Player Matchup

Izanami
Izanami
Platinum IV
Buckeyes43
Izanami
Platinum IV
Level 156
God Stats
2W - 1L
1,679 SR
Queue Stats
74W - 70L
1,781 MMR
Solo
Bacchus
Bacchus
Gold V
Labryinth
Bacchus
Gold V
Level 185
God Stats
1W - 0L
1,781 SR
Queue Stats
11W - 1L
1,741 MMR
Party 1
Ne Zha
Ne Zha
Gold III
MeLLoSp14
Ne Zha
Gold III
Level 197
God Stats
6W - 2L
1,815 SR
Queue Stats
432W - 448L
1,563 MMR
Party 2
Jormungandr
Jormungandr
Platinum II
Minkxs
Jormungandr
Platinum II
Level 97
God Stats
30W - 21L
1,708 SR
Queue Stats
153W - 121L
1,962 MMR
Party 2
Janus
Janus
Gold V
Stainkee
Janus
Gold V
Level 178
God Stats
4W - 0L
1,594 SR
Queue Stats
11W - 1L
1,741 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 163
1,715 SR
1,758 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 110
1,532 SR
1,656 MMR
Bellona
Bellona
Gold III
 
Bellona
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum V
 
Anhur
Platinum V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
G_FlowPR
Baron Samedi
Platinum IV
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 189L
1,772 MMR
Solo
Bakasura
Bakasura
Gold I
VonasQuack
Bakasura
Gold I
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 56L
1,773 MMR
Solo
Thoth
Thoth
Platinum V
XFartSmellaX
Thoth
Platinum V
Level 47
God Stats
6W - 5L
1,661 SR
Queue Stats
56W - 34L
1,735 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Buckeyes43
Izanami
7
0 / 0 / 0
3,502
700
359
1,027
313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
Labryinth
Bacchus
6
0 / 0 / 0
3,601
720
785
2,025
1,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
MeLLoSp14
Ne Zha
5
0 / 0 / 0
3,252
650
352
3,128
855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Minkxs
Jormungandr
6
0 / 0 / 0
3,498
700
869
4,141
2,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Stainkee
Janus
7
0 / 1 / 0
3,623
725
1,296
3,408
881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ah Muzen CabHerculesThanatosNeith

VS

Bans
OsirisThorSusanoKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
0 / 0 / 0
3,789
758
2,493
2,887
1,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Anhur
 
Anhur
1
0 / 0 / 0
943
189
0
0
0
Baron Samedi
G_FlowPR
Baron Samedi
6
0 / 0 / 0
2,986
597
982
2,381
1,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
VonasQuack
Bakasura
6
0 / 0 / 0
3,295
659
460
4,520
1,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8
1 / 0 / 0
4,241
848
2,145
1,611
443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
0
0
L
Anhur
 
Anhur
0
0
0
0
W
Izanami
Buckeyes43
Izanami
0
0
0
0
L
Baron Samedi
G_FlowPR
Baron Samedi
0
0
0
0
W
Bacchus
Labryinth
Bacchus
0
0
0
0
W
Ne Zha
MeLLoSp14
Ne Zha
0
0
0
0
W
Jormungandr
Minkxs
Jormungandr
0
0
0
0
W
Janus
Stainkee
Janus
0
1
0
0
L
Bakasura
VonasQuack
Bakasura
0
0
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,661
Damage
6,080
13,729
Taken
11,399
5,695
Mitigated
5,547
5,971
Healing
5,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,493
843
0
1,567
2,887
1,947
0
869
2,018
0
20,415
L
Anhur
 
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Buckeyes43
Izanami
359
343
0
500
1,027
313
0
389
638
0
27,267
L
Baron Samedi
G_FlowPR
Baron Samedi
982
99
0
1,429
2,381
1,315
0
635
1,746
13,653
0
W
Bacchus
Labryinth
Bacchus
785
124
0
832
2,025
1,392
0
477
1,539
6,223
1,112
W
Ne Zha
MeLLoSp14
Ne Zha
352
98
0
2,100
3,128
855
0
338
2,790
0
13,206
W
Jormungandr
Minkxs
Jormungandr
869
257
0
1,801
4,141
2,254
0
0
3,702
18,816
312
W
Janus
Stainkee
Janus
1,296
277
0
738
3,408
881
0
1,915
1,493
19,516
0
L
Bakasura
VonasQuack
Bakasura
460
267
0
2,048
4,520
1,842
0
610
3,840
0
14,546
L
2,145
132
0
410
1,611
443
0
670
845
24,331
1,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,476
Gold Earned
15,254
170
Minions Killed
142
0
Camps Cleared
0
536,768
Distance Traveled
404,478
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,789
758
39
8
0
108,794
0
L
Anhur
943
189
0
0
0
0
0
W
Izanami
3,502
700
53
11
0
89,607
0
L
Baron Samedi
2,986
597
15
3
0
84,884
0
W
Bacchus
3,601
720
10
2
0
106,417
0
W
Ne Zha
3,252
650
31
6
0
127,593
0
W
Jormungandr
3,498
700
32
6
0
112,633
0
W
Janus
3,623
725
44
9
0
100,518
2
L
Bakasura
3,295
659
41
8
0
109,108
0
L
Thoth
4,241
848
47
9
0
101,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role