Player Matchup

Arachne
Arachne
Addiction4697
Arachne
Level 123
God Stats
7W - 3L
1,726 SR
Queue Stats
48W - 44L
1,573 Elo+
Solo
Eset
Eset
AdriCrack2014
Eset
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 61L
1,537 Elo+
Party 2
Kukulkan
Kukulkan
Flayzor03
Kukulkan
Level 54
God Stats
6W - 7L
1,853 SR
Queue Stats
29W - 39L
1,606 Elo+
Party 2
Chiron
Chiron
Riitaaw
Chiron
Level 156
God Stats
3W - 1L
1,810 SR
Queue Stats
157W - 148L
1,549 Elo+
Party 2
Fenrir
Fenrir
oscarjusto111
Fenrir
Level 125
God Stats
8W - 10L
1,426 SR
Queue Stats
99W - 94L
1,460 Elo+
Party 2
Team Averages
Level 121
1,663 SR
1,545 Elo+

VS

Team Averages
Level 88
1,645 SR
1,619 Elo+
Izanami
Izanami
Akinbenwa
Izanami
Level 60
God Stats
11W - 4L
1,665 SR
Queue Stats
18W - 10L
1,568 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Alexj2003
Tsukuyomi
Level 65
God Stats
13W - 6L
1,620 SR
Queue Stats
16W - 8L
1,602 Elo+
Party 1
Mulan
Mulan
Errasti24
Mulan
Level 111
God Stats
2W - 0L
1,698 SR
Queue Stats
154W - 136L
1,540 Elo+
Solo
Zeus
Zeus
OceanSauce248
Zeus
Level 97
God Stats
1W - 0L
1,355 SR
Queue Stats
20W - 12L
1,598 Elo+
Party 1
Tyr
Tyr
PemboElite
Tyr
Level 108
God Stats
2W - 0L
1,885 SR
Queue Stats
11W - 5L
1,788 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
3 / 2 / 1
6,170
514
2,122
12,215
5,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 4 / 1
6,187
516
3,465
9,474
6,155
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Flayzor03
Kukulkan
11
0 / 3 / 3
6,035
503
1,325
4,946
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Riitaaw
Chiron
11
2 / 5 / 2
6,092
508
6,609
11,035
3,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 0
5,690
474
3,598
10,468
8,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Akinbenwa
Izanami
13
4 / 1 / 2
7,572
631
4,411
6,825
2,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Alexj2003
Tsukuyomi
12
5 / 2 / 4
7,330
611
8,469
8,836
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Errasti24
Mulan
13
0 / 1 / 2
7,523
627
5,690
8,153
4,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 2 / 3
7,489
624
4,956
4,761
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 2 / 4
6,926
577
7,160
12,096
7,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
8
Kills
16
16
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
3
2
1
1.75
L
2
4
1
0.63
W
Izanami
Akinbenwa
Izanami
4
1
2
5
W
Tsukuyomi
Alexj2003
Tsukuyomi
5
2
4
3.5
W
Mulan
Errasti24
Mulan
0
1
2
1
L
Kukulkan
Flayzor03
Kukulkan
0
3
3
0.5
W
1
2
3
1.25
W
6
2
4
4
L
Chiron
Riitaaw
Chiron
2
5
2
0.6
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,119
Damage
30,686
48,138
Taken
40,671
25,841
Mitigated
19,550
12,541
Healing
12,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
2,122
1,419
0
4,515
12,215
5,305
0
1,819
10,396
0
39,435
L
3,465
578
121
1,854
9,474
6,155
0
582
8,892
25,057
0
W
Izanami
Akinbenwa
Izanami
4,411
2,782
0
1,287
6,825
2,574
391
854
5,971
0
59,562
W
Tsukuyomi
Alexj2003
Tsukuyomi
8,469
2,704
0
4,147
8,836
3,617
0
346
8,442
0
52,711
W
Mulan
Errasti24
Mulan
5,690
722
0
3,447
8,153
4,092
0
0
7,672
0
60,008
L
Kukulkan
Flayzor03
Kukulkan
1,325
271
0
150
4,946
2,055
0
2,234
2,712
37,097
0
W
4,956
863
0
905
4,761
1,671
183
1,642
3,119
51,914
3,252
W
7,160
1,222
0
2,669
12,096
7,596
0
1,948
10,148
0
25,480
L
Chiron
Riitaaw
Chiron
6,609
2,462
344
1,963
11,035
3,838
72
0
10,987
0
40,054
L
3,598
811
0
3,594
10,468
8,488
0
0
10,468
0
29,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,174
Gold Earned
36,840
271
Minions Killed
418
0
Camps Cleared
0
1,123,348
Distance Traveled
1,301,094
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,170
514
67
6
0
238,285
4
L
Eset
6,187
516
32
3
0
214,076
2
W
Izanami
7,572
631
105
9
0
253,694
0
W
Tsukuyomi
7,330
611
78
7
0
290,319
0
W
Mulan
7,523
627
103
9
0
225,328
0
L
Kukulkan
6,035
503
74
6
0
230,036
0
W
Zeus
7,489
624
95
8
0
240,791
0
W
Tyr
6,926
577
37
3
0
290,962
0
L
Chiron
6,092
508
55
5
0
213,854
2
L
Fenrir
5,690
474
43
4
0
227,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role