Player Matchup

Nu Wa
Nu Wa
AaronH2k
Nu Wa
Level 59
God Stats
3W - 1L
1,965 SR
Queue Stats
13W - 8L
1,542 Elo+
Solo
Charon
Charon
IvaneTheGreat
Charon
Level 57
God Stats
0W - 2L
1,818 SR
Queue Stats
1W - 4L
1,507 Elo+
Party 2
Hou Yi
Hou Yi
thinkqik20
Hou Yi
Level 62
God Stats
1W - 3L
1,894 SR
Queue Stats
1W - 3L
1,696 Elo+
Party 2
Team Averages
Level 59
1,892 SR
1,582 Elo+

VS

Team Averages
Level 66
1,500 SR
1,491 Elo+
Hou Yi
Hou Yi
BigScaryPink
Hou Yi
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Surtr
Surtr
izscloudz
Surtr
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 15L
1,501 Elo+
Party 1
Baron Samedi
Baron Samedi
splitzzzzzzz
Baron Samedi
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AaronH2k
Nu Wa
13
1 / 9 / 2
9,659
644
11,209
14,105
5,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

14
0 / 7 / 5
9,360
624
8,499
20,824
24,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
thinkqik20
Hou Yi
16
5 / 10 / 1
11,666
778
13,576
20,663
8,359
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
19
12 / 2 / 7
13,667
911
17,176
14,298
5,919
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Surtr
izscloudz
Surtr
16
2 / 2 / 17
10,907
727
10,691
16,983
15,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Baron Samedi
splitzzzzzzz
Baron Samedi
17
12 / 2 / 11
12,584
839
20,865
14,769
8,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
61
6
Kills
26
26
Deaths
6
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AaronH2k
Nu Wa
1
9
2
0.22
W
Hou Yi
12
2
7
7.75
L
0
7
5
0.36
W
Surtr
izscloudz
Surtr
2
2
17
5.25
W
Baron Samedi
splitzzzzzzz
Baron Samedi
12
2
11
8.75
L
Hou Yi
thinkqik20
Hou Yi
5
10
1
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,284
Damage
48,732
55,592
Taken
46,050
37,639
Mitigated
29,848
3,248
Healing
15,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AaronH2k
Nu Wa
11,209
2,078
116
297
14,105
5,020
0
4,248
9,194
37,339
0
W
Hou Yi
17,176
9,871
0
4,393
14,298
5,919
570
5,722
8,576
0
70,661
L
8,499
1,649
329
1,121
20,824
24,260
0
7,773
11,746
24,975
1,045
W
Surtr
izscloudz
Surtr
10,691
3,305
0
5,161
16,983
15,720
567
6,270
10,713
1,313
24,146
W
Baron Samedi
splitzzzzzzz
Baron Samedi
20,865
1,297
1,814
4,062
14,769
8,209
1,047
6,682
8,087
56,662
0
L
Hou Yi
thinkqik20
Hou Yi
13,576
6,120
0
1,385
20,663
8,359
0
7,956
11,660
0
43,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,685
Gold Earned
37,158
145
Minions Killed
184
0
Camps Cleared
0
597,316
Distance Traveled
776,017
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,659
644
48
3
0
198,179
0
W
Hou Yi
13,667
911
96
6
0
245,876
0
L
Charon
9,360
624
25
2
0
205,366
0
W
Surtr
10,907
727
26
2
0
280,306
0
W
Baron Samedi
12,584
839
62
4
0
249,835
0
L
Hou Yi
11,666
778
72
5
0
193,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role