Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
JamirBgaming17
Ishtar
Level 26
God Stats
0W - 5L
1,065 SR
Queue Stats
23W - 50L
1,335 Elo+
Party 3
Ne Zha
Ne Zha
calsjr9
Ne Zha
Level 142
God Stats
20W - 18L
1,555 SR
Queue Stats
154W - 150L
1,583 Elo+
Party 1
Chang'e
Chang'e
midnight_pixel1
Chang'e
Level 96
God Stats
12W - 19L
1,466 SR
Queue Stats
44W - 52L
1,436 Elo+
Party 3
Cernunnos
Cernunnos
sbbhkk22
Cernunnos
Level 124
God Stats
177W - 162L
1,499 SR
Queue Stats
214W - 205L
1,470 Elo+
Party 1
Team Averages
Level 95
1,417 SR
1,465 Elo+

VS

Team Averages
Level 129
1,654 SR
1,457 Elo+
Izanami
Izanami
 
Izanami
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Bakihanma20
Bacchus
Level 129
God Stats
3W - 8L
1,387 SR
Queue Stats
66W - 79L
1,396 Elo+
Solo
Fenrir
Fenrir
JEROME0503
Fenrir
Level 61
God Stats
41W - 32L
1,531 SR
Queue Stats
130W - 124L
1,455 Elo+
Party 2
Hades
Hades
PeprmintBtlr
Hades
Level 109
God Stats
24W - 18L
1,952 SR
Queue Stats
217W - 223L
1,479 Elo+
Solo
Hercules
Hercules
TooCold2Touch
Hercules
Level 272
God Stats
11W - 8L
1,900 SR
Queue Stats
452W - 448L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
1
0 / 0 / 0
2,562
512
0
0
0
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 2 / 1
2,832
566
162
2,009
544
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ne Zha
calsjr9
Ne Zha
6
1 / 0 / 0
3,370
674
673
2,466
858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 0 / 1
2,877
575
1,209
1,442
350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
sbbhkk22
Cernunnos
6
0 / 0 / 0
3,026
605
367
3,486
897
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
1 / 0 / 0
4,232
846
59
1,014
240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
Bakihanma20
Bacchus
6
0 / 0 / 1
3,940
788
0
3,777
2,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
JEROME0503
Fenrir
6
0 / 0 / 1
3,498
700
731
3,398
1,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
1 / 1 / 0
3,981
796
1,522
2,540
1,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
TooCold2Touch
Hercules
7
0 / 0 / 0
4,308
862
936
2,875
1,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
1
Kills
2
2
Deaths
1
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
0
0
0
W
Izanami
 
Izanami
1
0
0
1
W
Bacchus
Bakihanma20
Bacchus
0
0
1
0.5
W
Fenrir
JEROME0503
Fenrir
0
0
1
0.5
L
0
2
1
0.25
W
1
1
0
1
W
Hercules
TooCold2Touch
Hercules
0
0
0
0
L
Ne Zha
calsjr9
Ne Zha
1
0
0
1
L
0
0
1
0.5
L
Cernunnos
sbbhkk22
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,411
Damage
3,248
9,403
Taken
13,604
2,649
Mitigated
5,966
2,640
Healing
6,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
 
Izanami
59
55
0
0
1,014
240
890
0
1,014
0
22,563
W
Bacchus
Bakihanma20
Bacchus
0
0
0
1,279
3,777
2,291
0
0
3,777
12,513
0
W
Fenrir
JEROME0503
Fenrir
731
104
0
1,800
3,398
1,085
0
469
2,929
0
15,187
L
162
162
0
69
2,009
544
0
646
1,363
0
3,303
W
1,522
371
373
1,305
2,540
1,219
675
740
1,800
17,591
2,181
W
Hercules
TooCold2Touch
Hercules
936
231
0
2,060
2,875
1,131
0
0
2,875
233
22,327
L
Ne Zha
calsjr9
Ne Zha
673
153
0
153
2,466
858
0
434
2,032
0
11,123
L
1,209
220
123
904
1,442
350
0
424
1,018
7,243
0
L
Cernunnos
sbbhkk22
Cernunnos
367
146
0
1,391
3,486
897
0
0
3,486
0
7,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,667
Gold Earned
19,959
47
Minions Killed
154
0
Camps Cleared
0
275,988
Distance Traveled
493,622
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
2,562
512
0
0
0
3,984
0
W
Izanami
4,232
846
37
7
0
93,978
0
W
Bacchus
3,940
788
15
3
0
96,627
3
W
Fenrir
3,498
700
33
7
0
137,993
2
L
Ishtar
2,832
566
3
1
0
60,090
0
W
Hades
3,981
796
33
7
0
82,346
0
W
Hercules
4,308
862
36
7
0
82,678
0
L
Ne Zha
3,370
674
28
6
0
80,361
0
L
Chang'e
2,877
575
6
1
0
63,800
0
L
Cernunnos
3,026
605
10
2
0
67,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role