Player Matchup

Chaac
Chaac
 
Chaac
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Ronesto
Janus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,464 Elo+
Party 2
Pele
Pele
nickmeck
Pele
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,485 Elo+
Party 2
Team Averages
Level 95
1,500 SR
1,490 Elo+

VS

Team Averages
Level 111
1,404 SR
1,438 Elo+
Set
Set
 
Set
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AriseNNN
Amaterasu
Level 106
God Stats
1W - 1L
1,298 SR
Queue Stats
14W - 23L
1,435 Elo+
Party 1
Geb
Geb
BakedCheetos
Geb
Level 146
God Stats
2W - 1L
1,221 SR
Queue Stats
69W - 67L
1,529 Elo+
Solo
Agni
Agni
Jbren98
Agni
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 31L
1,365 Elo+
Party 1
Odin
Odin
markg1995
Odin
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 42L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
5 / 1 / 4
7,836
980
9,459
8,843
8,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
 
Chiron
10
1 / 3 / 5
6,346
793
4,581
5,929
2,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Discordia
 
Discordia
9
0 / 4 / 7
5,951
744
5,087
4,533
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Ronesto
Janus
13
1 / 3 / 4
7,130
891
6,001
5,672
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
11
3 / 3 / 4
6,721
840
4,958
8,011
3,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
1 / 3 / 5
6,269
784
3,186
6,130
3,679
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
AriseNNN
Amaterasu
12
2 / 2 / 10
6,956
870
7,038
8,018
5,883
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 1 / 7
7,437
930
5,160
8,249
6,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
Jbren98
Agni
13
3 / 2 / 5
7,384
923
10,105
5,596
2,226
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Odin
13
6 / 2 / 5
7,542
943
5,689
7,502
5,809
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
46
10
Kills
14
14
Deaths
10
24
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
1
4
7
L
Chiron
 
Chiron
1
3
5
1.17
L
Discordia
 
Discordia
0
4
7
0.88
W
Set
 
Set
1
3
5
1.17
W
Amaterasu
AriseNNN
Amaterasu
2
2
10
3.5
W
2
1
7
5.5
W
Agni
Jbren98
Agni
3
2
5
2.75
L
Janus
Ronesto
Janus
1
3
4
1
W
Odin
6
2
5
4.25
L
Pele
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,086
Damage
31,178
32,988
Taken
35,495
18,431
Mitigated
23,795
9,292
Healing
13,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,459
567
525
5,374
8,843
8,647
0
4,678
4,165
0
19,909
L
Chiron
 
Chiron
4,581
1,784
297
606
5,929
2,138
0
2,213
3,716
0
8,348
L
Discordia
 
Discordia
5,087
231
105
138
4,533
1,782
0
2,858
1,675
10,003
0
W
Set
 
Set
3,186
1,227
0
190
6,130
3,679
0
2,393
3,546
0
5,331
W
Amaterasu
AriseNNN
Amaterasu
7,038
2,090
565
1,854
8,018
5,883
0
1,537
6,298
0
11,720
W
5,160
387
1,673
2,189
8,249
6,198
0
2,362
5,568
11,414
0
W
Agni
Jbren98
Agni
10,105
252
3,146
1,952
5,596
2,226
0
2,296
2,934
26,793
1,055
L
Janus
Ronesto
Janus
6,001
265
0
276
5,672
2,455
0
2,409
3,263
15,398
0
W
Odin
5,689
781
1,012
587
7,502
5,809
0
1,768
5,275
0
10,202
L
Pele
4,958
1,325
718
1,253
8,011
3,409
0
2,656
5,355
0
9,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,984
Gold Earned
35,588
82
Minions Killed
82
0
Camps Cleared
0
724,333
Distance Traveled
764,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,836
980
16
2
0
183,260
0
L
Chiron
6,346
793
21
3
0
140,162
0
L
Discordia
5,951
744
8
1
0
92,651
0
W
Set
6,269
784
2
0
0
136,779
0
W
Amaterasu
6,956
870
21
3
0
175,764
0
W
Geb
7,437
930
4
1
0
162,109
0
W
Agni
7,384
923
42
5
0
156,905
0
L
Janus
7,130
891
28
4
0
135,735
0
W
Odin
7,542
943
13
2
0
133,173
0
L
Pele
6,721
840
9
1
0
172,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role