Player Matchup

Loki
Loki
 
Loki
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Uuuuuuhhhhh
Olorun
Level 27
God Stats
3W - 0L
1,885 SR
Queue Stats
14W - 10L
1,596 Elo+
Party 2
Tyr
Tyr
peanuu
Tyr
Level 48
God Stats
2W - 1L
1,467 SR
Queue Stats
97W - 84L
1,552 Elo+
Solo
Nu Wa
Nu Wa
sunflowerbabyc
Nu Wa
Level 116
God Stats
116W - 91L
1,647 SR
Queue Stats
261W - 249L
1,533 Elo+
Solo
Chaac
Chaac
woollffprincess
Chaac
Level 153
God Stats
3W - 1L
1,626 SR
Queue Stats
20W - 17L
1,549 Elo+
Party 2
Team Averages
Level 100
1,625 SR
1,546 Elo+

VS

Team Averages
Level 105
1,608 SR
1,510 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Shady6ix
Hades
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 77L
1,518 Elo+
Party 1
Nemesis
Nemesis
XxSpiderxX1986
Nemesis
Level 159
God Stats
2W - 5L
1,696 SR
Queue Stats
732W - 721L
1,535 Elo+
Solo
Bacchus
Bacchus
burnfirerock
Bacchus
Level 39
God Stats
2W - 1L
1,844 SR
Queue Stats
85W - 86L
1,487 Elo+
Party 1
Apollo
Apollo
sodap0ppin
Apollo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 111L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 0 / 4
6,842
570
6,900
8,162
2,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
12
1 / 1 / 3
6,718
560
6,084
6,626
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyr
peanuu
Tyr
14
1 / 0 / 1
7,768
647
6,279
7,481
6,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 0 / 2
7,109
592
4,760
5,085
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 3
5,787
482
4,183
7,173
5,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 0 / 0
6,754
563
3,439
4,721
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
Shady6ix
Hades
12
0 / 1 / 1
6,380
532
4,001
11,120
6,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 0
5,705
475
4,303
11,142
4,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
burnfirerock
Bacchus
8
0 / 4 / 2
5,270
439
2,953
10,667
9,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
sodap0ppin
Apollo
12
0 / 1 / 0
5,735
478
2,231
8,348
3,085
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
8
Kills
2
2
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
4
4
L
Kukulkan
 
Kukulkan
1
0
0
1
L
Hades
Shady6ix
Hades
0
1
1
0.5
W
Olorun
1
1
3
2.5
L
1
3
0
0.33
L
Bacchus
burnfirerock
Bacchus
0
4
2
0.25
W
Tyr
peanuu
Tyr
1
0
1
1.5
L
Apollo
sodap0ppin
Apollo
0
1
0
0
W
2
0
2
3
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,206
Damage
16,927
34,527
Taken
45,998
18,638
Mitigated
24,788
16,316
Healing
13,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,900
1,933
0
4,048
8,162
2,538
0
1,734
6,428
0
53,536
L
Kukulkan
 
Kukulkan
3,439
116
0
850
4,721
1,509
0
1,377
3,126
63,476
0
L
Hades
Shady6ix
Hades
4,001
724
18
6,521
11,120
6,542
0
514
10,494
48,620
1,384
W
Olorun
6,084
3,408
510
4,213
6,626
2,791
772
1,557
5,069
52,827
5,023
L
4,303
1,863
0
2,408
11,142
4,072
0
1,975
8,977
0
38,023
L
Bacchus
burnfirerock
Bacchus
2,953
550
0
1,647
10,667
9,580
0
3,700
6,859
11,407
0
W
Tyr
peanuu
Tyr
6,279
441
0
3,622
7,481
6,353
0
3,326
4,155
0
66,798
L
Apollo
sodap0ppin
Apollo
2,231
1,196
0
2,466
8,348
3,085
0
2,486
5,750
0
49,132
W
4,760
627
0
1,344
5,085
1,506
24
1,696
3,389
44,818
0
W
4,183
529
0
2,579
7,173
5,450
105
2,031
5,142
0
27,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,224
Gold Earned
29,844
429
Minions Killed
385
0
Camps Cleared
0
1,286,966
Distance Traveled
1,183,531
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,842
570
80
7
0
311,289
0
L
Kukulkan
6,754
563
121
10
0
245,596
1
L
Hades
6,380
532
99
8
0
187,852
0
W
Olorun
6,718
560
95
8
0
216,253
6
L
Nemesis
5,705
475
67
6
0
286,273
0
L
Bacchus
5,270
439
13
1
0
225,542
0
W
Tyr
7,768
647
121
10
0
250,582
0
L
Apollo
5,735
478
85
7
0
238,268
0
W
Nu Wa
7,109
592
93
8
0
236,079
6
W
Chaac
5,787
482
40
3
0
272,763
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role