Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
ColoBby
Odin
Level 159
God Stats
3W - 1L
1,302 SR
Queue Stats
451W - 448L
1,542 Elo+
Party 1
Bacchus
Bacchus
edwardsaa
Bacchus
Level 160
God Stats
1W - 0L
1,797 SR
Queue Stats
3W - 3L
1,374 Elo+
Party 1
Osiris
Osiris
herobrin721
Osiris
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 166L
1,557 Elo+
Solo
Team Averages
Level 158
1,520 SR
1,495 Elo+

VS

Team Averages
Level 106
1,497 SR
1,587 Elo+
Osiris
Osiris
 
Osiris
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
SilentAngel00
Ares
Level 124
God Stats
6W - 5L
1,681 SR
Queue Stats
161W - 148L
1,538 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Yung_Veggie_Dawg
Morgan Le Fay
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,846 Elo+
Solo
Nemesis
Nemesis
jubquafius
Nemesis
Level 91
God Stats
1W - 3L
1,304 SR
Queue Stats
78W - 59L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 1 / 1
5,966
597
3,477
2,879
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
 
Ullr
10
0 / 1 / 1
5,019
502
3,377
4,889
1,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Odin
ColoBby
Odin
12
5 / 0 / 1
6,084
608
4,915
7,404
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
edwardsaa
Bacchus
9
0 / 0 / 0
4,376
438
4,740
5,632
4,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
12
3 / 2 / 3
7,043
704
7,031
13,794
10,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
1 / 4 / 1
5,889
589
8,534
12,205
6,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Izanami
 
Izanami
10
0 / 1 / 0
5,584
558
4,319
6,510
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 0
5,571
557
2,275
7,046
5,475
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Yung_Veggie_Dawg
Morgan Le Fay
12
1 / 0 / 0
6,074
607
2,488
4,107
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
jubquafius
Nemesis
9
1 / 3 / 2
5,102
510
4,382
8,590
3,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
8
Kills
4
4
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
1
0.5
W
Ullr
 
Ullr
0
1
1
0.5
L
Osiris
 
Osiris
1
4
1
0.38
L
Izanami
 
Izanami
0
1
0
0
W
Odin
ColoBby
Odin
5
0
1
5.5
L
1
0
0
1
L
Morgan Le Fay
Yung_Veggie_Dawg
Morgan Le Fay
1
0
0
1
W
Bacchus
edwardsaa
Bacchus
0
0
0
0
W
Osiris
3
2
3
2.25
L
Nemesis
jubquafius
Nemesis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,540
Damage
21,998
34,598
Taken
38,458
20,346
Mitigated
19,783
14,037
Healing
12,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,477
947
0
500
2,879
922
0
1,859
1,020
43,149
1,251
W
Ullr
 
Ullr
3,377
2,037
0
1,053
4,889
1,647
0
866
4,023
0
39,105
L
Osiris
 
Osiris
8,534
3,881
0
5,201
12,205
6,891
0
264
11,941
0
39,296
L
Izanami
 
Izanami
4,319
2,904
0
2,799
6,510
2,412
0
2,277
4,027
0
62,410
W
Odin
ColoBby
Odin
4,915
1,217
0
2,943
7,404
3,110
0
1,027
6,377
0
49,071
L
2,275
256
0
2,277
7,046
5,475
0
1,655
4,998
16,809
0
L
Morgan Le Fay
Yung_Veggie_Dawg
Morgan Le Fay
2,488
64
0
1,032
4,107
1,515
0
1,904
2,203
48,150
1,280
W
Bacchus
edwardsaa
Bacchus
4,740
400
0
1,308
5,632
4,285
0
993
4,639
23,009
0
W
Osiris
7,031
3,661
0
8,233
13,794
10,382
0
0
13,794
0
50,233
L
Nemesis
jubquafius
Nemesis
4,382
2,026
0
1,051
8,590
3,490
0
1,433
7,087
0
31,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,488
Gold Earned
28,220
362
Minions Killed
339
0
Camps Cleared
0
1,057,003
Distance Traveled
1,009,179
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,966
597
86
9
0
197,971
3
W
Ullr
5,019
502
88
9
0
196,050
2
L
Osiris
5,889
589
67
7
0
188,340
2
L
Izanami
5,584
558
112
11
0
178,283
0
W
Odin
6,084
608
75
8
0
246,521
0
L
Ares
5,571
557
26
3
0
215,371
4
L
Morgan Le Fay
6,074
607
87
9
0
195,609
4
W
Bacchus
4,376
438
25
3
0
226,567
1
W
Osiris
7,043
704
88
9
0
189,894
4
L
Nemesis
5,102
510
47
5
0
231,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role