Player Matchup

Odin
Odin
Arrove
Odin
Level 25
God Stats
2W - 1L
1,751 SR
Queue Stats
160W - 124L
1,655 Elo+
Party 2
Ne Zha
Ne Zha
ElxMental
Ne Zha
Level 80
God Stats
2W - 1L
1,551 SR
Queue Stats
30W - 17L
1,622 Elo+
Party 2
Bellona
Bellona
GaluhxzV2
Bellona
Level 25
God Stats
2W - 1L
1,700 SR
Queue Stats
41W - 35L
1,560 Elo+
Party 2
Ra
Ra
JuanchoCrazyBoy
Ra
Level 143
God Stats
17W - 4L
1,753 SR
Queue Stats
324W - 291L
1,441 Elo+
Solo
Chronos
Chronos
Makani01
Chronos
Level 104
God Stats
64W - 33L
1,697 SR
Queue Stats
526W - 479L
1,532 Elo+
Solo
Team Averages
Level 75
1,690 SR
1,562 Elo+

VS

Team Averages
Level 85
1,352 SR
1,518 Elo+
Hachiman
Hachiman
Brandonxd7203
Hachiman
Level 27
God Stats
0W - 1L
1,272 SR
Queue Stats
35W - 47L
1,498 Elo+
Party 1
Athena
Athena
Id0ntkn0w2015
Athena
Level 65
God Stats
5W - 6L
1,198 SR
Queue Stats
160W - 136L
1,555 Elo+
Party 3
Pele
Pele
Trumpet2832
Pele
Level 129
God Stats
4W - 8L
1,456 SR
Queue Stats
94W - 107L
1,537 Elo+
Party 3
King Arthur
King Arthur
theholeexplorer
King Arthur
Level 123
God Stats
6W - 3L
1,756 SR
Queue Stats
72W - 58L
1,499 Elo+
Solo
Zeus
Zeus
tirtonZz
Zeus
Level 81
God Stats
0W - 5L
1,077 SR
Queue Stats
144W - 141L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Arrove
Odin
14
3 / 1 / 2
7,861
562
3,084
10,090
4,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
ElxMental
Ne Zha
11
1 / 2 / 8
7,228
516
6,301
9,589
7,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bellona
GaluhxzV2
Bellona
13
3 / 2 / 1
7,794
557
9,295
15,811
15,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

16
6 / 1 / 4
9,770
698
9,744
9,088
4,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Makani01
Chronos
16
7 / 2 / 2
9,084
649
12,170
11,869
5,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Brandonxd7203
Hachiman
11
0 / 4 / 1
6,058
433
1,838
9,814
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 4
6,847
489
3,424
13,464
11,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 3 / 0
7,494
535
7,074
14,423
5,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
theholeexplorer
King Arthur
12
0 / 3 / 2
7,230
516
10,954
15,839
14,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
13
1 / 6 / 2
7,072
505
6,450
9,349
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
20
Kills
7
8
Deaths
20
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Odin
Arrove
Odin
3
1
2
4
L
Hachiman
Brandonxd7203
Hachiman
0
4
1
0.13
W
Ne Zha
ElxMental
Ne Zha
1
2
8
2.5
W
Bellona
GaluhxzV2
Bellona
3
2
1
1.75
L
1
4
4
0.75
W
6
1
4
8
W
Chronos
Makani01
Chronos
7
2
2
4
L
5
3
0
1.67
L
King Arthur
theholeexplorer
King Arthur
0
3
2
0.33
L
Zeus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,594
Damage
29,740
56,447
Taken
62,889
37,621
Mitigated
37,979
24,293
Healing
11,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Arrove
Odin
3,084
800
0
5,882
10,090
4,412
365
737
9,353
0
61,408
L
Hachiman
Brandonxd7203
Hachiman
1,838
833
0
1,956
9,814
3,458
0
5,121
4,653
0
33,235
W
Ne Zha
ElxMental
Ne Zha
6,301
1,895
0
1,776
9,589
7,653
0
2,086
7,503
0
27,023
W
Bellona
GaluhxzV2
Bellona
9,295
3,012
0
8,098
15,811
15,206
0
1,317
14,494
0
49,512
L
3,424
1,159
0
1,167
13,464
11,510
0
4,853
8,494
24,885
0
W
9,744
1,873
204
3,873
9,088
4,613
0
5,157
3,931
86,896
1,767
W
Chronos
Makani01
Chronos
12,170
3,556
0
4,460
11,869
5,737
0
1,966
9,903
82,135
6,109
L
7,074
1,820
0
3,882
14,423
5,208
0
5,724
8,393
0
37,138
L
King Arthur
theholeexplorer
King Arthur
10,954
949
0
3,805
15,839
14,959
0
548
14,209
2,896
57,596
L
Zeus
6,450
449
0
373
9,349
2,844
0
4,501
4,571
53,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,737
Gold Earned
34,701
505
Minions Killed
321
0
Camps Cleared
0
1,428,557
Distance Traveled
1,368,394
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,861
562
97
7
0
312,546
0
L
Hachiman
6,058
433
44
3
0
253,331
1
W
Ne Zha
7,228
516
45
3
0
278,721
4
W
Bellona
7,794
557
82
6
0
258,623
0
L
Athena
6,847
489
44
3
0
305,265
0
W
Ra
9,770
698
150
11
0
297,183
1
W
Chronos
9,084
649
131
9
0
281,484
2
L
Pele
7,494
535
53
4
0
317,479
1
L
King Arthur
7,230
516
83
6
0
247,537
0
L
Zeus
7,072
505
97
7
0
244,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role