Player Matchup

Thanatos
Thanatos
Gold I
CeltaBrabo
Thanatos
Gold I
Level 129
God Stats
5W - 8L
1,500 SR
Queue Stats
85W - 66L
1,844 MMR
Solo
Bellona
Bellona
Platinum II
Chapita2809
Bellona
Platinum II
Level 127
God Stats
1W - 2L
1,571 SR
Queue Stats
153W - 154L
1,873 MMR
Solo
Ares
Ares
Platinum II
FrancoL3on
Ares
Platinum II
Level 248
God Stats
1W - 1L
1,500 SR
Queue Stats
373W - 349L
1,946 MMR
Solo
Agni
Agni
Diamond I
swanmatt
Agni
Diamond I
Level 149
God Stats
0W - 5L
1,222 SR
Queue Stats
170W - 132L
2,367 MMR
Solo
Rama
Rama
Platinum I
xohp
Rama
Platinum I
Level 140
God Stats
29W - 29L
1,589 SR
Queue Stats
128W - 119L
2,043 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 159
1,476 SR
2,014 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,552 SR
1,837 MMR
Ullr
Ullr
Masters
 
Ullr
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Platinum III
 
Ra
Platinum III
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Diamond II
ASÐ666
Pele
Diamond II
Level 194
God Stats
30W - 20L
1,703 SR
Queue Stats
264W - 244L
2,399 MMR
Solo
Ymir
Ymir
Platinum III
DanielSăn
Ymir
Platinum III
Level 125
God Stats
3W - 1L
1,556 SR
Queue Stats
68W - 46L
1,784 MMR
Solo
Janus
Janus
Diamond V
borracheiropaulo
Janus
Diamond V
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 23L
2,005 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CeltaBrabo
Thanatos
13
2 / 6 / 1
6,800
523
5,615
14,586
5,511
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Chapita2809
Bellona
11
0 / 7 / 2
6,300
485
5,985
14,086
10,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

9
0 / 7 / 0
5,546
427
2,868
16,729
13,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
12
2 / 4 / 2
6,794
523
8,043
6,687
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
xohp
Rama
3
0 / 2 / 0
4,452
342
562
1,978
579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
LancelotThorAh Muzen Cab

VS

Bans
TsukuyomiThothKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
6 / 1 / 5
9,062
697
9,315
7,381
2,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ra
 
Ra
12
4 / 2 / 8
8,088
622
7,517
10,103
4,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
ASÐ666
Pele
14
7 / 1 / 6
8,530
656
9,339
10,668
4,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 0 / 13
8,227
633
6,070
11,331
11,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 0 / 5
8,507
654
6,081
6,239
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
63
4
Kills
26
26
Deaths
4
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
1
5
8.5
W
Ra
 
Ra
4
2
8
4
W
Pele
ASÐ666
Pele
7
1
6
10
L
Thanatos
CeltaBrabo
Thanatos
2
6
1
0.42
L
Bellona
Chapita2809
Bellona
0
7
2
0.14
W
4
0
13
10.5
L
0
7
0
0
W
5
0
5
7.5
L
Agni
2
4
2
0.75
L
Rama
xohp
Rama
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,073
Damage
38,322
54,066
Taken
45,722
32,397
Mitigated
25,349
13,175
Healing
13,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
9,315
5,347
0
1,782
7,381
2,968
0
2,644
4,617
0
77,520
W
Ra
 
Ra
7,517
908
614
3,938
10,103
4,239
0
2,317
7,626
51,298
1,163
W
Pele
ASÐ666
Pele
9,339
3,183
0
4,066
10,668
4,338
0
1,760
8,804
0
76,382
L
Thanatos
CeltaBrabo
Thanatos
5,615
1,329
0
8,433
14,586
5,511
0
3,919
10,381
0
37,596
L
Bellona
Chapita2809
Bellona
5,985
1,792
0
3,677
14,086
10,668
0
7,233
6,145
0
42,464
W
6,070
1,979
0
2,429
11,331
11,551
180
1,680
9,557
28,313
0
L
2,868
122
0
881
16,729
13,382
0
3,300
13,325
27,392
0
W
6,081
530
0
445
6,239
2,253
230
2,412
3,613
63,661
1,951
L
Agni
8,043
511
0
90
6,687
2,257
0
2,573
3,966
47,352
0
L
Rama
xohp
Rama
562
515
0
94
1,978
579
0
849
1,129
0
5,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,892
Gold Earned
42,414
263
Minions Killed
505
0
Camps Cleared
0
1,062,791
Distance Traveled
1,398,142
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,062
697
146
11
0
244,261
0
W
Ra
8,088
622
90
7
0
269,503
4
W
Pele
8,530
656
119
9
0
303,717
0
L
Thanatos
6,800
523
55
4
0
272,859
0
L
Bellona
6,300
485
64
5
0
217,023
1
W
Ymir
8,227
633
34
3
0
267,402
2
L
Ares
5,546
427
28
2
0
236,629
0
W
Janus
8,507
654
116
9
0
313,259
0
L
Agni
6,794
523
106
8
0
278,973
0
L
Rama
4,452
342
10
1
0
57,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role