Player Matchup

Xbalanque
Xbalanque
Bronze V
M_I_A_420_
Xbalanque
Bronze V
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 21L
842 MMR
Solo
Hades
Hades
Bronze II
alchemest
Hades
Bronze II
Level 163
God Stats
5W - 11L
1,411 SR
Queue Stats
16W - 40L
961 MMR
Solo
Horus
Horus
Silver V
trygunsouleater
Horus
Silver V
Level 108
God Stats
8W - 7L
1,608 SR
Queue Stats
89W - 160L
947 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 107
1,506 SR
917 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 162
1,793 SR
1,518 MMR
Gilgamesh
Gilgamesh
Gold IV
ErrantWorm
Gilgamesh
Gold IV
Level 146
God Stats
5W - 2L
1,890 SR
Queue Stats
28W - 30L
1,546 MMR
Party 1
Nox
Nox
Gold V
RoseofLove
Nox
Gold V
Level 156
God Stats
1W - 0L
1,818 SR
Queue Stats
28W - 30L
1,461 MMR
Party 1
Mulan
Mulan
Gold IV
StallingX2
Mulan
Gold IV
Level 184
God Stats
2W - 0L
1,671 SR
Queue Stats
28W - 30L
1,546 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
M_I_A_420_
Xbalanque
9
0 / 5 / 1
6,381
580
1,728
6,913
2,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
alchemest
Hades
13
0 / 5 / 2
7,588
690
8,372
12,510
9,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 3 / 0
7,192
654
6,141
15,644
15,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
NutAgniAphroditeAchillesChaac

VS

Bans
JanusMedusaBacchusBaron SamediAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ErrantWorm
Gilgamesh
14
4 / 1 / 6
8,594
781
8,037
10,354
6,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 0 / 8
8,894
809
8,077
6,097
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
13
5 / 1 / 8
8,686
790
10,607
8,868
7,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
13
13
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ErrantWorm
Gilgamesh
4
1
6
7
L
Xbalanque
M_I_A_420_
Xbalanque
0
5
1
0.1
W
4
0
8
8
W
Mulan
5
1
8
9
L
Hades
alchemest
Hades
0
5
2
0.2
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,241
Damage
26,721
35,067
Taken
25,319
26,861
Mitigated
16,184
11,699
Healing
4,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ErrantWorm
Gilgamesh
8,037
2,650
0
3,018
10,354
6,480
526
2,287
7,785
0
25,101
L
Xbalanque
M_I_A_420_
Xbalanque
1,728
346
0
479
6,913
2,377
33
486
6,427
0
10,122
W
8,077
1,077
60
436
6,097
2,443
588
2,801
3,090
22,980
0
W
Mulan
10,607
1,582
0
999
8,868
7,261
56
3,194
5,339
0
28,959
L
Hades
alchemest
Hades
8,372
909
1,040
3,975
12,510
9,284
0
3,266
9,244
31,613
734
L
6,141
2,860
1,300
4,905
15,644
15,200
0
4,381
11,263
0
16,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,161
Gold Earned
26,174
90
Minions Killed
108
0
Camps Cleared
0
459,597
Distance Traveled
565,957
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,594
781
34
3
0
176,762
0
L
Xbalanque
6,381
580
17
2
0
115,066
0
W
Nox
8,894
809
35
3
0
202,621
0
W
Mulan
8,686
790
39
4
0
186,574
0
L
Hades
7,588
690
59
5
0
177,215
1
L
Horus
7,192
654
14
1
0
167,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role