
2,956
0
4,621
1,848
46,023
0
W
7,969
4,187
0
500
8,600
4,299
2,145
2,761
5,415
0
31,073
L
Mulan
Garnicles
Mulan
6,807
507
0
1,767
15,576
16,097
0
7,955
6,868
0
21,063
L
Ne Zha
9,427
1,875
0
1,813
13,458
11,372
0
7,656
5,311
0
40,926
W
Terra
LTRU1
Terra
7,774
559
1,237
2,520
14,076
19,462
90
3,072
9,946
29,364
2,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,438
Gold Earned
27,088
188
Minions Killed
197
0
Camps Cleared
0
857,923
Distance Traveled
775,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,661
762
112
8
0
299,442
0
L
Kukulkan
9,325
666
105
8
0
248,021
0
W
Nut
9,527
681
39
3
0
257,943
0
L
Mulan
8,605
615
40
3
0
253,983
0
L
Ne Zha
9,158
654
52
4
0
273,268
0
W
Terra
10,250
732
37
3
0
300,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role