Player Matchup

Ymir
Ymir
Bronze III
 
Ymir
Bronze III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold IV
DoYouKnowJoe69
Kukulkan
Gold IV
Level 149
God Stats
4W - 3L
1,496 SR
Queue Stats
169W - 172L
1,318 MMR
Party 1
Surtr
Surtr
Gold IV
ShadowSly
Surtr
Gold IV
Level 210
God Stats
31W - 31L
1,505 SR
Queue Stats
204W - 204L
1,325 MMR
Solo
Osiris
Osiris
Gold V
Sirgk
Osiris
Gold V
Level 138
God Stats
7W - 6L
1,571 SR
Queue Stats
165W - 171L
1,291 MMR
Solo
Skadi
Skadi
Gold III
Yuvia
Skadi
Gold III
Level 173
God Stats
45W - 40L
1,703 SR
Queue Stats
239W - 233L
1,477 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 165
1,555 SR
1,382 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,526 SR
1,348 MMR
Vamana
Vamana
Gold V
Belncy
Vamana
Gold V
Level 127
God Stats
19W - 23L
1,583 SR
Queue Stats
70W - 79L
1,313 MMR
Solo
Medusa
Medusa
Gold V
Lime Splat
Medusa
Gold V
Level 120
God Stats
4W - 6L
1,437 SR
Queue Stats
66W - 90L
1,346 MMR
Solo
Camazotz
Camazotz
Silver IV
MrHacking
Camazotz
Silver IV
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 38L
1,278 MMR
Solo
Ares
Ares
Gold V
Tiny Turtle Cat
Ares
Gold V
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 161L
1,343 MMR
Solo
Ra
Ra
Gold IV
miguelescamilla3
Ra
Gold IV
Level 148
God Stats
18W - 14L
1,611 SR
Queue Stats
115W - 116L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 1 / 5
5,351
486
2,751
5,338
3,196
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kukulkan
13
4 / 0 / 0
6,837
622
2,830
2,576
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Surtr
ShadowSly
Surtr
10
2 / 1 / 4
5,948
541
5,947
8,419
3,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Osiris
Sirgk
Osiris
12
2 / 0 / 0
6,894
627
7,636
13,084
11,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
Yuvia
Skadi
12
1 / 1 / 3
6,504
591
6,519
7,232
2,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
LancelotAthenaLoki

VS

Bans
AwilixBellonaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Belncy
Vamana
11
0 / 2 / 0
6,072
552
7,291
9,891
5,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Medusa
Lime Splat
Medusa
10
2 / 2 / 0
5,862
533
4,117
8,677
3,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Camazotz
MrHacking
Camazotz
7
0 / 1 / 0
4,604
419
1,459
5,842
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

7
0 / 3 / 1
4,947
450
2,369
9,697
7,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

13
0 / 1 / 0
6,812
619
2,851
5,654
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
9
Kills
2
3
Deaths
9
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
5
2.5
L
Vamana
Belncy
Vamana
0
2
0
0
W
Kukulkan
4
0
0
4
L
Medusa
Lime Splat
Medusa
2
2
0
1
L
Camazotz
MrHacking
Camazotz
0
1
0
0
W
Surtr
ShadowSly
Surtr
2
1
4
4
W
Osiris
Sirgk
Osiris
2
0
0
2
L
0
3
1
0.17
W
Skadi
Yuvia
Skadi
1
1
3
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,683
Damage
18,087
36,649
Taken
39,761
21,804
Mitigated
21,323
11,786
Healing
14,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,751
1,180
0
1,048
5,338
3,196
0
1,507
3,753
13,049
0
L
Vamana
Belncy
Vamana
7,291
2,873
0
4,350
9,891
5,804
0
0
9,043
0
48,122
W
Kukulkan
2,830
234
0
598
2,576
968
0
254
2,210
46,867
1,764
L
Medusa
Lime Splat
Medusa
4,117
1,535
0
1,783
8,677
3,286
0
1,417
7,213
0
39,318
L
Camazotz
MrHacking
Camazotz
1,459
553
0
2,982
5,842
1,881
0
551
5,198
0
14,978
W
Surtr
ShadowSly
Surtr
5,947
2,999
0
4,104
8,419
3,721
9
1,549
6,620
1,784
37,774
W
Osiris
Sirgk
Osiris
7,636
3,162
0
5,626
13,084
11,353
0
472
11,589
0
54,262
L
2,369
233
0
2,201
9,697
7,992
0
2,459
7,145
17,714
0
W
Skadi
Yuvia
Skadi
6,519
2,549
0
410
7,232
2,566
0
924
6,308
0
64,374
L
2,851
41
100
2,612
5,654
2,360
0
1,089
4,368
64,384
1,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,534
Gold Earned
28,297
394
Minions Killed
331
0
Camps Cleared
0
1,130,203
Distance Traveled
1,129,498
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,351
486
21
2
0
217,141
3
L
Vamana
6,072
552
82
7
0
214,874
1
W
Kukulkan
6,837
622
111
10
0
220,937
0
L
Medusa
5,862
533
63
6
0
206,332
1
L
Camazotz
4,604
419
38
3
0
243,965
3
W
Surtr
5,948
541
64
6
0
253,937
2
W
Osiris
6,894
627
100
9
0
224,991
2
L
Ares
4,947
450
24
2
0
218,177
0
W
Skadi
6,504
591
98
9
0
213,197
4
L
Ra
6,812
619
124
11
0
246,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role