Player Matchup

Zhong Kui
Zhong Kui
BarbaCiega
Zhong Kui
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 49L
1,512 Elo+
Party 2
Yu Huang
Yu Huang
H0NSA33
Yu Huang
Level 128
God Stats
11W - 13L
1,560 SR
Queue Stats
249W - 240L
1,595 Elo+
Party 2
Olorun
Olorun
JascSlayer
Olorun
Level 138
God Stats
2W - 1L
1,581 SR
Queue Stats
109W - 104L
1,571 Elo+
Party 2
Team Averages
Level 131
1,547 SR
1,559 Elo+

VS

Team Averages
Level 137
1,556 SR
1,574 Elo+
Kuzenbo
Kuzenbo
NcTeezy
Kuzenbo
Level 133
God Stats
2W - 4L
1,446 SR
Queue Stats
83W - 94L
1,588 Elo+
Party 1
Osiris
Osiris
OG-Marksu
Osiris
Level 128
God Stats
1W - 1L
1,719 SR
Queue Stats
54W - 64L
1,553 Elo+
Party 1
Raijin
Raijin
ogbluedragon
Raijin
Level 149
God Stats
7W - 10L
1,502 SR
Queue Stats
88W - 98L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BarbaCiega
Zhong Kui
16
2 / 5 / 8
11,361
757
14,186
17,214
13,221
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
H0NSA33
Yu Huang
17
6 / 2 / 7
11,767
784
17,700
12,596
6,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Olorun
JascSlayer
Olorun
17
6 / 4 / 7
11,393
760
15,133
17,417
7,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
NcTeezy
Kuzenbo
17
4 / 2 / 7
11,205
747
11,947
17,900
29,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
OG-Marksu
Osiris
14
4 / 8 / 2
10,781
719
14,381
26,088
23,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Raijin
17
3 / 4 / 4
10,781
719
14,998
13,758
6,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
14
Kills
11
11
Deaths
14
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BarbaCiega
Zhong Kui
2
5
8
1.2
W
Yu Huang
H0NSA33
Yu Huang
6
2
7
4.75
W
Olorun
JascSlayer
Olorun
6
4
7
2.38
L
Kuzenbo
NcTeezy
Kuzenbo
4
2
7
3.75
L
Osiris
OG-Marksu
Osiris
4
8
2
0.63
L
Raijin
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,019
Damage
41,326
47,227
Taken
57,746
27,532
Mitigated
59,047
13,068
Healing
13,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BarbaCiega
Zhong Kui
14,186
3,166
0
4,432
17,214
13,221
421
9,696
7,413
44,832
0
W
Yu Huang
H0NSA33
Yu Huang
17,700
1,768
280
1,909
12,596
6,339
541
6,133
6,421
56,717
532
W
Olorun
JascSlayer
Olorun
15,133
8,226
856
5,591
17,417
7,972
1,305
10,456
6,842
43,775
0
L
Kuzenbo
NcTeezy
Kuzenbo
11,947
3,958
0
5,893
17,900
29,038
408
13,323
4,550
29,507
1,445
L
Osiris
OG-Marksu
Osiris
14,381
4,624
0
4,152
26,088
23,344
0
22,068
3,958
0
39,691
L
Raijin
14,998
1,049
0
3,109
13,758
6,665
378
11,418
2,328
62,476
621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,521
Gold Earned
32,767
200
Minions Killed
168
0
Camps Cleared
0
771,117
Distance Traveled
759,140
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,361
757
82
5
0
251,573
0
W
Yu Huang
11,767
784
71
5
0
263,172
0
W
Olorun
11,393
760
47
3
0
256,372
0
L
Kuzenbo
11,205
747
33
2
0
275,866
2
L
Osiris
10,781
719
35
2
0
255,011
0
L
Raijin
10,781
719
100
7
0
228,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role