Player Matchup

Anubis
Anubis
DaddyIVIatty
Anubis
Level 111
God Stats
45W - 26L
1,659 SR
Queue Stats
372W - 393L
1,433 Elo+
Party 1
Tiamat
Tiamat
Dark_Wolves_Prey
Tiamat
Level 57
God Stats
2W - 1L
1,695 SR
Queue Stats
41W - 35L
1,325 Elo+
Solo
Athena
Athena
DeliverTheBeef
Athena
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Izanami
Izanami
GAW HYPN0TIC
Izanami
Level 54
God Stats
0W - 2L
1,311 SR
Queue Stats
145W - 165L
1,372 Elo+
Party 1
Cliodhna
Cliodhna
OwO_ZeN
Cliodhna
Level 73
God Stats
1W - 2L
1,723 SR
Queue Stats
90W - 71L
1,489 Elo+
Solo
Team Averages
Level 88
1,577 SR
1,424 Elo+

VS

Team Averages
Level 104
1,531 SR
1,400 Elo+
Bellona
Bellona
DemonTimez_ytis
Bellona
Level 117
God Stats
30W - 28L
1,506 SR
Queue Stats
223W - 223L
1,448 Elo+
Solo
Maui
Maui
PERSEUS SOLAR10
Maui
Level 87
God Stats
31W - 33L
1,400 SR
Queue Stats
60W - 65L
1,369 Elo+
Party 2
Zhong Kui
Zhong Kui
ThatSpore
Zhong Kui
Level 97
God Stats
13W - 10L
1,797 SR
Queue Stats
46W - 51L
1,372 Elo+
Party 2
Thanatos
Thanatos
geronimo7854
Thanatos
Level 123
God Stats
15W - 19L
1,454 SR
Queue Stats
68W - 69L
1,378 Elo+
Party 2
Chronos
Chronos
shorterboy_jr
Chronos
Level 97
God Stats
1W - 3L
1,500 SR
Queue Stats
321W - 301L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
0 / 4 / 2
6,648
554
8,256
11,309
5,815
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 0
5,830
486
4,905
7,096
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

9
0 / 0 / 2
5,488
457
2,312
8,370
6,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
GAW HYPN0TIC
Izanami
10
0 / 8 / 2
5,703
475
2,394
10,510
4,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
OwO_ZeN
Cliodhna
12
7 / 4 / 0
7,267
606
6,435
11,278
4,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
7,298
608
3,876
8,867
8,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 1 / 4
7,841
653
5,312
8,003
6,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
ThatSpore
Zhong Kui
12
2 / 1 / 1
6,892
574
7,793
10,623
7,814
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
geronimo7854
Thanatos
11
2 / 4 / 2
6,363
530
6,296
12,138
4,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
13
5 / 1 / 2
7,307
609
8,196
6,446
2,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
7
Kills
16
17
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
4
2
0.25
L
0
1
0
0
L
0
0
2
1
W
2
0
2
3
L
Izanami
GAW HYPN0TIC
Izanami
0
8
2
0.13
L
Cliodhna
OwO_ZeN
Cliodhna
7
4
0
1.75
W
5
1
4
7
W
Zhong Kui
ThatSpore
Zhong Kui
2
1
1
2.5
W
Thanatos
geronimo7854
Thanatos
2
4
2
0.75
W
Chronos
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,302
Damage
31,473
48,563
Taken
46,077
24,361
Mitigated
29,878
14,058
Healing
20,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
8,256
413
280
3,682
11,309
5,815
171
6,632
4,677
54,719
1,118
L
4,905
704
0
3,198
7,096
3,916
0
306
6,790
32,831
0
L
2,312
693
0
2,642
8,370
6,422
0
4,075
4,295
15,242
0
W
3,876
1,062
0
2,419
8,867
8,815
0
4,547
4,320
0
43,806
L
Izanami
GAW HYPN0TIC
Izanami
2,394
1,194
0
708
10,510
4,050
0
7,028
3,482
0
35,294
L
Cliodhna
OwO_ZeN
Cliodhna
6,435
1,255
0
3,548
11,278
4,158
0
1,937
9,341
0
39,318
W
5,312
1,075
0
2,777
8,003
6,275
0
2,995
5,008
24,324
3,929
W
Zhong Kui
ThatSpore
Zhong Kui
7,793
1,818
0
4,011
10,623
7,814
0
5,587
5,036
51,139
1,172
W
Thanatos
geronimo7854
Thanatos
6,296
1,730
0
8,920
12,138
4,444
0
1,539
10,599
0
47,199
W
Chronos
8,196
4,137
0
2,237
6,446
2,530
785
623
5,823
42,334
10,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,936
Gold Earned
35,701
297
Minions Killed
351
0
Camps Cleared
0
1,148,411
Distance Traveled
1,216,411
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,648
554
95
8
0
199,166
2
L
Tiamat
5,830
486
59
5
0
251,339
5
L
Athena
5,488
457
18
2
0
236,435
0
W
Bellona
7,298
608
84
7
0
253,101
6
L
Izanami
5,703
475
69
6
0
223,870
0
L
Cliodhna
7,267
606
56
5
0
237,601
0
W
Maui
7,841
653
37
3
0
249,596
1
W
Zhong Kui
6,892
574
80
7
0
225,441
0
W
Thanatos
6,363
530
78
7
0
256,436
0
W
Chronos
7,307
609
72
6
0
231,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role