Player Matchup

Ishtar
Ishtar
Hanogi
Ishtar
Level 28
God Stats
1W - 5L
1,255 SR
Queue Stats
35W - 44L
1,422 Elo+
Party 3
Sobek
Sobek
Philosopher8
Sobek
Level 37
God Stats
0W - 2L
1,302 SR
Queue Stats
26W - 37L
1,471 Elo+
Party 3
Surtr
Surtr
PompousSprout54
Surtr
Level 38
God Stats
2W - 2L
1,767 SR
Queue Stats
51W - 62L
1,437 Elo+
Party 3
Merlin
Merlin
Yapis42069
Merlin
Level 46
God Stats
6W - 6L
1,564 SR
Queue Stats
183W - 184L
1,426 Elo+
Party 2
Tsukuyomi
Tsukuyomi
colombia1892
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,725 Elo+
Party 2
Team Averages
Level 31
1,478 SR
1,496 Elo+

VS

Team Averages
Level 39
1,484 SR
1,475 Elo+
Janus
Janus
ElYukasTV
Janus
Level 29
God Stats
1W - 1L
1,337 SR
Queue Stats
3W - 5L
1,422 Elo+
Party 4
Bellona
Bellona
JorschQueso
Bellona
Level 17
God Stats
12W - 11L
1,266 SR
Queue Stats
135W - 119L
1,549 Elo+
Party 1
Bacchus
Bacchus
PipeBur
Bacchus
Level 44
God Stats
6W - 5L
1,244 SR
Queue Stats
112W - 102L
1,402 Elo+
Solo
Hachiman
Hachiman
andermontoya2761
Hachiman
Level 70
God Stats
4W - 3L
1,567 SR
Queue Stats
51W - 55L
1,471 Elo+
Party 4
Cliodhna
Cliodhna
jmanmaxman
Cliodhna
Level 35
God Stats
9W - 3L
2,003 SR
Queue Stats
118W - 106L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Hanogi
Ishtar
12
2 / 3 / 2
6,912
461
6,108
10,174
4,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 2 / 2
6,848
457
5,939
14,521
13,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 5 / 0
6,622
441
5,294
14,253
10,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Yapis42069
Merlin
14
1 / 0 / 0
7,597
506
5,401
5,923
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
colombia1892
Tsukuyomi
11
0 / 4 / 1
6,208
414
3,379
12,638
4,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ElYukasTV
Janus
14
1 / 0 / 2
8,672
578
5,072
6,828
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bellona
JorschQueso
Bellona
16
4 / 0 / 5
10,048
670
10,772
13,581
13,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bacchus
PipeBur
Bacchus
13
2 / 2 / 2
8,027
535
3,867
11,002
12,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 0 / 1
8,283
552
8,126
9,043
3,465
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
jmanmaxman
Cliodhna
13
5 / 3 / 6
8,012
534
10,494
12,933
5,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
14
14
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
ElYukasTV
Janus
1
0
2
2
L
Ishtar
Hanogi
Ishtar
2
3
2
1
W
Bellona
JorschQueso
Bellona
4
0
5
6.5
L
2
2
2
1.5
W
Bacchus
PipeBur
Bacchus
2
2
2
1.5
L
0
5
0
0
L
Merlin
Yapis42069
Merlin
1
0
0
1
W
2
0
1
2.5
L
Tsukuyomi
colombia1892
Tsukuyomi
0
4
1
0.13
W
Cliodhna
jmanmaxman
Cliodhna
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,121
Damage
38,331
57,509
Taken
53,387
34,902
Mitigated
37,300
16,792
Healing
22,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
ElYukasTV
Janus
5,072
232
80
1,693
6,828
2,613
243
3,553
2,606
64,621
1,952
L
Ishtar
Hanogi
Ishtar
6,108
3,817
0
3,081
10,174
4,366
0
2,103
8,071
0
43,466
W
Bellona
JorschQueso
Bellona
10,772
4,857
0
9,595
13,581
13,654
172
1,128
11,884
0
80,400
L
5,939
1,136
0
4,623
14,521
13,325
0
1,194
13,327
23,186
0
W
Bacchus
PipeBur
Bacchus
3,867
444
0
2,416
11,002
12,476
337
2,631
8,248
29,706
0
L
5,294
1,883
0
3,287
14,253
10,103
0
839
13,334
1,580
39,152
L
Merlin
Yapis42069
Merlin
5,401
92
0
1,000
5,923
2,222
0
3,132
2,441
57,410
0
W
8,126
4,451
0
4,241
9,043
3,465
738
1,844
7,199
0
71,986
L
Tsukuyomi
colombia1892
Tsukuyomi
3,379
961
0
4,801
12,638
4,886
0
1,129
11,469
0
41,808
W
Cliodhna
jmanmaxman
Cliodhna
10,494
2,344
0
4,824
12,933
5,092
33
1,732
11,061
0
61,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,187
Gold Earned
43,042
349
Minions Killed
517
0
Camps Cleared
0
1,396,233
Distance Traveled
1,563,933
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,672
578
130
9
0
294,670
4
L
Ishtar
6,912
461
66
4
0
264,124
0
W
Bellona
10,048
670
138
9
0
300,383
0
L
Sobek
6,848
457
27
2
0
304,746
7
W
Bacchus
8,027
535
43
3
0
334,637
0
L
Surtr
6,622
441
75
5
0
277,993
0
L
Merlin
7,597
506
109
7
0
277,982
0
W
Hachiman
8,283
552
123
8
0
294,500
5
L
Tsukuyomi
6,208
414
72
5
0
271,388
0
W
Cliodhna
8,012
534
83
6
0
339,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role