Player Matchup

Danzaburou
Danzaburou
Jaghatai-_-khan
Danzaburou
Level 87
God Stats
34W - 38L
1,459 SR
Queue Stats
79W - 99L
1,312 Elo+
Party 1
Zeus
Zeus
Yung_Jiraya
Zeus
Level 29
God Stats
4W - 6L
1,371 SR
Queue Stats
19W - 32L
1,225 Elo+
Party 1
Mulan
Mulan
bigty83
Mulan
Level 127
God Stats
1W - 2L
1,194 SR
Queue Stats
47W - 52L
1,313 Elo+
Solo
Team Averages
Level 81
1,341 SR
1,283 Elo+

VS

Team Averages
Level 67
1,527 SR
1,307 Elo+
Bacchus
Bacchus
Alisson2313
Bacchus
Level 64
God Stats
9W - 13L
1,400 SR
Queue Stats
64W - 70L
1,376 Elo+
Solo
Arachne
Arachne
DC12321
Arachne
Level 81
God Stats
8W - 4L
1,681 SR
Queue Stats
69W - 72L
1,397 Elo+
Solo
Cthulhu
Cthulhu
DKorpOkrieg
Cthulhu
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jaghatai-_-khan
Danzaburou
16
2 / 0 / 4
10,381
742
9,871
6,633
3,316
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 2 / 1
9,673
691
5,356
10,122
6,582
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mulan
bigty83
Mulan
15
1 / 1 / 5
9,807
701
8,167
13,469
15,014
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alisson2313
Bacchus
8
0 / 2 / 0
7,181
513
3,446
5,387
4,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
DC12321
Arachne
16
3 / 3 / 0
9,731
695
14,908
21,480
21,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
DKorpOkrieg
Cthulhu
6
0 / 1 / 0
6,841
489
799
3,211
1,292
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
6
Kills
3
3
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Alisson2313
Bacchus
0
2
0
0
L
Arachne
DC12321
Arachne
3
3
0
1
L
Cthulhu
DKorpOkrieg
Cthulhu
0
1
0
0
W
Danzaburou
Jaghatai-_-khan
Danzaburou
2
0
4
4
W
3
2
1
1.75
W
Mulan
bigty83
Mulan
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,394
Damage
19,153
30,224
Taken
30,078
24,912
Mitigated
27,430
5,142
Healing
9,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Alisson2313
Bacchus
3,446
392
0
1,137
5,387
4,557
0
640
4,731
10,666
155
L
Arachne
DC12321
Arachne
14,908
10,795
113
8,056
21,480
21,581
0
4,068
17,254
0
41,576
L
Cthulhu
DKorpOkrieg
Cthulhu
799
94
0
125
3,211
1,292
0
619
2,592
3,960
0
W
Danzaburou
Jaghatai-_-khan
Danzaburou
9,871
3,351
0
1,628
6,633
3,316
880
1,407
5,004
0
68,741
W
5,356
1,826
206
859
10,122
6,582
472
1,073
8,947
23,007
922
W
Mulan
bigty83
Mulan
8,167
1,262
249
2,200
13,469
15,014
538
1,323
11,914
0
35,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,861
Gold Earned
23,753
217
Minions Killed
79
0
Camps Cleared
0
695,871
Distance Traveled
414,855
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,181
513
21
2
0
120,931
0
L
Arachne
9,731
695
52
4
0
248,754
0
L
Cthulhu
6,841
489
6
0
0
45,170
0
W
Danzaburou
10,381
742
110
8
0
246,576
0
W
Zeus
9,673
691
37
3
0
206,884
0
W
Mulan
9,807
701
70
5
0
242,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role