Player Matchup

Cerberus
Cerberus
FTWCrimsonDemon
Cerberus
Level 108
God Stats
0W - 3L
1,134 SR
Queue Stats
6W - 10L
1,344 Elo+
Party 1
Medusa
Medusa
FTWCrimsonHero69
Medusa
Level 96
God Stats
0W - 2L
1,551 SR
Queue Stats
0W - 3L
1,186 Elo+
Party 1
Hera
Hera
FTWCrimsonToad14
Hera
Level 105
God Stats
2W - 2L
1,613 SR
Queue Stats
6W - 10L
1,344 Elo+
Party 1
Team Averages
Level 103
1,433 SR
1,291 Elo+

VS

Team Averages
Level 118
1,575 SR
1,458 Elo+
Hachiman
Hachiman
 
Hachiman
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
SCUBBASTEVEDAMNU
Cu Chulainn
Level 113
God Stats
1W - 1L
1,716 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Ra
Ra
TomyDC21222
Ra
Level 113
God Stats
170W - 177L
1,510 SR
Queue Stats
220W - 239L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
0 / 3 / 2
6,710
671
5,739
11,410
9,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 2
6,106
611
4,109
6,765
2,606
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 4 / 1
6,981
698
3,331
6,926
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
7 / 2 / 3
8,826
883
11,640
8,702
3,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
SCUBBASTEVEDAMNU
Cu Chulainn
14
3 / 0 / 5
7,980
798
5,349
9,660
7,738
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 0 / 3
7,438
744
3,548
3,077
1,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
1
Kills
10
10
Deaths
2
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
2
3
4.25
L
Cerberus
0
3
2
0.33
L
0
3
2
0.33
L
1
4
1
0.38
W
Cu Chulainn
SCUBBASTEVEDAMNU
Cu Chulainn
3
0
5
5.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,179
Damage
20,537
25,101
Taken
21,439
14,152
Mitigated
12,877
1,823
Healing
3,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
11,640
5,542
0
227
8,702
3,171
75
3,226
5,471
0
40,122
L
Cerberus
5,739
492
0
675
11,410
9,085
0
1,432
9,899
19,593
2,040
L
4,109
1,729
217
217
6,765
2,606
0
1,061
5,643
0
11,542
L
3,331
594
461
253
6,926
2,461
0
844
6,016
25,608
0
W
Cu Chulainn
SCUBBASTEVEDAMNU
Cu Chulainn
5,349
665
168
1,391
9,660
7,738
59
3,848
5,802
0
18,870
W
3,548
107
467
847
3,077
1,968
759
1,384
1,693
26,171
514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,797
Gold Earned
24,244
106
Minions Killed
128
0
Camps Cleared
0
554,062
Distance Traveled
527,907
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,826
883
49
5
0
181,588
3
L
Cerberus
6,710
671
41
4
0
191,245
0
L
Medusa
6,106
611
12
1
0
196,144
0
L
Hera
6,981
698
53
5
0
166,673
3
W
Cu Chulainn
7,980
798
30
3
0
211,159
0
W
Ra
7,438
744
49
5
0
135,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role