Player Matchup

Osiris
Osiris
Kaeydan
Osiris
Level 168
God Stats
2W - 0L
1,723 SR
Queue Stats
8W - 4L
1,726 Elo+
Solo
Nu Wa
Nu Wa
Kobra396
Nu Wa
Level 126
God Stats
2W - 0L
1,677 SR
Queue Stats
104W - 116L
1,482 Elo+
Party 2
Cernunnos
Cernunnos
SpookyJarcus
Cernunnos
Level 125
God Stats
13W - 7L
1,683 SR
Queue Stats
133W - 135L
1,505 Elo+
Party 2
Atlas
Atlas
corruptedRainbow
Atlas
Level 125
God Stats
3W - 2L
1,494 SR
Queue Stats
109W - 127L
1,474 Elo+
Party 2
Erlang Shen
Erlang Shen
itami7
Erlang Shen
Level 132
God Stats
3W - 5L
1,435 SR
Queue Stats
158W - 164L
1,500 Elo+
Solo
Team Averages
Level 135
1,603 SR
1,537 Elo+

VS

Team Averages
Level 149
1,432 SR
1,495 Elo+
Medusa
Medusa
 
Medusa
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
LolLmao
Sobek
Level 141
God Stats
0W - 2L
1,385 SR
Queue Stats
10W - 6L
1,612 Elo+
Solo
Bellona
Bellona
LowRez69420
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,275 Elo+
Party 1
Yu Huang
Yu Huang
SamWETTO
Yu Huang
Level 212
God Stats
1W - 2L
1,490 SR
Queue Stats
66W - 72L
1,548 Elo+
Solo
Thanatos
Thanatos
dxaxrxixaxn
Thanatos
Level 206
God Stats
0W - 4L
1,285 SR
Queue Stats
38W - 52L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Kaeydan
Osiris
13
5 / 2 / 3
7,073
589
8,230
11,486
7,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Nu Wa
Kobra396
Nu Wa
12
0 / 2 / 4
6,538
545
3,836
5,409
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cernunnos
SpookyJarcus
Cernunnos
14
5 / 0 / 2
7,652
638
8,943
8,400
3,220
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 6
6,447
537
5,665
9,335
6,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Erlang Shen
itami7
Erlang Shen
10
0 / 1 / 0
5,810
484
8,279
15,820
14,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 4 / 2
6,203
517
8,483
9,900
3,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
LolLmao
Sobek
10
2 / 3 / 4
6,319
527
3,704
11,375
10,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
LowRez69420
Bellona
13
3 / 1 / 0
7,532
628
11,872
15,786
18,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Yu Huang
SamWETTO
Yu Huang
13
3 / 0 / 1
7,571
631
5,053
5,180
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Thanatos
dxaxrxixaxn
Thanatos
11
0 / 3 / 5
6,059
505
3,111
9,991
4,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
11
Kills
9
9
Deaths
11
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
2
0.5
W
Osiris
Kaeydan
Osiris
5
2
3
3.25
W
Nu Wa
Kobra396
Nu Wa
0
2
4
1
L
Sobek
LolLmao
Sobek
2
3
4
1.33
L
Bellona
LowRez69420
Bellona
3
1
0
3
L
Yu Huang
SamWETTO
Yu Huang
3
0
1
3.5
W
Cernunnos
SpookyJarcus
Cernunnos
5
0
2
6
W
1
4
6
1
L
Thanatos
dxaxrxixaxn
Thanatos
0
3
5
0.83
W
Erlang Shen
itami7
Erlang Shen
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,953
Damage
32,223
50,450
Taken
52,232
34,330
Mitigated
38,239
18,434
Healing
24,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,483
3,415
0
1,029
9,900
3,419
0
1,354
8,546
0
49,677
W
Osiris
Kaeydan
Osiris
8,230
3,595
0
3,755
11,486
7,947
45
3,133
8,353
0
61,715
W
Nu Wa
Kobra396
Nu Wa
3,836
1,782
0
940
5,409
1,849
0
2,125
3,284
57,645
0
L
Sobek
LolLmao
Sobek
3,704
819
0
3,248
11,375
10,409
0
3,773
7,602
15,015
0
L
Bellona
LowRez69420
Bellona
11,872
6,379
0
10,073
15,786
18,158
0
833
14,953
0
61,811
L
Yu Huang
SamWETTO
Yu Huang
5,053
788
0
1,240
5,180
2,130
0
2,230
2,950
58,531
640
W
Cernunnos
SpookyJarcus
Cernunnos
8,943
5,281
0
4,364
8,400
3,220
679
487
7,913
0
67,608
W
5,665
2,781
0
1,341
9,335
6,671
170
2,792
6,543
21,694
615
L
Thanatos
dxaxrxixaxn
Thanatos
3,111
910
0
8,534
9,991
4,123
0
1,242
8,749
0
38,753
W
Erlang Shen
itami7
Erlang Shen
8,279
5,514
0
8,034
15,820
14,643
0
189
15,631
0
43,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,520
Gold Earned
33,684
390
Minions Killed
378
0
Camps Cleared
0
1,250,665
Distance Traveled
1,192,794
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,203
517
80
7
0
210,893
0
W
Osiris
7,073
589
96
8
0
277,369
0
W
Nu Wa
6,538
545
87
7
0
226,392
3
L
Sobek
6,319
527
14
1
0
256,907
2
L
Bellona
7,532
628
103
9
0
217,903
5
L
Yu Huang
7,571
631
114
10
0
235,635
2
W
Cernunnos
7,652
638
119
10
0
243,137
4
W
Atlas
6,447
537
21
2
0
249,346
0
L
Thanatos
6,059
505
67
6
0
271,456
2
W
Erlang Shen
5,810
484
67
6
0
254,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role