Player Matchup

Olorun
Olorun
 
Olorun
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
CagedNebula
Geb
Level 109
God Stats
2W - 0L
1,819 SR
Queue Stats
56W - 56L
1,496 Elo+
Party 2
Vamana
Vamana
Ole Papa Swagg
Vamana
Level 209
God Stats
3W - 3L
1,450 SR
Queue Stats
85W - 95L
1,452 Elo+
Party 2
Ah Puch
Ah Puch
S2 lucifer
Ah Puch
Level 200
God Stats
5W - 2L
1,725 SR
Queue Stats
140W - 157L
1,508 Elo+
Solo
Bacchus
Bacchus
Theviralvenom
Bacchus
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 86L
1,515 Elo+
Party 3
Team Averages
Level 166
1,599 SR
1,494 Elo+

VS

Team Averages
Level 77
1,658 SR
1,451 Elo+
Artio
Artio
ConnorJoCFuss
Artio
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,591 Elo+
Solo
Nemesis
Nemesis
DrMoosey564
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,252 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Myccro
Ah Muzen Cab
Level 18
God Stats
1W - 1L
1,750 SR
Queue Stats
15W - 18L
1,461 Elo+
Party 1
Xbalanque
Xbalanque
RussianAvalon
Xbalanque
Level 88
God Stats
2W - 1L
1,838 SR
Queue Stats
37W - 38L
1,493 Elo+
Solo
Fenrir
Fenrir
ifyousayso
Fenrir
Level 107
God Stats
1W - 1L
1,702 SR
Queue Stats
51W - 45L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
4 / 3 / 24
10,294
858
17,453
13,607
8,393
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

15
2 / 3 / 29
9,497
791
6,240
14,402
15,234
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

20
22 / 2 / 12
13,261
1,105
25,658
19,875
26,170
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ah Puch
S2 lucifer
Ah Puch
17
8 / 2 / 23
10,635
886
19,782
9,724
4,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
13
1 / 2 / 25
8,744
729
5,657
11,753
12,560
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 9
9,974
831
6,878
19,416
23,517
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Nemesis
DrMoosey564
Nemesis
14
2 / 8 / 8
8,538
712
8,933
20,280
14,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Myccro
Ah Muzen Cab
12
1 / 9 / 6
7,981
665
11,009
16,141
8,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xbalanque
RussianAvalon
Xbalanque
15
2 / 6 / 6
8,477
706
9,936
12,646
6,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
ifyousayso
Fenrir
13
4 / 8 / 3
8,526
711
8,580
16,479
10,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
43
37
Kills
11
12
Deaths
37
113
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
3
24
5.33
W
2
3
29
5.5
L
2
6
9
1.08
L
Nemesis
DrMoosey564
Nemesis
2
8
8
0.75
L
Ah Muzen Cab
Myccro
Ah Muzen Cab
1
9
6
0.44
W
22
2
12
14
L
Xbalanque
RussianAvalon
Xbalanque
2
6
6
0.83
W
Ah Puch
S2 lucifer
Ah Puch
8
2
23
9.75
W
Bacchus
1
2
25
6.75
L
Fenrir
ifyousayso
Fenrir
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,790
Damage
45,336
69,361
Taken
84,962
67,311
Mitigated
63,594
22,300
Healing
15,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
17,453
7,809
3,165
4,207
13,607
8,393
3,335
1,127
12,157
37,671
2,355
W
6,240
277
352
3,238
14,402
15,234
330
403
13,692
13,472
0
L
6,878
1,414
2,317
3,735
19,416
23,517
0
8,631
10,659
14,537
1,342
L
Nemesis
DrMoosey564
Nemesis
8,933
2,943
286
2,059
20,280
14,919
0
13,483
6,508
0
14,746
L
Ah Muzen Cab
Myccro
Ah Muzen Cab
11,009
1,710
0
765
16,141
8,023
0
8,636
7,332
0
18,886
W
25,658
11,445
577
4,973
19,875
26,170
1,570
2,168
17,051
0
46,605
L
Xbalanque
RussianAvalon
Xbalanque
9,936
2,998
352
1,283
12,646
6,257
0
7,836
4,568
0
25,270
W
Ah Puch
S2 lucifer
Ah Puch
19,782
785
680
1,694
9,724
4,954
878
913
8,562
33,423
1,006
W
Bacchus
5,657
500
1,544
1,870
11,753
12,560
229
1,653
9,897
9,142
0
L
Fenrir
ifyousayso
Fenrir
8,580
1,575
1,778
2,915
16,479
10,878
0
8,973
7,176
0
14,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,431
Gold Earned
43,496
163
Minions Killed
101
0
Camps Cleared
0
1,163,301
Distance Traveled
1,025,398
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,294
858
64
5
0
217,943
0
W
Geb
9,497
791
4
0
0
222,058
0
L
Artio
9,974
831
16
1
0
189,224
0
L
Nemesis
8,538
712
9
1
0
208,864
0
L
Ah Muzen Cab
7,981
665
17
1
0
207,890
0
W
Vamana
13,261
1,105
44
4
0
253,240
0
L
Xbalanque
8,477
706
45
4
0
212,332
0
W
Ah Puch
10,635
886
38
3
0
208,006
1
W
Bacchus
8,744
729
13
1
0
262,054
0
L
Fenrir
8,526
711
14
1
0
207,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role