Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
Buckeyes43
Olorun
Level 156
God Stats
4W - 3L
1,657 SR
Queue Stats
40W - 40L
1,534 Elo+
Party 2
Arachne
Arachne
Hellish Hex
Arachne
Level 155
God Stats
25W - 23L
1,429 SR
Queue Stats
101W - 108L
1,512 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tuca Mote8761
Ah Muzen Cab
Level 59
God Stats
7W - 8L
1,468 SR
Queue Stats
535W - 535L
1,533 Elo+
Party 3
Neith
Neith
Xanthem4
Neith
Level 120
God Stats
1W - 2L
1,585 SR
Queue Stats
45W - 39L
1,544 Elo+
Party 2
Team Averages
Level 146
1,528 SR
1,524 Elo+

VS

Team Averages
Level 131
1,502 SR
1,485 Elo+
Khepri
Khepri
AandA022722
Khepri
Level 66
God Stats
2W - 0L
1,292 SR
Queue Stats
58W - 62L
1,429 Elo+
Party 4
Rama
Rama
RH1NORAPTOR20
Rama
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,497 Elo+
Party 1
Ratatoskr
Ratatoskr
TrussedAnathema
Ratatoskr
Level 157
God Stats
11W - 9L
1,754 SR
Queue Stats
232W - 228L
1,538 Elo+
Party 1
Nox
Nox
YAYIIR
Nox
Level 169
God Stats
3W - 1L
1,519 SR
Queue Stats
80W - 80L
1,544 Elo+
Party 1
Bellona
Bellona
nimrod655
Bellona
Level 119
God Stats
5W - 12L
1,447 SR
Queue Stats
240W - 232L
1,417 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
0 / 1 / 3
3,596
719
2,645
3,728
1,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
Buckeyes43
Olorun
6
3 / 1 / 0
3,976
795
2,126
2,069
729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Hellish Hex
Arachne
3
0 / 1 / 0
2,614
523
212
1,305
368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
Tuca Mote8761
Ah Muzen Cab
6
0 / 1 / 0
3,512
702
2,362
3,074
787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Xanthem4
Neith
7
0 / 0 / 1
3,561
712
1,177
2,405
714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
5
0 / 3 / 0
3,059
612
1,142
3,939
2,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 0 / 2
3,326
665
1,326
2,839
940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
TrussedAnathema
Ratatoskr
7
3 / 0 / 1
3,959
792
2,329
3,809
1,305
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
YAYIIR
Nox
7
1 / 0 / 0
4,050
810
1,202
1,239
492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
nimrod655
Bellona
6
0 / 0 / 1
3,691
738
1,519
3,850
2,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
3
Kills
4
4
Deaths
3
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
3
1.5
W
Khepri
0
3
0
0
L
Olorun
Buckeyes43
Olorun
3
1
0
3
L
Arachne
Hellish Hex
Arachne
0
1
0
0
W
0
0
2
1
W
Ratatoskr
TrussedAnathema
Ratatoskr
3
0
1
3.5
L
Ah Muzen Cab
Tuca Mote8761
Ah Muzen Cab
0
1
0
0
L
Neith
Xanthem4
Neith
0
0
1
0.5
W
Nox
YAYIIR
Nox
1
0
0
1
W
Bellona
nimrod655
Bellona
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,522
Damage
7,518
12,581
Taken
15,676
4,510
Mitigated
7,957
3,710
Healing
5,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,645
577
367
1,149
3,728
1,912
0
582
3,146
10,804
0
W
Khepri
1,142
175
69
265
3,939
2,608
0
2,648
1,291
4,464
646
L
Olorun
Buckeyes43
Olorun
2,126
1,207
0
388
2,069
729
0
230
1,839
18,441
4,377
L
Arachne
Hellish Hex
Arachne
212
105
0
380
1,305
368
0
448
857
0
5,269
W
1,326
1,082
0
1,413
2,839
940
0
1,902
937
0
15,868
W
Ratatoskr
TrussedAnathema
Ratatoskr
2,329
641
0
1,283
3,809
1,305
0
0
3,809
0
20,195
L
Ah Muzen Cab
Tuca Mote8761
Ah Muzen Cab
2,362
934
0
0
3,074
787
0
0
2,826
0
20,300
L
Neith
Xanthem4
Neith
1,177
407
0
1,426
2,405
714
0
754
1,651
0
21,614
W
Nox
YAYIIR
Nox
1,202
226
0
923
1,239
492
0
0
1,239
25,856
0
W
Bellona
nimrod655
Bellona
1,519
188
0
1,651
3,850
2,612
0
0
3,850
0
20,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,259
Gold Earned
18,085
149
Minions Killed
167
0
Camps Cleared
0
458,474
Distance Traveled
535,574
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,596
719
11
2
0
117,696
0
W
Khepri
3,059
612
5
1
0
111,114
0
L
Olorun
3,976
795
38
8
0
82,199
0
L
Arachne
2,614
523
12
2
0
52,061
0
W
Rama
3,326
665
29
6
0
101,640
0
W
Ratatoskr
3,959
792
34
7
0
128,480
0
L
Ah Muzen Cab
3,512
702
43
9
0
106,421
0
L
Neith
3,561
712
45
9
0
100,097
0
W
Nox
4,050
810
53
11
0
100,834
0
W
Bellona
3,691
738
46
9
0
93,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role