Player Matchup

Izanami
Izanami
 
Izanami
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DarthSimm
Kukulkan
Level 113
God Stats
4W - 6L
1,500 SR
Queue Stats
62W - 43L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
GabUchiha
Kuzenbo
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 56L
1,652 Elo+
Party 2
Kali
Kali
General-copr
Kali
Level 121
God Stats
29W - 17L
1,644 SR
Queue Stats
358W - 329L
1,586 Elo+
Solo
Tyr
Tyr
SkoopDeWoop
Tyr
Level 117
God Stats
0W - 6L
1,094 SR
Queue Stats
103W - 104L
1,422 Elo+
Solo
Team Averages
Level 119
1,448 SR
1,532 Elo+

VS

Team Averages
Level 145
1,510 SR
1,505 Elo+
Maui
Maui
B1G-SKEET-
Maui
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 65L
1,488 Elo+
Party 3
Skadi
Skadi
CripilingDebt
Skadi
Level 127
God Stats
119W - 103L
1,503 SR
Queue Stats
895W - 840L
1,448 Elo+
Party 1
Bastet
Bastet
J_Mitch62
Bastet
Level 158
God Stats
16W - 18L
1,565 SR
Queue Stats
85W - 89L
1,488 Elo+
Party 3
Anubis
Anubis
WhoeverIWantToB
Anubis
Level 160
God Stats
180W - 187L
1,484 SR
Queue Stats
994W - 929L
1,553 Elo+
Party 1
Erlang Shen
Erlang Shen
xxTheSurvivorxx
Erlang Shen
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 15L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 0 / 0
4,139
828
1,862
1,749
499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
DarthSimm
Kukulkan
1
0 / 0 / 0
2,536
507
0
0
0
Kuzenbo
GabUchiha
Kuzenbo
6
0 / 1 / 1
3,767
753
1,203
3,622
2,284
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 0 / 0
3,616
723
144
3,506
1,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 0 / 0
3,953
791
2,477
4,084
2,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,661
732
782
3,048
1,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 1 / 0
3,512
702
1,324
1,481
406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
J_Mitch62
Bastet
6
0 / 0 / 0
3,294
659
534
3,099
1,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
1 / 0 / 0
3,661
732
787
1,793
793
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
xxTheSurvivorxx
Erlang Shen
7
0 / 0 / 0
3,970
794
2,180
5,708
2,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
0
0
1
W
0
0
1
0.5
W
0
1
0
0
L
Kukulkan
DarthSimm
Kukulkan
0
0
0
0
L
Kuzenbo
GabUchiha
Kuzenbo
0
1
1
0.5
L
0
0
0
0
W
Bastet
J_Mitch62
Bastet
0
0
0
0
L
0
0
0
0
W
1
0
0
1
W
Erlang Shen
xxTheSurvivorxx
Erlang Shen
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,686
Damage
5,607
12,961
Taken
15,129
6,583
Mitigated
6,333
6,208
Healing
7,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,862
1,551
0
537
1,749
499
0
68
1,681
0
28,781
W
782
288
0
1,992
3,048
1,871
0
512
2,536
9,284
0
W
1,324
321
0
74
1,481
406
0
286
1,195
0
21,099
L
Kukulkan
DarthSimm
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Kuzenbo
GabUchiha
Kuzenbo
1,203
700
0
1,301
3,622
2,284
0
1,180
2,442
8,603
0
L
144
50
0
2,324
3,506
1,219
0
100
3,406
0
23,833
W
Bastet
J_Mitch62
Bastet
534
145
0
389
3,099
1,071
0
111
2,988
0
16,531
L
2,477
840
0
2,046
4,084
2,581
0
96
3,988
0
25,021
W
787
0
0
1,238
1,793
793
0
294
1,499
22,950
2,464
W
Erlang Shen
xxTheSurvivorxx
Erlang Shen
2,180
1,309
0
3,309
5,708
2,192
0
0
5,708
0
23,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,011
Gold Earned
18,098
168
Minions Killed
193
0
Camps Cleared
0
463,574
Distance Traveled
573,277
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,139
828
59
12
0
99,611
0
W
Maui
3,661
732
18
4
0
111,034
0
W
Skadi
3,512
702
40
8
0
104,814
0
L
Kukulkan
2,536
507
0
0
0
1,712
0
L
Kuzenbo
3,767
753
10
2
0
114,137
0
L
Kali
3,616
723
48
10
0
133,258
0
W
Bastet
3,294
659
35
7
0
138,626
0
L
Tyr
3,953
791
51
10
0
114,856
0
W
Anubis
3,661
732
51
10
0
106,072
0
W
Erlang Shen
3,970
794
49
10
0
112,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role