Player Matchup

Danzaburou
Danzaburou
Arrove
Danzaburou
Level 25
God Stats
4W - 1L
1,260 SR
Queue Stats
160W - 124L
1,664 Elo+
Party 1
Charon
Charon
Dny Glvr
Charon
Level 69
God Stats
13W - 6L
1,732 SR
Queue Stats
222W - 236L
1,479 Elo+
Party 2
Chronos
Chronos
ElxMental
Chronos
Level 80
God Stats
3W - 0L
1,879 SR
Queue Stats
30W - 17L
1,634 Elo+
Party 1
Fenrir
Fenrir
GaluhxzV2
Fenrir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 35L
1,570 Elo+
Party 1
Erlang Shen
Erlang Shen
LSUTigers1
Erlang Shen
Level 25
God Stats
4W - 2L
1,172 SR
Queue Stats
159W - 175L
1,489 Elo+
Party 2
Team Averages
Level 45
1,509 SR
1,567 Elo+

VS

Team Averages
Level 107
1,422 SR
1,470 Elo+
Arachne
Arachne
Chef Jeison
Arachne
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 113L
1,502 Elo+
Party 3
Hachiman
Hachiman
Coloblu24
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,382 Elo+
Party 3
Baron Samedi
Baron Samedi
Not Not Yuma
Baron Samedi
Level 122
God Stats
2W - 3L
1,433 SR
Queue Stats
122W - 118L
1,537 Elo+
Party 3
Sylvanus
Sylvanus
RwandaVision
Sylvanus
Level 178
God Stats
1W - 3L
1,478 SR
Queue Stats
235W - 250L
1,481 Elo+
Party 3
Odin
Odin
vHayden
Odin
Level 78
God Stats
0W - 3L
1,198 SR
Queue Stats
46W - 56L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arrove
Danzaburou
15
8 / 2 / 1
9,762
697
6,141
7,995
3,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Dny Glvr
Charon
12
2 / 0 / 4
7,783
556
6,452
8,113
6,600
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
ElxMental
Chronos
13
3 / 3 / 3
7,765
555
11,641
12,601
5,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
GaluhxzV2
Fenrir
16
5 / 2 / 6
8,963
640
9,439
14,083
7,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
LSUTigers1
Erlang Shen
14
1 / 2 / 3
8,564
612
8,682
16,283
11,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chef Jeison
Arachne
14
4 / 4 / 1
8,001
572
8,755
16,792
6,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hachiman
Coloblu24
Hachiman
11
1 / 5 / 2
6,358
454
3,327
12,155
5,814
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Not Not Yuma
Baron Samedi
10
1 / 4 / 1
6,499
464
1,174
5,729
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
RwandaVision
Sylvanus
11
1 / 2 / 2
7,028
502
5,046
13,571
10,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odin
vHayden
Odin
12
2 / 4 / 1
7,056
504
8,782
13,250
13,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
19
Kills
9
9
Deaths
19
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Arrove
Danzaburou
8
2
1
4.25
L
Arachne
Chef Jeison
Arachne
4
4
1
1.13
L
Hachiman
Coloblu24
Hachiman
1
5
2
0.4
W
Charon
Dny Glvr
Charon
2
0
4
4
W
Chronos
ElxMental
Chronos
3
3
3
1.5
W
Fenrir
GaluhxzV2
Fenrir
5
2
6
4
W
Erlang Shen
LSUTigers1
Erlang Shen
1
2
3
1.25
L
Baron Samedi
Not Not Yuma
Baron Samedi
1
4
1
0.38
L
Sylvanus
RwandaVision
Sylvanus
1
2
2
1
L
Odin
vHayden
Odin
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,355
Damage
27,084
59,075
Taken
61,497
34,813
Mitigated
39,124
27,953
Healing
22,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Arrove
Danzaburou
6,141
1,982
0
1,411
7,995
3,647
3,054
1,232
6,763
0
63,635
L
Arachne
Chef Jeison
Arachne
8,755
5,393
0
10,111
16,792
6,964
0
1,874
14,918
0
61,315
L
Hachiman
Coloblu24
Hachiman
3,327
2,546
0
1,527
12,155
5,814
0
9,467
2,688
0
31,542
W
Charon
Dny Glvr
Charon
6,452
1,906
0
2,484
8,113
6,600
0
1,839
6,274
27,749
0
W
Chronos
ElxMental
Chronos
11,641
5,152
0
3,894
12,601
5,513
843
2,726
9,875
62,316
5,242
W
Fenrir
GaluhxzV2
Fenrir
9,439
2,768
0
10,370
14,083
7,194
0
1,073
13,010
0
76,273
W
Erlang Shen
LSUTigers1
Erlang Shen
8,682
5,774
0
9,794
16,283
11,859
1,672
222
16,061
0
60,482
L
Baron Samedi
Not Not Yuma
Baron Samedi
1,174
0
0
711
5,729
2,812
0
0
5,729
34,167
0
L
Sylvanus
RwandaVision
Sylvanus
5,046
1,150
2,727
6,139
13,571
10,137
0
5,444
8,127
32,097
0
L
Odin
vHayden
Odin
8,782
1,581
0
1,250
13,250
13,397
0
869
12,381
2,402
40,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,837
Gold Earned
34,942
477
Minions Killed
345
0
Camps Cleared
0
1,275,758
Distance Traveled
1,268,060
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,762
697
118
8
0
246,901
0
L
Arachne
8,001
572
92
7
0
332,655
0
L
Hachiman
6,358
454
65
5
0
263,647
0
W
Charon
7,783
556
44
3
0
241,176
4
W
Chronos
7,765
555
101
7
0
241,477
0
W
Fenrir
8,963
640
110
8
0
313,437
0
W
Erlang Shen
8,564
612
104
7
0
232,767
0
L
Baron Samedi
6,499
464
84
6
0
171,702
0
L
Sylvanus
7,028
502
46
3
0
247,574
1
L
Odin
7,056
504
58
4
0
252,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role