Player Matchup

Gilgamesh
Gilgamesh
Etiripse
Gilgamesh
Level 143
God Stats
4W - 8L
1,500 SR
Queue Stats
319W - 300L
1,544 Elo+
Party 2
Cernunnos
Cernunnos
QunariBorn
Cernunnos
Level 132
God Stats
1W - 1L
1,869 SR
Queue Stats
142W - 123L
1,597 Elo+
Party 3
Sylvanus
Sylvanus
Tis Yin
Sylvanus
Level 205
God Stats
5W - 4L
1,485 SR
Queue Stats
372W - 342L
1,589 Elo+
Party 3
Anubis
Anubis
XxPr1MalSKiLZxX
Anubis
Level 159
God Stats
0W - 4L
1,238 SR
Queue Stats
97W - 106L
1,491 Elo+
Solo
Bakasura
Bakasura
godhandhater
Bakasura
Level 184
God Stats
19W - 16L
1,686 SR
Queue Stats
123W - 136L
1,532 Elo+
Party 2
Team Averages
Level 165
1,555 SR
1,551 Elo+

VS

Team Averages
Level 157
1,445 SR
1,570 Elo+
Hercules
Hercules
 
Hercules
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
GodTierBussy
Achilles
Level 168
God Stats
3W - 0L
1,520 SR
Queue Stats
49W - 37L
1,573 Elo+
Party 1
Thoth
Thoth
Relyks77
Thoth
Level 158
God Stats
2W - 0L
1,444 SR
Queue Stats
9W - 5L
1,731 Elo+
Solo
Charybdis
Charybdis
juand13
Charybdis
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 59L
1,532 Elo+
Solo
Bellona
Bellona
zietus
Bellona
Level 145
God Stats
1W - 2L
1,259 SR
Queue Stats
30W - 25L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Etiripse
Gilgamesh
11
0 / 0 / 2
6,451
586
7,693
11,794
8,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
QunariBorn
Cernunnos
10
0 / 1 / 0
5,329
484
5,039
6,886
2,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sylvanus
Tis Yin
Sylvanus
8
0 / 4 / 2
5,103
464
4,400
10,530
7,442
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 2 / 2
6,227
566
2,772
6,144
3,024
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
godhandhater
Bakasura
12
5 / 2 / 0
6,681
607
5,935
11,809
5,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
3 / 0 / 3
6,493
590
4,994
8,737
6,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
GodTierBussy
Achilles
11
3 / 2 / 0
6,343
577
5,576
8,396
3,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Relyks77
Thoth
12
2 / 1 / 1
6,519
593
4,244
3,682
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
juand13
Charybdis
12
1 / 1 / 3
6,968
633
5,365
6,332
2,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bellona
zietus
Bellona
10
0 / 2 / 1
6,099
554
10,160
12,369
9,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
5
Kills
9
9
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
3
4.5
L
Gilgamesh
Etiripse
Gilgamesh
0
0
2
1
W
Achilles
GodTierBussy
Achilles
3
2
0
1.5
L
Cernunnos
QunariBorn
Cernunnos
0
1
0
0
W
Thoth
Relyks77
Thoth
2
1
1
2.5
L
Sylvanus
Tis Yin
Sylvanus
0
4
2
0.25
L
0
2
2
0.5
L
Bakasura
godhandhater
Bakasura
5
2
0
2.5
W
Charybdis
juand13
Charybdis
1
1
3
2.5
W
Bellona
zietus
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,839
Damage
30,339
47,163
Taken
39,516
26,544
Mitigated
22,853
19,521
Healing
14,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,994
1,961
0
3,791
8,737
6,416
0
2,093
6,434
0
18,491
L
Gilgamesh
Etiripse
Gilgamesh
7,693
2,618
0
3,802
11,794
8,214
0
0
11,794
0
46,589
W
Achilles
GodTierBussy
Achilles
5,576
2,185
0
1,463
8,396
3,169
0
2,348
5,649
0
45,092
L
Cernunnos
QunariBorn
Cernunnos
5,039
1,995
0
1,513
6,886
2,527
0
0
6,886
0
39,145
W
Thoth
Relyks77
Thoth
4,244
296
0
1,013
3,682
1,164
0
1,330
2,192
50,241
837
L
Sylvanus
Tis Yin
Sylvanus
4,400
1,266
1,443
2,735
10,530
7,442
0
1,330
9,074
21,185
0
L
2,772
154
0
2,647
6,144
3,024
0
1,724
4,070
54,728
0
L
Bakasura
godhandhater
Bakasura
5,935
3,180
0
7,381
11,809
5,337
0
458
11,271
0
42,118
W
Charybdis
juand13
Charybdis
5,365
3,172
0
3,005
6,332
2,305
795
1,226
5,106
0
58,312
W
Bellona
zietus
Bellona
10,160
4,037
0
4,930
12,369
9,799
0
175
11,290
0
43,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,791
Gold Earned
32,422
393
Minions Killed
376
0
Camps Cleared
0
1,110,081
Distance Traveled
1,087,062
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,493
590
13
1
0
238,631
3
L
Gilgamesh
6,451
586
103
9
0
209,232
0
W
Achilles
6,343
577
77
7
0
260,480
0
L
Cernunnos
5,329
484
73
7
0
215,853
2
W
Thoth
6,519
593
99
9
0
198,393
0
L
Sylvanus
5,103
464
26
2
0
211,601
4
L
Anubis
6,227
566
102
9
0
208,549
0
L
Bakasura
6,681
607
89
8
0
264,846
0
W
Charybdis
6,968
633
102
9
0
185,306
2
W
Bellona
6,099
554
85
8
0
204,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role