Player Matchup

Tsukuyomi
Tsukuyomi
Eltitoawakan
Tsukuyomi
Level 43
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
ErPapi46
Izanami
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 28L
1,300 Elo+
Party 2
Cthulhu
Cthulhu
florserra
Cthulhu
Level 42
God Stats
4W - 1L
1,592 SR
Queue Stats
99W - 112L
1,420 Elo+
Party 2
Chaac
Chaac
tortyuga
Chaac
Level 47
God Stats
2W - 1L
1,491 SR
Queue Stats
110W - 127L
1,380 Elo+
Party 2
Anubis
Anubis
xXValerianXx
Anubis
Level 64
God Stats
9W - 10L
1,582 SR
Queue Stats
234W - 258L
1,505 Elo+
Solo
Team Averages
Level 48
1,533 SR
1,421 Elo+

VS

Team Averages
Level 59
1,465 SR
1,404 Elo+
Poseidon
Poseidon
ARESANDRES
Poseidon
Level 48
God Stats
114W - 132L
1,335 SR
Queue Stats
122W - 149L
1,290 Elo+
Solo
Ra
Ra
Dajno_loaf
Ra
Level 65
God Stats
4W - 7L
1,422 SR
Queue Stats
246W - 383L
1,255 Elo+
Solo
Rama
Rama
MasterPedro8
Rama
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 31L
1,419 Elo+
Party 1
Hun Batz
Hun Batz
iGutter
Hun Batz
Level 47
God Stats
2W - 2L
1,741 SR
Queue Stats
6W - 5L
1,623 Elo+
Solo
Artio
Artio
ionizedcrown
Artio
Level 80
God Stats
0W - 3L
1,329 SR
Queue Stats
27W - 28L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Eltitoawakan
Tsukuyomi
9
0 / 0 / 1
5,022
502
1,012
3,149
938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
ErPapi46
Izanami
8
1 / 0 / 0
5,600
560
2,909
3,668
1,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
florserra
Cthulhu
7
0 / 1 / 2
5,258
526
3,395
8,274
4,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chaac
tortyuga
Chaac
10
2 / 2 / 1
6,211
621
3,705
7,853
4,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
13
1 / 0 / 0
6,999
700
2,559
3,446
1,640
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ARESANDRES
Poseidon
9
1 / 2 / 1
5,160
516
2,581
4,504
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 0
4,146
415
1,723
4,378
1,383
Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 1 / 0
4,669
467
5,206
6,457
1,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
iGutter
Hun Batz
10
1 / 0 / 0
5,006
501
1,280
4,899
1,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 1
4,874
487
1,965
6,798
5,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
4
Kills
3
3
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
ARESANDRES
Poseidon
1
2
1
0.75
L
0
1
0
0
W
Tsukuyomi
Eltitoawakan
Tsukuyomi
0
0
1
0.5
W
Izanami
ErPapi46
Izanami
1
0
0
1
L
1
1
0
1
W
Cthulhu
florserra
Cthulhu
0
1
2
1
L
Hun Batz
iGutter
Hun Batz
1
0
0
1
L
0
1
1
0.5
W
Chaac
tortyuga
Chaac
2
2
1
1.25
W
Anubis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,580
Damage
12,755
26,390
Taken
27,036
12,762
Mitigated
11,376
9,530
Healing
5,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
ARESANDRES
Poseidon
2,581
501
0
0
4,504
1,269
0
0
4,504
25,062
0
L
1,723
178
166
501
4,378
1,383
0
1,555
2,823
19,650
0
W
Tsukuyomi
Eltitoawakan
Tsukuyomi
1,012
250
0
2,452
3,149
938
324
44
3,105
0
20,495
W
Izanami
ErPapi46
Izanami
2,909
1,968
0
850
3,668
1,157
693
649
3,019
0
34,585
L
5,206
4,696
0
1,780
6,457
1,731
0
1,787
4,670
0
28,996
W
Cthulhu
florserra
Cthulhu
3,395
514
960
2,517
8,274
4,362
12
2,248
6,026
15,455
0
L
Hun Batz
iGutter
Hun Batz
1,280
505
0
250
4,899
1,885
0
230
4,669
0
34,934
L
1,965
287
275
2,248
6,798
5,108
0
2,382
4,416
8,979
0
W
Chaac
tortyuga
Chaac
3,705
457
0
1,016
7,853
4,665
0
3,128
4,645
0
36,756
W
Anubis
2,559
51
0
1,735
3,446
1,640
200
120
3,326
73,337
2,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,090
Gold Earned
23,855
324
Minions Killed
188
0
Camps Cleared
0
937,327
Distance Traveled
983,820
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,160
516
37
4
0
182,532
0
L
Ra
4,146
415
32
3
0
190,034
1
W
Tsukuyomi
5,022
502
47
5
0
216,036
0
W
Izanami
5,600
560
58
6
0
167,605
0
L
Rama
4,669
467
52
5
0
184,203
0
W
Cthulhu
5,258
526
20
2
0
211,873
0
L
Hun Batz
5,006
501
59
6
0
220,194
0
L
Artio
4,874
487
8
1
0
206,857
0
W
Chaac
6,211
621
58
6
0
153,732
0
W
Anubis
6,999
700
141
14
0
188,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role