Player Matchup

Bellona
Bellona
 
Bellona
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ChewyAngel
Nox
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 113L
1,607 Elo+
Party 2
Nemesis
Nemesis
ImmLoco
Nemesis
Level 82
God Stats
7W - 10L
1,422 SR
Queue Stats
152W - 155L
1,258 Elo+
Party 2
Apollo
Apollo
Joshuma
Apollo
Level 29
God Stats
3W - 1L
1,803 SR
Queue Stats
28W - 37L
1,361 Elo+
Party 2
Cthulhu
Cthulhu
Salmonhb
Cthulhu
Level 148
God Stats
3W - 1L
1,763 SR
Queue Stats
120W - 101L
1,603 Elo+
Party 2
Team Averages
Level 106
1,598 SR
1,466 Elo+

VS

Team Averages
Level 103
1,636 SR
1,537 Elo+
Artemis
Artemis
Hinabeee
Artemis
Level 88
God Stats
5W - 5L
1,567 SR
Queue Stats
73W - 62L
1,531 Elo+
Party 1
Scylla
Scylla
KarderCV
Scylla
Level 157
God Stats
0W - 1L
1,645 SR
Queue Stats
15W - 16L
1,605 Elo+
Solo
King Arthur
King Arthur
Macypro32
King Arthur
Level 129
God Stats
8W - 18L
1,443 SR
Queue Stats
180W - 176L
1,510 Elo+
Party 3
Ares
Ares
Whossoup
Ares
Level 53
God Stats
3W - 1L
1,881 SR
Queue Stats
71W - 62L
1,545 Elo+
Party 1
Nemesis
Nemesis
zmiey
Nemesis
Level 87
God Stats
1W - 2L
1,646 SR
Queue Stats
31W - 40L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 1 / 2
7,282
520
5,373
17,890
19,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 2 / 9
7,529
538
4,211
11,595
8,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
ImmLoco
Nemesis
13
5 / 0 / 8
7,710
551
6,130
11,838
5,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Apollo
Joshuma
Apollo
13
4 / 1 / 4
7,659
547
8,408
7,727
3,157
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Salmonhb
Cthulhu
15
6 / 1 / 8
8,545
610
13,612
10,308
5,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hinabeee
Artemis
12
1 / 2 / 2
7,225
516
6,229
8,447
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
KarderCV
Scylla
13
1 / 3 / 0
7,508
536
7,201
7,885
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Macypro32
King Arthur
14
1 / 1 / 0
9,023
645
14,393
12,850
8,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
9
1 / 5 / 2
6,383
456
4,967
15,243
9,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
zmiey
Nemesis
10
1 / 7 / 1
6,191
442
3,044
12,714
4,343
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
18
Kills
5
5
Deaths
18
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
1
2
1
W
3
2
9
3.75
L
Artemis
Hinabeee
Artemis
1
2
2
1
W
Nemesis
ImmLoco
Nemesis
5
0
8
9
W
Apollo
Joshuma
Apollo
4
1
4
6
L
Scylla
KarderCV
Scylla
1
3
0
0.33
L
King Arthur
Macypro32
King Arthur
1
1
0
1
W
Cthulhu
Salmonhb
Cthulhu
6
1
8
10
L
Ares
1
5
2
0.4
L
Nemesis
zmiey
Nemesis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,734
Damage
35,834
59,358
Taken
57,139
41,891
Mitigated
28,229
18,569
Healing
7,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,373
2,764
0
7,419
17,890
19,825
70
0
17,890
0
59,444
W
4,211
747
0
3,587
11,595
8,115
144
3,683
7,912
30,772
0
L
Artemis
Hinabeee
Artemis
6,229
1,638
0
2,506
8,447
2,807
0
2,020
6,339
0
39,089
W
Nemesis
ImmLoco
Nemesis
6,130
2,318
0
2,877
11,838
5,261
236
2,880
8,958
0
50,539
W
Apollo
Joshuma
Apollo
8,408
4,189
0
3,533
7,727
3,157
861
2,269
5,458
0
54,009
L
Scylla
KarderCV
Scylla
7,201
918
0
500
7,885
2,283
0
3,754
3,915
59,094
1,080
L
King Arthur
Macypro32
King Arthur
14,393
2,425
0
1,760
12,850
8,859
15
1,702
11,090
299
85,667
W
Cthulhu
Salmonhb
Cthulhu
13,612
1,088
183
970
10,308
5,533
0
3,211
7,097
67,035
5,525
L
Ares
4,967
499
0
1,932
15,243
9,937
0
4,474
10,637
16,938
0
L
Nemesis
zmiey
Nemesis
3,044
1,766
0
558
12,714
4,343
0
4,524
7,882
0
36,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,725
Gold Earned
36,330
446
Minions Killed
401
0
Camps Cleared
0
1,420,210
Distance Traveled
1,390,165
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,282
520
118
8
0
248,799
0
W
Nox
7,529
538
34
2
0
266,609
1
L
Artemis
7,225
516
65
5
0
272,423
0
W
Nemesis
7,710
551
76
5
0
332,618
11
W
Apollo
7,659
547
93
7
0
264,762
1
L
Scylla
7,508
536
123
9
0
285,292
0
L
King Arthur
9,023
645
132
9
0
266,351
0
W
Cthulhu
8,545
610
125
9
0
307,422
2
L
Ares
6,383
456
24
2
0
281,976
4
L
Nemesis
6,191
442
57
4
0
284,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role