Player Matchup

Mulan
Mulan
Gold I
Raagnarök
Mulan
Gold I
Level 146
God Stats
9W - 6L
1,714 SR
Queue Stats
154W - 154L
1,586 MMR
Party 1
Chang'e
Chang'e
Gold V
RideTheMaverick
Chang'e
Gold V
Level 279
God Stats
102W - 74L
1,807 SR
Queue Stats
424W - 491L
1,708 MMR
Party 1
Maui
Maui
Gold V
xKingMeIo
Maui
Gold V
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 39L
1,681 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 194
1,674 SR
1,658 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 98
1,493 SR
1,684 MMR
Thoth
Thoth
Bronze III
Ayrios
Thoth
Bronze III
Level 158
God Stats
0W - 1L
1,185 SR
Queue Stats
2W - 3L
1,648 MMR
Solo
Ares
Ares
Gold I
Worthy795
Ares
Gold I
Level 89
God Stats
11W - 7L
1,721 SR
Queue Stats
84W - 87L
1,710 MMR
Solo
Shiva
Shiva
Gold I
tronymen
Shiva
Gold I
Level 46
God Stats
21W - 20L
1,573 SR
Queue Stats
68W - 73L
1,693 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
1 / 0 / 11
9,309
716
11,280
17,218
19,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 0 / 6
10,669
821
13,383
11,233
6,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maui
16
5 / 1 / 7
9,817
755
6,584
17,292
17,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
OdinVulcanAh PuchOsirisCerberus

VS

Bans
BacchusMartichorasSurtrBaba YagaXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Ayrios
Thoth
13
0 / 6 / 1
8,229
633
10,104
9,769
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
13
0 / 3 / 1
7,864
605
11,027
14,591
18,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
tronymen
Shiva
14
1 / 3 / 0
8,377
644
12,111
12,331
14,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
12
Kills
1
1
Deaths
12
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
Ayrios
Thoth
0
6
1
0.08
W
Mulan
1
0
11
6.5
W
6
0
6
9
L
Ares
0
3
1
0.17
L
Shiva
tronymen
Shiva
1
3
0
0.33
W
Maui
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,247
Damage
33,242
45,743
Taken
36,691
43,092
Mitigated
37,221
19,039
Healing
4,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Ayrios
Thoth
10,104
818
0
428
9,769
3,709
0
5,886
3,343
42,567
576
W
Mulan
11,280
1,015
0
5,089
17,218
19,386
311
5,234
10,891
0
31,230
W
13,383
1,835
4,367
5,380
11,233
6,331
1,073
5,542
4,968
59,570
0
L
Ares
11,027
283
0
1,886
14,591
18,557
0
6,331
7,233
19,600
2,567
L
Shiva
tronymen
Shiva
12,111
1,125
265
1,421
12,331
14,955
0
5,535
5,662
0
36,522
W
Maui
6,584
903
0
4,203
17,292
17,375
308
7,691
8,331
15,100
3,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,795
Gold Earned
24,470
173
Minions Killed
158
0
Camps Cleared
0
779,804
Distance Traveled
727,410
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,229
633
93
7
0
216,652
0
W
Mulan
9,309
716
53
4
0
272,644
2
W
Chang'e
10,669
821
97
7
0
260,244
1
L
Ares
7,864
605
13
1
0
257,692
3
L
Shiva
8,377
644
52
4
0
253,066
1
W
Maui
9,817
755
23
2
0
246,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role